Player Matchup

Discordia
Discordia
Duclair
Discordia
Level 152
God Stats
1W - 2L
1,313 SR
Queue Stats
34W - 31L
1,752 Elo+
Party 1
Jormungandr
Jormungandr
Madam3Drag0n
Jormungandr
Level 127
God Stats
3W - 3L
1,907 SR
Queue Stats
82W - 71L
1,616 Elo+
Party 1
Izanami
Izanami
TheHolySeraph
Izanami
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 61L
1,638 Elo+
Party 1
Team Averages
Level 144
1,573 SR
1,668 Elo+

VS

Team Averages
Level 92
1,527 SR
1,546 Elo+
Atlas
Atlas
Buddy-_-John_HC
Atlas
Level 91
God Stats
1W - 2L
1,546 SR
Queue Stats
43W - 54L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
Fergfry
Baron Samedi
Level 87
God Stats
3W - 3L
1,536 SR
Queue Stats
141W - 149L
1,639 Elo+
Solo
Bastet
Bastet
JET159796
Bastet
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 15L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Duclair
Discordia
14
9 / 1 / 8
9,439
944
11,315
5,144
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Madam3Drag0n
Jormungandr
11
1 / 4 / 13
7,324
732
10,089
11,731
11,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
14
7 / 3 / 8
8,458
846
8,958
6,954
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 5
6,563
656
4,037
12,462
9,063
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Fergfry
Baron Samedi
11
4 / 8 / 3
7,290
729
4,945
11,104
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
JET159796
Bastet
11
4 / 5 / 2
7,516
752
5,498
11,385
3,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
17
Kills
8
8
Deaths
17
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
Discordia
Duclair
Discordia
9
1
8
13
L
Baron Samedi
Fergfry
Baron Samedi
4
8
3
0.69
L
Bastet
JET159796
Bastet
4
5
2
1
W
Jormungandr
Madam3Drag0n
Jormungandr
1
4
13
1.88
W
Izanami
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,362
Damage
14,480
23,829
Taken
34,951
15,950
Mitigated
18,494
3,352
Healing
6,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,037
1,796
352
1,577
12,462
9,063
0
7,998
4,464
12,942
0
W
Discordia
Duclair
Discordia
11,315
1,278
0
1,407
5,144
1,980
928
2,088
3,056
21,936
0
L
Baron Samedi
Fergfry
Baron Samedi
4,945
44
656
1,645
11,104
5,633
0
6,174
4,930
19,746
0
L
Bastet
JET159796
Bastet
5,498
1,365
0
2,182
11,385
3,798
0
7,317
4,068
0
17,893
W
Jormungandr
Madam3Drag0n
Jormungandr
10,089
1,974
0
1,236
11,731
11,003
132
3,826
7,905
23,306
0
W
Izanami
8,958
4,280
0
709
6,954
2,967
799
3,526
3,428
0
35,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,221
Gold Earned
21,369
136
Minions Killed
94
7
Camps Cleared
2
503,588
Distance Traveled
493,978
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,563
656
24
2
0
154,271
0
W
Discordia
9,439
944
48
5
1
178,682
3
L
Baron Samedi
7,290
729
29
3
0
151,575
3
L
Bastet
7,516
752
41
4
2
188,132
4
W
Jormungandr
7,324
732
27
3
1
165,560
4
W
Izanami
8,458
846
61
6
5
159,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role