Player Matchup

Atlas
Atlas
 
Atlas
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
NursingHomeOrgy
Ganesha
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 4L
1,687 Elo+
Party 2
Sylvanus
Sylvanus
pickmynameplz
Sylvanus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 2L
1,687 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,625 Elo+

VS

Team Averages
Level 82
1,524 SR
1,360 Elo+
Poseidon
Poseidon
CatFriedThisRice
Poseidon
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 73L
1,301 Elo+
Party 1
Sylvanus
Sylvanus
EvanWumbo
Sylvanus
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,253 Elo+
Party 1
Gilgamesh
Gilgamesh
manbean
Gilgamesh
Level 37
God Stats
5W - 4L
1,572 SR
Queue Stats
44W - 37L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
12 / 2 / 10
10,901
908
11,815
11,053
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 1 / 23
10,244
854
14,169
13,332
7,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
pickmynameplz
Sylvanus
14
11 / 3 / 11
10,646
887
11,773
14,845
7,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
8,145
679
10,029
10,297
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
EvanWumbo
Sylvanus
11
1 / 8 / 5
8,635
720
6,605
16,295
10,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
manbean
Gilgamesh
12
3 / 7 / 3
8,235
686
5,398
17,049
6,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
23
Kills
6
6
Deaths
23
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
12
2
10
8.5
L
2
8
3
0.44
L
Sylvanus
EvanWumbo
Sylvanus
1
8
5
0.44
W
0
1
23
11.5
L
Gilgamesh
manbean
Gilgamesh
3
7
3
0.64
W
Sylvanus
pickmynameplz
Sylvanus
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,757
Damage
22,032
39,230
Taken
43,641
20,225
Mitigated
18,533
19,419
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
11,815
2,638
322
1,768
11,053
5,071
356
3,169
7,884
31,903
0
L
10,029
898
0
679
10,297
2,191
0
8,870
1,167
38,647
0
L
Sylvanus
EvanWumbo
Sylvanus
6,605
1,706
989
1,596
16,295
10,314
0
14,010
1,895
10,510
0
W
14,169
833
651
4,059
13,332
7,737
436
5,978
7,354
40,430
0
L
Gilgamesh
manbean
Gilgamesh
5,398
1,317
169
2,376
17,049
6,028
0
13,027
3,726
0
14,767
W
Sylvanus
pickmynameplz
Sylvanus
11,773
3,021
5,460
7,159
14,845
7,417
750
7,873
6,972
28,077
5,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,791
Gold Earned
25,015
143
Minions Killed
76
11
Camps Cleared
0
694,635
Distance Traveled
571,462
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,901
908
65
5
3
243,531
2
L
Poseidon
8,145
679
45
4
0
192,220
1
L
Sylvanus
8,635
720
13
1
0
177,960
3
W
Ganesha
10,244
854
7
1
1
252,114
7
L
Gilgamesh
8,235
686
18
2
0
201,282
2
W
Sylvanus
10,646
887
71
6
7
198,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role