Player Matchup

Merlin
Merlin
Grimanater
Merlin
Level 63
God Stats
32W - 50L
1,361 SR
Queue Stats
93W - 179L
1,318 Elo+
Party 2
Danzaburou
Danzaburou
Uultrasonic_
Danzaburou
Level 48
God Stats
26W - 63L
1,299 SR
Queue Stats
55W - 123L
1,273 Elo+
Party 2
Bacchus
Bacchus
hotwire4
Bacchus
Level 43
God Stats
12W - 24L
1,238 SR
Queue Stats
47W - 104L
1,245 Elo+
Party 2
Team Averages
Level 51
1,299 SR
1,279 Elo+

VS

Team Averages
Level 50
1,340 SR
1,193 Elo+
Shiva
Shiva
Screamingtulip17
Shiva
Level 51
God Stats
0W - 1L
1,236 SR
Queue Stats
23W - 35L
1,216 Elo+
Party 1
Discordia
Discordia
pittthekillers04
Discordia
Level 87
God Stats
0W - 5L
1,257 SR
Queue Stats
8W - 20L
1,173 Elo+
Solo
Cthulhu
Cthulhu
rebel4kixx
Cthulhu
Level 12
God Stats
2W - 1L
1,526 SR
Queue Stats
8W - 14L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Grimanater
Merlin
16
9 / 0 / 10
10,619
817
16,832
6,283
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Uultrasonic_
Danzaburou
15
7 / 0 / 11
10,359
797
12,386
10,025
3,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
hotwire4
Bacchus
13
3 / 1 / 15
10,312
793
7,640
14,467
19,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 1
7,604
585
3,613
15,739
10,554
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Discordia
13
1 / 2 / 0
8,377
644
11,008
9,466
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
rebel4kixx
Cthulhu
10
0 / 7 / 0
7,283
560
3,709
17,831
17,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
19
Kills
1
1
Deaths
19
36
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
Grimanater
Merlin
9
0
10
14
L
0
10
1
0.05
W
Danzaburou
Uultrasonic_
Danzaburou
7
0
11
12.5
W
Bacchus
hotwire4
Bacchus
3
1
15
10.5
L
Discordia
1
2
0
0.5
L
Cthulhu
rebel4kixx
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,858
Damage
18,330
30,775
Taken
43,036
25,885
Mitigated
31,431
13,239
Healing
3,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Grimanater
Merlin
16,832
464
170
2,410
6,283
2,457
1,314
3,471
2,812
57,060
0
L
3,613
447
0
817
15,739
10,554
0
11,127
4,612
0
14,199
W
Danzaburou
Uultrasonic_
Danzaburou
12,386
4,596
0
4,296
10,025
3,941
1,657
5,605
4,420
0
29,413
W
Bacchus
hotwire4
Bacchus
7,640
762
820
5,543
14,467
19,487
13
6,350
8,117
16,829
0
L
Discordia
11,008
648
0
1,720
9,466
3,292
0
5,339
4,127
42,521
0
L
Cthulhu
rebel4kixx
Cthulhu
3,709
549
269
811
17,831
17,585
0
8,006
9,825
7,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,290
Gold Earned
23,264
145
Minions Killed
102
5
Camps Cleared
1
780,244
Distance Traveled
674,203
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,619
817
91
7
4
254,831
1
L
Shiva
7,604
585
33
3
0
208,886
0
W
Danzaburou
10,359
797
32
2
1
258,611
1
W
Bacchus
10,312
793
22
2
0
266,802
1
L
Discordia
8,377
644
60
5
1
251,155
1
L
Cthulhu
7,283
560
9
1
0
214,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role