Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CyaJoker
Fenrir
Level 78
God Stats
1W - 3L
1,406 SR
Queue Stats
8W - 9L
1,444 Elo+
Solo
Charybdis
Charybdis
Simplisimus
Charybdis
Level 122
God Stats
10W - 9L
1,631 SR
Queue Stats
645W - 734L
1,429 Elo+
Solo
Jormungandr
Jormungandr
naththebeast
Jormungandr
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
493W - 501L
1,412 Elo+
Solo
Shiva
Shiva
wayssoayden
Shiva
Level 106
God Stats
5W - 7L
1,500 SR
Queue Stats
362W - 391L
1,491 Elo+
Solo
Team Averages
Level 123
1,507 SR
1,455 Elo+

VS

Team Averages
Level 72
1,587 SR
1,402 Elo+
Nu Wa
Nu Wa
FxAx19
Nu Wa
Level 24
God Stats
6W - 0L
1,842 SR
Queue Stats
353W - 316L
1,439 Elo+
Party 1
Atlas
Atlas
PipeCarnor
Atlas
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,238 Elo+
Solo
King Arthur
King Arthur
iat_30
King Arthur
Level 105
God Stats
4W - 3L
1,593 SR
Queue Stats
199W - 170L
1,468 Elo+
Party 1
Arachne
Arachne
im_adnan_kas_07
Arachne
Level 82
God Stats
15W - 4L
1,543 SR
Queue Stats
241W - 213L
1,462 Elo+
Party 1
Neith
Neith
spasak-
Neith
Level 110
God Stats
448W - 470L
1,456 SR
Queue Stats
519W - 557L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 3 / 6
9,352
492
8,990
12,143
3,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
CyaJoker
Fenrir
12
1 / 7 / 2
7,953
419
3,655
15,008
7,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Simplisimus
Charybdis
13
2 / 10 / 1
8,309
437
10,719
17,958
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
naththebeast
Jormungandr
15
4 / 5 / 7
9,715
511
9,611
12,723
12,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 5 / 2
9,182
483
10,687
17,913
7,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FxAx19
Nu Wa
17
4 / 4 / 7
10,228
538
18,083
9,563
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
14
6 / 2 / 7
9,476
499
7,580
18,561
13,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
iat_30
King Arthur
18
9 / 2 / 2
11,118
585
10,291
12,471
13,373
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 3 / 9
9,306
490
9,194
15,238
4,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
spasak-
Neith
15
6 / 3 / 8
9,179
483
6,886
9,903
2,824
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
14
Kills
30
30
Deaths
14
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
3
6
2
L
Fenrir
CyaJoker
Fenrir
1
7
2
0.29
W
Nu Wa
FxAx19
Nu Wa
4
4
7
1.88
W
Atlas
6
2
7
4.75
L
Charybdis
Simplisimus
Charybdis
2
10
1
0.25
W
King Arthur
iat_30
King Arthur
9
2
2
5
W
5
3
9
3.17
L
Jormungandr
naththebeast
Jormungandr
4
5
7
1.5
W
Neith
spasak-
Neith
6
3
8
3.33
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,662
Damage
52,034
75,745
Taken
65,736
37,102
Mitigated
37,462
18,281
Healing
17,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,990
4,559
0
3,848
12,143
3,595
57
7,402
4,299
57,311
0
L
Fenrir
CyaJoker
Fenrir
3,655
1,131
0
3,198
15,008
7,854
0
2,847
11,983
0
28,179
W
Nu Wa
FxAx19
Nu Wa
18,083
2,794
0
1,276
9,563
2,880
39
3,972
5,591
87,920
0
W
Atlas
7,580
2,824
277
5,495
18,561
13,797
257
5,837
12,724
40,138
0
L
Charybdis
Simplisimus
Charybdis
10,719
4,759
53
4,584
17,958
5,483
501
5,011
12,813
0
59,147
W
King Arthur
iat_30
King Arthur
10,291
1,363
0
1,575
12,471
13,373
400
1,010
11,461
3,312
67,657
W
9,194
7,313
0
4,392
15,238
4,588
282
3,521
11,717
0
58,232
L
Jormungandr
naththebeast
Jormungandr
9,611
1,730
0
1,492
12,723
12,945
0
4,553
7,898
37,687
0
W
Neith
spasak-
Neith
6,886
3,636
0
4,458
9,903
2,824
1,005
4,416
5,487
0
38,894
L
10,687
1,417
758
4,348
17,913
7,225
62
5,607
12,031
0
70,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,511
Gold Earned
49,307
424
Minions Killed
496
0
Camps Cleared
0
1,704,832
Distance Traveled
1,727,429
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,352
492
98
5
0
336,293
3
L
Fenrir
7,953
419
55
3
0
352,449
3
W
Nu Wa
10,228
538
142
7
0
331,823
2
W
Atlas
9,476
499
55
3
0
355,132
0
L
Charybdis
8,309
437
112
6
0
266,846
3
W
King Arthur
11,118
585
141
7
0
379,013
2
W
Arachne
9,306
490
85
4
0
406,707
4
L
Jormungandr
9,715
511
52
3
0
350,371
2
W
Neith
9,179
483
73
4
0
254,754
3
L
Shiva
9,182
483
107
6
0
398,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role