Player Matchup

Cthulhu
Cthulhu
ChipNekton
Cthulhu
Level 17
God Stats
3W - 0L
1,695 SR
Queue Stats
9W - 12L
1,300 Elo+
Party 2
Chiron
Chiron
Just Joshin Yew
Chiron
Level 67
God Stats
4W - 6L
1,253 SR
Queue Stats
207W - 211L
1,385 Elo+
Party 2
Anubis
Anubis
MorkeNotaLok
Anubis
Level 80
God Stats
45W - 45L
1,730 SR
Queue Stats
136W - 162L
1,417 Elo+
Solo
Shiva
Shiva
XAsianDaveX1706
Shiva
Level 59
God Stats
6W - 7L
1,413 SR
Queue Stats
126W - 172L
1,336 Elo+
Party 3
Da Ji
Da Ji
warchicken12
Da Ji
Level 89
God Stats
93W - 100L
1,517 SR
Queue Stats
158W - 199L
1,363 Elo+
Party 3
Team Averages
Level 62
1,522 SR
1,360 Elo+

VS

Team Averages
Level 97
1,534 SR
1,381 Elo+
Ganesha
Ganesha
Abinlord912
Ganesha
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
270W - 313L
1,400 Elo+
Solo
Chaac
Chaac
Mr 5ync
Chaac
Level 86
God Stats
6W - 11L
1,439 SR
Queue Stats
155W - 165L
1,393 Elo+
Solo
Thanatos
Thanatos
Re4LK1y0t3
Thanatos
Level 98
God Stats
1W - 2L
1,458 SR
Queue Stats
117W - 151L
1,367 Elo+
Party 1
Apollo
Apollo
jggalvan524
Apollo
Level 90
God Stats
6W - 5L
1,775 SR
Queue Stats
63W - 85L
1,333 Elo+
Solo
Agni
Agni
waddlesman
Agni
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 211L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChipNekton
Cthulhu
15
0 / 1 / 15
10,467
551
6,935
12,458
9,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

18
16 / 2 / 3
11,922
627
14,985
13,112
3,666
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
19
3 / 0 / 1
11,805
621
3,653
6,280
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 4 / 3
9,602
505
7,260
15,054
6,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
5 / 7 / 3
10,544
555
11,221
14,705
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Abinlord912
Ganesha
10
0 / 4 / 4
7,467
393
4,357
12,715
8,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Mr 5ync
Chaac
15
6 / 2 / 0
9,405
495
9,840
16,519
13,626
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
Re4LK1y0t3
Thanatos
15
4 / 5 / 1
9,613
506
4,438
13,968
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
15
4 / 9 / 1
9,012
474
10,869
16,976
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 5 / 3
9,441
497
10,053
9,126
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
25
Kills
14
14
Deaths
25
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Abinlord912
Ganesha
0
4
4
0.5
W
Cthulhu
ChipNekton
Cthulhu
0
1
15
7.5
W
16
2
3
8.75
W
Anubis
3
0
1
3.5
L
Chaac
Mr 5ync
Chaac
6
2
0
3
L
Thanatos
Re4LK1y0t3
Thanatos
4
5
1
0.9
W
1
4
3
0.63
L
Apollo
4
9
1
0.5
L
0
5
3
0.3
W
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,054
Damage
39,557
61,609
Taken
69,304
27,679
Mitigated
34,149
17,141
Healing
24,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Abinlord912
Ganesha
4,357
401
19
2,043
12,715
8,020
217
2,551
10,164
17,911
4,620
W
Cthulhu
ChipNekton
Cthulhu
6,935
1,116
217
3,285
12,458
9,690
590
3,239
9,219
35,904
0
W
14,985
7,149
1,385
4,316
13,112
3,666
3,575
3,242
9,870
0
52,862
W
Anubis
3,653
101
0
2,951
6,280
2,554
1,553
3,769
2,511
85,388
0
L
Chaac
Mr 5ync
Chaac
9,840
2,456
0
5,144
16,519
13,626
0
390
16,129
0
52,940
L
Thanatos
Re4LK1y0t3
Thanatos
4,438
1,190
0
10,981
13,968
4,666
0
2,195
11,773
0
50,257
W
7,260
2,557
0
2,769
15,054
6,800
1,655
2,118
12,936
0
55,576
L
Apollo
10,869
7,273
0
5,714
16,976
5,031
275
2,677
14,299
0
60,816
L
10,053
193
0
250
9,126
2,806
0
2,775
6,351
74,748
0
W
11,221
4,177
0
2,218
14,705
4,969
615
1,274
13,431
0
48,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,340
Gold Earned
44,938
480
Minions Killed
475
0
Camps Cleared
0
1,770,859
Distance Traveled
1,550,926
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,467
393
14
1
0
226,902
3
W
Cthulhu
10,467
551
41
2
0
377,466
0
W
Chiron
11,922
627
96
5
0
322,889
4
W
Anubis
11,805
621
170
9
0
339,546
3
L
Chaac
9,405
495
102
5
0
292,037
0
L
Thanatos
9,613
506
98
5
0
382,336
0
W
Shiva
9,602
505
92
5
0
358,567
0
L
Apollo
9,012
474
113
6
0
315,083
1
L
Agni
9,441
497
148
8
0
334,568
3
W
Da Ji
10,544
555
81
4
0
372,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role