Player Matchup

Sun Wukong
Sun Wukong
ChuCuhlainn
Sun Wukong
Level 109
God Stats
1W - 2L
1,309 SR
Queue Stats
94W - 72L
1,508 Elo+
Party 3
He Bo
He Bo
DaBurlga
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Hel
Hel
DirtyDanru
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,508 Elo+
Party 3
Sol
Sol
GodoyAkira
Sol
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,494 Elo+
Solo
Persephone
Persephone
iress5456
Persephone
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 53L
1,494 Elo+
Solo
Team Averages
Level 75
1,462 SR
1,501 Elo+

VS

Team Averages
Level 36
1,500 SR
1,486 Elo+
Charybdis
Charybdis
 
Charybdis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Ihaveautsms
Kuzenbo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Spyrjar
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,512 Elo+
Party 1
Hel
Hel
StealthMode7777
Hel
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Eset
Eset
chairtable450x
Eset
Level 22
God Stats
2W - 5L
1,500 SR
Queue Stats
725W - 767L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChuCuhlainn
Sun Wukong
17
4 / 2 / 9
9,260
842
12,848
16,117
10,004
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
DaBurlga
He Bo
12
1 / 7 / 6
7,296
663
6,573
9,146
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 10
9,079
825
12,495
11,321
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 7 / 2
7,972
725
4,982
10,199
2,737
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Persephone
iress5456
Persephone
16
4 / 5 / 5
9,310
846
15,111
11,885
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 5 / 8
9,050
823
7,957
10,814
3,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
Ihaveautsms
Kuzenbo
17
4 / 3 / 19
9,484
862
8,092
21,048
35,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Spyrjar
Hou Yi
17
8 / 3 / 14
10,004
909
16,769
13,137
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
9 / 2 / 13
10,872
988
13,803
11,268
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 15
9,044
822
6,157
7,507
3,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
95
15
Kills
26
26
Deaths
15
32
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
5
8
1.4
L
Sun Wukong
ChuCuhlainn
Sun Wukong
4
2
9
4.25
L
He Bo
DaBurlga
He Bo
1
7
6
0.57
L
3
5
10
1.6
L
3
7
2
0.57
W
Kuzenbo
Ihaveautsms
Kuzenbo
4
3
19
4.5
W
Hou Yi
Spyrjar
Hou Yi
8
3
14
5
W
9
2
13
7.75
W
2
2
15
4.75
L
Persephone
iress5456
Persephone
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,009
Damage
52,778
58,668
Taken
63,774
23,700
Mitigated
54,107
23,307
Healing
25,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,957
4,505
933
718
10,814
3,953
1,678
6,796
3,918
0
23,316
L
Sun Wukong
ChuCuhlainn
Sun Wukong
12,848
1,534
793
5,349
16,117
10,004
24
6,827
9,290
0
21,183
L
He Bo
DaBurlga
He Bo
6,573
464
88
270
9,146
2,252
0
3,566
5,580
9,190
0
L
12,495
1,368
7,142
4,548
11,321
4,832
68
5,301
6,020
22,554
0
L
4,982
1,005
0
1,007
10,199
2,737
0
5,669
4,530
11,586
0
W
Kuzenbo
Ihaveautsms
Kuzenbo
8,092
2,897
505
990
21,048
35,383
153
10,887
9,796
12,013
0
W
Hou Yi
Spyrjar
Hou Yi
16,769
5,127
1,384
1,532
13,137
6,067
1,750
8,737
4,292
0
29,900
W
13,803
54
11,685
5,736
11,268
5,117
236
8,364
2,862
33,038
0
W
6,157
541
1,656
323
7,507
3,587
1,414
3,724
3,745
16,510
0
L
Persephone
iress5456
Persephone
15,111
295
2,103
2,007
11,885
3,875
0
6,684
5,196
37,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,917
Gold Earned
48,454
117
Minions Killed
129
0
Camps Cleared
0
1,049,618
Distance Traveled
1,108,172
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,050
823
36
3
0
184,606
1
L
Sun Wukong
9,260
842
16
1
0
262,540
3
L
He Bo
7,296
663
13
1
0
190,727
0
L
Hel
9,079
825
29
3
0
217,353
0
L
Sol
7,972
725
17
2
0
182,349
0
W
Kuzenbo
9,484
862
4
0
0
238,028
0
W
Hou Yi
10,004
909
22
2
0
220,073
0
W
Hel
10,872
988
45
4
0
244,392
0
W
Eset
9,044
822
22
2
0
221,073
0
L
Persephone
9,310
846
42
4
0
196,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role