Player Matchup

Nox
Nox
GodOfArgos
Nox
Level 63
God Stats
4W - 0L
1,500 SR
Queue Stats
84W - 94L
1,500 Elo+
Solo
Jing Wei
Jing Wei
GrimGreenRaven
Jing Wei
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 158L
1,377 Elo+
Solo
Zeus
Zeus
PunchaYoBunss
Zeus
Level 117
God Stats
1W - 3L
1,179 SR
Queue Stats
126W - 134L
1,288 Elo+
Solo
Cabrakan
Cabrakan
breakdown25
Cabrakan
Level 136
God Stats
2W - 0L
1,752 SR
Queue Stats
103W - 118L
1,362 Elo+
Solo
Ullr
Ullr
gl0wstickwizard
Ullr
Level 56
God Stats
1W - 1L
1,277 SR
Queue Stats
51W - 45L
1,406 Elo+
Solo
Team Averages
Level 103
1,442 SR
1,387 Elo+

VS

Team Averages
Level 71
1,494 SR
1,379 Elo+
Janus
Janus
ChronicDeer8389
Janus
Level 118
God Stats
1W - 3L
1,269 SR
Queue Stats
264W - 249L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
DaBlasted
Sun Wukong
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,300 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Eradicate99
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,337 Elo+
Party 1
Hachiman
Hachiman
calpunk186
Hachiman
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,400 Elo+
Solo
Agni
Agni
threedayhaze
Agni
Level 69
God Stats
3W - 7L
1,702 SR
Queue Stats
402W - 462L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 18
12,198
813
10,380
9,499
4,134
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
20
10 / 4 / 16
13,072
871
18,350
12,383
5,839
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 3 / 14
12,509
834
14,514
9,335
5,762
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
breakdown25
Cabrakan
17
3 / 5 / 20
10,640
709
11,596
30,052
28,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 5 / 18
10,544
703
12,437
15,196
6,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 2
13,498
900
29,935
15,539
7,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
DaBlasted
Sun Wukong
15
1 / 7 / 4
9,359
624
5,616
18,801
19,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
Eradicate99
Kumbhakarna
15
0 / 7 / 3
8,966
598
2,888
18,940
17,592
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
calpunk186
Hachiman
16
2 / 6 / 4
9,721
648
11,108
12,459
5,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 5 / 6
10,575
705
10,419
10,856
5,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
39
33
Kills
20
20
Deaths
33
86
Assists
19
Player
Kills
Deaths
Assists
KDA
L
13
8
2
1.75
L
Sun Wukong
DaBlasted
Sun Wukong
1
7
4
0.43
L
Kumbhakarna
Eradicate99
Kumbhakarna
0
7
3
0.21
W
8
3
18
5.67
W
Jing Wei
10
4
16
4.5
W
9
3
14
5.33
W
Cabrakan
breakdown25
Cabrakan
3
5
20
2.6
L
Hachiman
calpunk186
Hachiman
2
6
4
0.67
W
3
5
18
2.4
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,277
Damage
59,966
76,465
Taken
76,595
49,982
Mitigated
55,826
33,294
Healing
18,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,935
1,106
0
980
15,539
7,164
392
8,523
7,016
49,063
0
L
Sun Wukong
DaBlasted
Sun Wukong
5,616
1,267
2,428
4,414
18,801
19,526
228
6,939
11,862
0
15,454
L
Kumbhakarna
Eradicate99
Kumbhakarna
2,888
824
2,055
3,062
18,940
17,592
258
7,624
11,316
6,224
0
W
10,380
429
4,209
2,613
9,499
4,134
2,698
5,778
3,543
21,201
0
W
Jing Wei
18,350
8,554
624
1,727
12,383
5,839
623
6,764
5,430
0
51,049
W
14,514
618
2,986
2,500
9,335
5,762
599
6,316
2,764
33,667
0
W
Cabrakan
breakdown25
Cabrakan
11,596
1,611
922
10,066
30,052
28,028
224
13,713
15,718
16,639
0
L
Hachiman
calpunk186
Hachiman
11,108
5,492
1,161
643
12,459
5,646
445
6,682
5,777
0
30,699
W
12,437
8,032
2,780
4,867
15,196
6,219
1,616
9,811
5,140
0
27,039
L
10,419
813
1,367
2,061
10,856
5,898
0
6,722
4,134
28,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,963
Gold Earned
52,119
167
Minions Killed
154
0
Camps Cleared
0
1,380,952
Distance Traveled
1,177,728
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,498
900
54
4
0
220,167
2
L
Sun Wukong
9,359
624
20
1
0
242,924
2
L
Kumbhakarna
8,966
598
10
1
0
247,323
0
W
Nox
12,198
813
23
2
0
298,998
0
W
Jing Wei
13,072
871
62
4
0
271,727
0
W
Zeus
12,509
834
43
3
0
285,489
1
W
Cabrakan
10,640
709
12
1
0
249,986
1
L
Hachiman
9,721
648
39
3
0
239,357
0
W
Ullr
10,544
703
27
2
0
274,752
1
L
Agni
10,575
705
31
2
0
227,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role