Player Matchup

Chaac
Chaac
Ferpo77
Chaac
Level 147
God Stats
3W - 1L
1,649 SR
Queue Stats
80W - 35L
1,751 Elo+
Party 1
Janus
Janus
amonragod
Janus
Level 145
God Stats
7W - 5L
1,341 SR
Queue Stats
93W - 53L
1,746 Elo+
Party 1
Ullr
Ullr
zMaurii
Ullr
Level 150
God Stats
7W - 0L
1,987 SR
Queue Stats
91W - 47L
1,762 Elo+
Party 1
Team Averages
Level 147
1,659 SR
1,753 Elo+

VS

Team Averages
Level 93
1,393 SR
1,411 Elo+
Shiva
Shiva
HARLEYbunny
Shiva
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,453 Elo+
Solo
Susano
Susano
Mauuro
Susano
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,445 Elo+
Solo
Sol
Sol
Megelos
Sol
Level 37
God Stats
3W - 8L
1,178 SR
Queue Stats
41W - 51L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ferpo77
Chaac
14
11 / 3 / 7
10,122
920
14,421
20,691
10,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
amonragod
Janus
15
5 / 0 / 13
9,448
859
9,595
4,640
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
zMaurii
Ullr
13
3 / 2 / 12
8,618
783
6,898
9,002
3,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
7,614
692
7,876
12,542
13,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
Mauuro
Susano
10
1 / 8 / 3
7,088
644
6,110
15,354
5,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Sol
12
3 / 4 / 1
8,168
743
8,754
9,040
2,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
19
Kills
5
5
Deaths
19
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ferpo77
Chaac
11
3
7
4.83
L
1
7
4
0.43
L
Susano
Mauuro
Susano
1
8
3
0.31
L
Sol
3
4
1
0.88
W
Janus
amonragod
Janus
5
0
13
11.5
W
Ullr
zMaurii
Ullr
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,914
Damage
22,740
34,333
Taken
36,936
15,242
Mitigated
21,442
12,709
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ferpo77
Chaac
14,421
3,723
214
9,449
20,691
10,594
393
6,316
13,748
0
29,656
L
7,876
1,357
238
2,053
12,542
13,509
0
3,596
8,946
0
24,252
L
Susano
Mauuro
Susano
6,110
1,401
0
1,238
15,354
5,767
0
3,930
11,424
0
14,462
L
Sol
8,754
4,181
0
1,861
9,040
2,166
0
2,409
6,631
29,409
0
W
Janus
amonragod
Janus
9,595
591
0
1,785
4,640
1,449
1,130
1,049
3,489
37,698
0
W
Ullr
zMaurii
Ullr
6,898
3,285
0
1,261
9,002
3,199
1,709
1,574
7,060
0
24,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,188
Gold Earned
22,870
119
Minions Killed
89
5
Camps Cleared
4
610,044
Distance Traveled
541,230
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,122
920
29
3
0
204,479
2
L
Shiva
7,614
692
32
3
0
186,195
1
L
Susano
7,088
644
15
1
1
178,560
3
L
Sol
8,168
743
42
4
3
176,475
3
W
Janus
9,448
859
53
5
1
216,638
2
W
Ullr
8,618
783
37
3
4
188,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role