Player Matchup

Atlas
Atlas
Silver IV
Cadu0509
Atlas
Silver IV
Level 83
God Stats
0W - 1L
1,623 SR
Queue Stats
11W - 13L
1,355 MMR
Solo
Poseidon
Poseidon
Gold V
EatMyCookies96
Poseidon
Gold V
Level 146
God Stats
2W - 5L
1,396 SR
Queue Stats
175W - 186L
1,392 MMR
Solo
Hachiman
Hachiman
Silver I
HareSage ROG
Hachiman
Silver I
Level 123
God Stats
4W - 8L
1,270 SR
Queue Stats
322W - 372L
1,356 MMR
Solo
Jormungandr
Jormungandr
Bronze III
LetsJustQuit
Jormungandr
Bronze III
Level 104
God Stats
2W - 7L
1,671 SR
Queue Stats
2W - 9L
1,372 MMR
Party 1
Susano
Susano
Bronze III
MustacheCoaster
Susano
Bronze III
Level 146
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 3L
1,415 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,449 SR
1,378 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,631 SR
1,397 MMR
Gilgamesh
Gilgamesh
Silver I
BangBrosXD
Gilgamesh
Silver I
Level 157
God Stats
8W - 6L
1,475 SR
Queue Stats
192W - 186L
1,395 MMR
Solo
Athena
Athena
Gold IV
abelz_17
Athena
Gold IV
Level 157
God Stats
8W - 4L
1,518 SR
Queue Stats
128W - 121L
1,388 MMR
Solo
Fenrir
Fenrir
Silver IV
doublebassdrum
Fenrir
Silver IV
Level 118
God Stats
4W - 0L
1,808 SR
Queue Stats
27W - 34L
1,334 MMR
Party 2
Sol
Sol
Gold III
gaba5141
Sol
Gold III
Level 129
God Stats
12W - 8L
1,654 SR
Queue Stats
360W - 337L
1,351 MMR
Solo
Osiris
Osiris
Silver II
iMonaxia
Osiris
Silver II
Level 122
God Stats
6W - 1L
1,699 SR
Queue Stats
28W - 21L
1,516 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cadu0509
Atlas
15
2 / 10 / 8
10,401
416
12,741
32,216
42,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
17
6 / 13 / 3
12,055
482
18,187
20,212
8,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
HareSage ROG
Hachiman
16
2 / 9 / 7
10,784
431
14,016
20,098
6,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
LetsJustQuit
Jormungandr
19
6 / 7 / 5
12,423
497
21,457
22,291
28,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 10 / 3
11,286
451
15,504
20,964
11,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ArachneScyllaBastet

VS

Bans
ShivaAnubisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BangBrosXD
Gilgamesh
20
18 / 2 / 14
17,024
681
32,993
31,325
37,921
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
abelz_17
Athena
18
0 / 7 / 24
12,978
519
10,541
25,648
32,709
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 5 / 12
14,242
570
14,174
20,992
11,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
12 / 5 / 14
15,013
601
29,217
26,213
10,928
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
iMonaxia
Osiris
20
8 / 1 / 10
15,936
637
11,620
20,821
25,826
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
123
20
Kills
49
49
Deaths
20
26
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BangBrosXD
Gilgamesh
18
2
14
12.5
L
Atlas
Cadu0509
Atlas
2
10
8
0.6
L
Poseidon
6
13
3
0.58
L
Hachiman
HareSage ROG
Hachiman
2
9
7
0.61
L
Jormungandr
LetsJustQuit
Jormungandr
6
7
5
1.21
L
4
10
3
0.55
W
Athena
abelz_17
Athena
0
7
24
1.71
W
11
5
12
3.4
W
12
5
14
3.8
W
Osiris
iMonaxia
Osiris
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,905
Damage
98,545
115,781
Taken
124,999
97,958
Mitigated
119,238
12,710
Healing
43,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BangBrosXD
Gilgamesh
32,993
13,251
0
7,840
31,325
37,921
3,012
12,597
18,564
0
121,281
L
Atlas
Cadu0509
Atlas
12,741
4,479
145
2,586
32,216
42,522
0
14,358
17,858
36,040
0
L
Poseidon
18,187
2,415
0
740
20,212
8,363
0
5,245
14,967
77,501
0
L
Hachiman
HareSage ROG
Hachiman
14,016
7,519
0
5,065
20,098
6,600
582
8,858
10,840
0
58,525
L
Jormungandr
LetsJustQuit
Jormungandr
21,457
2,931
0
2,198
22,291
28,815
0
7,216
15,075
71,522
0
L
15,504
4,919
0
1,976
20,964
11,658
0
3,943
17,021
0
75,240
W
Athena
abelz_17
Athena
10,541
2,158
1,673
3,263
25,648
32,709
449
10,928
14,503
33,527
0
W
14,174
2,552
0
6,131
20,992
11,854
1,010
7,555
13,195
0
86,868
W
29,217
13,562
0
14,984
26,213
10,928
5,823
9,889
16,104
147,255
1,712
W
Osiris
iMonaxia
Osiris
11,620
4,854
0
9,906
20,821
25,826
1,768
9,963
10,248
0
113,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,949
Gold Earned
75,193
482
Minions Killed
709
0
Camps Cleared
0
2,061,059
Distance Traveled
2,528,659
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,024
681
156
6
0
517,550
5
L
Atlas
10,401
416
32
1
0
411,229
3
L
Poseidon
12,055
482
132
5
0
397,276
2
L
Hachiman
10,784
431
96
4
0
392,963
5
L
Jormungandr
12,423
497
117
5
0
379,281
1
L
Susano
11,286
451
105
4
0
480,310
1
W
Athena
12,978
519
38
2
0
506,558
15
W
Fenrir
14,242
570
123
5
0
535,632
3
W
Sol
15,013
601
193
8
0
443,372
0
W
Osiris
15,936
637
199
8
0
525,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role