Player Matchup

Tyr
Tyr
BlueCat9325
Tyr
Level 53
God Stats
3W - 15L
1,339 SR
Queue Stats
76W - 143L
1,409 Elo+
Party 1
Fenrir
Fenrir
BlueGiraffe9427
Fenrir
Level 64
God Stats
9W - 7L
1,245 SR
Queue Stats
76W - 144L
1,386 Elo+
Party 1
Anubis
Anubis
BlueOtter6102
Anubis
Level 73
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 190L
1,369 Elo+
Party 1
Team Averages
Level 63
1,361 SR
1,388 Elo+

VS

Team Averages
Level 98
1,562 SR
1,233 Elo+
Ah Puch
Ah Puch
Assassin 11112
Ah Puch
Level 7
God Stats
1W - 2L
1,690 SR
Queue Stats
3W - 5L
1,090 Elo+
Party 2
Medusa
Medusa
EAP Amp
Medusa
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 70L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
RexTheSauceLord
Baron Samedi
Level 127
God Stats
1W - 2L
1,495 SR
Queue Stats
11W - 13L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 7
13,087
770
14,111
22,815
22,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 6 / 4
10,105
594
8,180
21,591
8,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 6 / 3
11,390
670
7,132
15,487
8,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 12
11,153
656
7,915
12,260
8,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
EAP Amp
Medusa
18
10 / 2 / 6
13,040
767
24,385
15,803
6,503
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
RexTheSauceLord
Baron Samedi
17
4 / 3 / 9
12,089
711
18,022
12,277
8,559
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
13
Kills
16
16
Deaths
13
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
8
12
1
L
5
4
7
2.13
L
3
6
4
0.83
L
5
6
3
1.08
W
Medusa
EAP Amp
Medusa
10
2
6
6.5
W
Baron Samedi
RexTheSauceLord
Baron Samedi
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,423
Damage
50,322
59,893
Taken
40,340
39,279
Mitigated
23,323
11,748
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,915
1,788
0
1,194
12,260
8,261
256
2,112
9,887
26,199
0
L
14,111
2,648
0
3,126
22,815
22,541
729
9,535
12,860
0
39,182
L
8,180
1,250
276
2,932
21,591
8,591
0
8,184
13,245
0
19,763
L
7,132
190
153
5,261
15,487
8,147
648
7,974
7,339
49,036
0
W
Medusa
EAP Amp
Medusa
24,385
11,483
0
4,754
15,803
6,503
2,446
2,595
12,928
0
69,827
W
Baron Samedi
RexTheSauceLord
Baron Samedi
18,022
2,017
2,287
6,111
12,277
8,559
296
3,467
8,695
52,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,582
Gold Earned
36,282
163
Minions Killed
189
5
Camps Cleared
8
839,484
Distance Traveled
837,513
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,153
656
40
2
2
234,439
1
L
Tyr
13,087
770
37
2
1
322,151
5
L
Fenrir
10,105
594
26
2
3
295,746
1
L
Anubis
11,390
670
100
6
1
221,587
1
W
Medusa
13,040
767
65
4
5
306,910
6
W
Baron Samedi
12,089
711
84
5
1
296,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role