Player Matchup

Cupid
Cupid
CaptainCappy13
Cupid
Level 98
God Stats
6W - 4L
1,500 SR
Queue Stats
169W - 177L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
NosyBoyYT
Baron Samedi
Level 128
God Stats
5W - 0L
1,720 SR
Queue Stats
179W - 176L
1,514 Elo+
Solo
Thor
Thor
R6 Merciful
Thor
Level 64
God Stats
46W - 37L
1,490 SR
Queue Stats
303W - 269L
1,461 Elo+
Solo
Chaac
Chaac
Slioth
Chaac
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 69L
1,440 Elo+
Solo
Ra
Ra
theBR0WNiE
Ra
Level 103
God Stats
14W - 20L
1,385 SR
Queue Stats
485W - 503L
1,552 Elo+
Solo
Team Averages
Level 110
1,519 SR
1,497 Elo+

VS

Team Averages
Level 115
1,545 SR
1,564 Elo+
Bastet
Bastet
Clinchr-
Bastet
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,812 Elo+
Party 1
Mulan
Mulan
Jcavilap246
Mulan
Level 101
God Stats
22W - 21L
1,552 SR
Queue Stats
209W - 190L
1,519 Elo+
Solo
Bacchus
Bacchus
Progamermoment23
Bacchus
Level 66
God Stats
0W - 1L
1,470 SR
Queue Stats
56W - 57L
1,407 Elo+
Solo
Izanami
Izanami
TFitz05
Izanami
Level 150
God Stats
1W - 1L
1,703 SR
Queue Stats
17W - 12L
1,581 Elo+
Party 1
Kukulkan
Kukulkan
xpunn
Kukulkan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
9,431
589
4,985
8,844
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
NosyBoyYT
Baron Samedi
11
1 / 2 / 12
7,813
488
6,952
13,193
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

15
6 / 1 / 6
9,136
571
9,477
9,382
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Slioth
Chaac
16
9 / 2 / 3
10,412
651
8,651
14,244
10,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
2 / 2 / 8
8,668
542
6,830
8,666
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Clinchr-
Bastet
13
3 / 3 / 4
8,500
531
5,782
11,297
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 5 / 2
8,347
522
5,041
11,095
7,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 6 / 2
6,581
411
4,308
14,120
11,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
TFitz05
Izanami
12
3 / 5 / 0
8,132
508
7,010
11,328
3,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
xpunn
Kukulkan
12
1 / 3 / 2
7,735
483
9,344
5,540
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
22
Kills
8
8
Deaths
22
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Bastet
Clinchr-
Bastet
3
3
4
1.67
L
1
5
2
0.4
W
Baron Samedi
NosyBoyYT
Baron Samedi
1
2
12
3.5
L
0
6
2
0.17
W
6
1
6
9
W
Chaac
Slioth
Chaac
9
2
3
5.25
L
Izanami
TFitz05
Izanami
3
5
0
0.6
W
2
2
8
3
L
Kukulkan
xpunn
Kukulkan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,895
Damage
31,485
54,329
Taken
53,380
28,087
Mitigated
27,325
27,378
Healing
11,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,985
1,952
202
5,100
8,844
2,643
1,958
2,775
5,728
0
58,475
L
Bastet
Clinchr-
Bastet
5,782
1,089
0
4,663
11,297
3,216
0
1,596
9,591
0
42,202
L
5,041
572
0
2,146
11,095
7,164
470
1,988
8,757
6,007
40,977
W
Baron Samedi
NosyBoyYT
Baron Samedi
6,952
976
795
4,696
13,193
9,056
0
2,715
10,067
29,578
5,820
L
4,308
197
137
1,394
14,120
11,828
0
5,098
8,051
13,697
0
W
9,477
1,604
0
4,150
9,382
3,020
0
2,698
6,533
0
53,673
W
Chaac
Slioth
Chaac
8,651
2,267
0
8,389
14,244
10,375
306
3,154
10,636
0
66,481
L
Izanami
TFitz05
Izanami
7,010
5,148
0
3,537
11,328
3,362
933
2,989
8,299
0
55,299
W
6,830
549
1,206
2,840
8,666
2,993
0
2,211
6,270
54,322
0
L
Kukulkan
xpunn
Kukulkan
9,344
389
0
0
5,540
1,755
0
1,475
3,997
42,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,460
Gold Earned
39,295
472
Minions Killed
412
0
Camps Cleared
0
1,616,299
Distance Traveled
1,472,741
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,431
589
113
7
0
308,891
4
L
Bastet
8,500
531
72
5
0
328,507
4
L
Mulan
8,347
522
109
7
0
236,223
1
W
Baron Samedi
7,813
488
54
3
0
305,498
4
L
Bacchus
6,581
411
20
1
0
303,684
3
W
Thor
9,136
571
88
6
0
346,915
1
W
Chaac
10,412
651
122
8
0
330,770
4
L
Izanami
8,132
508
117
7
0
290,018
6
W
Ra
8,668
542
95
6
0
324,225
6
L
Kukulkan
7,735
483
94
6
0
314,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role