Player Matchup

Thoth
Thoth
B0XTR0T
Thoth
Level 107
God Stats
2W - 2L
1,309 SR
Queue Stats
149W - 135L
1,590 Elo+
Solo
Cthulhu
Cthulhu
Dangerousplaya
Cthulhu
Level 160
God Stats
2W - 6L
1,466 SR
Queue Stats
72W - 72L
1,514 Elo+
Party 2
Shiva
Shiva
IntimateYolanda
Shiva
Level 128
God Stats
3W - 2L
1,693 SR
Queue Stats
19W - 26L
1,476 Elo+
Party 2
Pele
Pele
chickenfists
Pele
Level 158
God Stats
2W - 0L
1,339 SR
Queue Stats
20W - 8L
1,802 Elo+
Solo
Hou Yi
Hou Yi
redpen200
Hou Yi
Level 129
God Stats
1W - 1L
1,214 SR
Queue Stats
62W - 55L
1,537 Elo+
Party 2
Team Averages
Level 136
1,404 SR
1,583 Elo+

VS

Team Averages
Level 109
1,559 SR
1,594 Elo+
Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Jeonome
Sol
Level 65
God Stats
1W - 1L
1,756 SR
Queue Stats
26W - 13L
1,687 Elo+
Party 1
Thanatos
Thanatos
Old_Man_Ronan
Thanatos
Level 160
God Stats
1W - 5L
1,573 SR
Queue Stats
329W - 328L
1,530 Elo+
Party 1
Atlas
Atlas
ReDSeBaSxX
Atlas
Level 122
God Stats
5W - 8L
1,583 SR
Queue Stats
382W - 361L
1,586 Elo+
Solo
Yemoja
Yemoja
phillip2CRAZY
Yemoja
Level 51
God Stats
1W - 2L
1,383 SR
Queue Stats
5W - 2L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
B0XTR0T
Thoth
15
10 / 0 / 5
9,123
652
7,078
4,611
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 10
7,574
541
5,734
8,640
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 5
8,172
584
7,795
7,676
4,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
5 / 2 / 8
8,277
591
9,482
12,155
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
redpen200
Hou Yi
14
5 / 0 / 3
8,309
594
9,456
7,830
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 3 / 0
6,389
456
3,064
5,618
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
12
0 / 5 / 1
6,726
480
5,119
10,878
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Old_Man_Ronan
Thanatos
11
2 / 7 / 0
6,759
483
6,588
12,668
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
10
0 / 6 / 1
6,186
442
5,297
14,130
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 3 / 1
5,249
375
2,147
8,393
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
24
Kills
3
4
Deaths
24
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
0
0
W
Thoth
B0XTR0T
Thoth
10
0
5
12.5
W
2
1
10
7
W
2
1
5
4.5
L
Sol
0
5
1
0.1
L
Thanatos
Old_Man_Ronan
Thanatos
2
7
0
0.29
L
Atlas
0
6
1
0.08
W
5
2
8
4.5
L
1
3
1
0.5
W
Hou Yi
redpen200
Hou Yi
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,545
Damage
22,215
40,912
Taken
51,687
16,772
Mitigated
16,409
17,904
Healing
16,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,064
727
0
80
5,618
1,678
0
2,559
3,018
41,633
0
W
Thoth
B0XTR0T
Thoth
7,078
283
0
1,190
4,611
1,349
318
1,578
3,033
57,927
0
W
5,734
565
366
3,397
8,640
4,520
87
4,008
4,632
24,780
4,626
W
7,795
1,647
0
2,287
7,676
4,828
693
3,588
4,088
0
43,274
L
Sol
5,119
1,777
0
4,311
10,878
1,573
235
1,173
9,705
49,743
0
L
Thanatos
Old_Man_Ronan
Thanatos
6,588
2,715
0
8,347
12,668
3,599
0
2,291
10,265
0
37,806
L
Atlas
5,297
1,528
0
2,470
14,130
5,509
0
2,885
10,637
35,564
0
W
9,482
3,611
0
6,559
12,155
3,420
0
2,330
9,656
0
47,763
L
2,147
942
1,072
649
8,393
4,050
26
3,699
4,694
3,993
0
W
Hou Yi
redpen200
Hou Yi
9,456
4,737
0
4,105
7,830
2,655
966
4,123
3,707
0
55,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,455
Gold Earned
31,309
435
Minions Killed
319
0
Camps Cleared
0
1,422,109
Distance Traveled
1,194,572
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,389
456
78
6
0
249,873
4
W
Thoth
9,123
652
112
8
0
286,573
5
W
Cthulhu
7,574
541
54
4
0
293,612
2
W
Shiva
8,172
584
95
7
0
287,465
4
L
Sol
6,726
480
104
7
0
233,611
5
L
Thanatos
6,759
483
84
6
0
262,396
1
L
Atlas
6,186
442
49
4
0
223,636
2
W
Pele
8,277
591
75
5
0
301,721
0
L
Yemoja
5,249
375
4
0
0
225,056
2
W
Hou Yi
8,309
594
99
7
0
252,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role