Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Bean Meista
Ne Zha
Level 128
God Stats
5W - 3L
1,928 SR
Queue Stats
260W - 183L
1,580 Elo+
Party 1
Eset
Eset
KidCutie8038
Eset
Level 139
God Stats
16W - 4L
1,998 SR
Queue Stats
281W - 207L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
Thermoquad
Danzaburou
Level 119
God Stats
4W - 5L
1,500 SR
Queue Stats
226W - 161L
1,542 Elo+
Party 1
Chang'e
Chang'e
威武不能屈
Chang'e
Level 113
God Stats
11W - 9L
1,562 SR
Queue Stats
151W - 175L
1,422 Elo+
Solo
Team Averages
Level 119
1,698 SR
1,522 Elo+

VS

Team Averages
Level 53
1,511 SR
1,547 Elo+
Mercury
Mercury
Alechetoos
Mercury
Level 85
God Stats
11W - 13L
1,456 SR
Queue Stats
490W - 552L
1,476 Elo+
Party 3
Ra
Ra
Mickmack
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Sir DannyF
Izanami
Level 26
God Stats
19W - 20L
1,596 SR
Queue Stats
227W - 246L
1,517 Elo+
Party 3
King Arthur
King Arthur
StealthShade
King Arthur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
rivazespartan007
Atlas
Level 40
God Stats
21W - 23L
1,500 SR
Queue Stats
229W - 275L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 0 / 3
6,173
561
5,709
5,825
4,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
13
8 / 1 / 4
7,726
702
9,201
8,514
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 4
7,208
655
5,032
2,918
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Thermoquad
Danzaburou
11
1 / 1 / 4
6,508
592
7,231
6,379
1,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 2 / 2
6,502
591
4,293
7,035
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alechetoos
Mercury
11
1 / 4 / 1
6,322
575
2,142
9,137
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 1
5,402
491
3,426
4,688
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Sir DannyF
Izanami
9
1 / 2 / 0
5,499
500
3,565
6,398
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
StealthShade
King Arthur
9
1 / 4 / 1
5,507
501
5,446
10,088
4,909
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 4 / 1
5,096
463
3,576
13,184
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
4
4
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
3
4.5
L
Mercury
Alechetoos
Mercury
1
4
1
0.38
W
Ne Zha
8
1
4
10
W
4
0
4
6
L
1
3
1
0.5
L
Izanami
Sir DannyF
Izanami
1
2
0
0.5
L
King Arthur
StealthShade
King Arthur
1
4
1
0.38
W
Danzaburou
Thermoquad
Danzaburou
1
1
4
3
L
0
4
1
0.13
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,466
Damage
18,155
30,671
Taken
43,495
12,496
Mitigated
15,103
8,849
Healing
9,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,709
1,168
256
1,781
5,825
4,800
0
2,158
3,667
13,171
0
L
Mercury
Alechetoos
Mercury
2,142
793
0
250
9,137
2,314
0
2,557
6,580
0
36,793
W
Ne Zha
9,201
4,175
0
1,736
8,514
2,999
0
1,663
6,851
0
53,710
W
5,032
127
180
75
2,918
940
232
515
2,403
34,684
0
L
3,426
483
253
951
4,688
1,304
0
2,241
2,447
25,206
0
L
Izanami
Sir DannyF
Izanami
3,565
2,795
0
2,039
6,398
1,367
0
1,643
4,755
0
33,468
L
King Arthur
StealthShade
King Arthur
5,446
376
0
720
10,088
4,909
320
4,193
5,895
0
25,024
W
Danzaburou
Thermoquad
Danzaburou
7,231
2,269
0
1,306
6,379
1,804
0
1,611
4,768
0
44,752
L
3,576
1,631
198
4,870
13,184
5,209
0
4,400
8,784
15,933
0
W
4,293
487
17
3,498
7,035
1,953
205
1,055
5,980
33,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,117
Gold Earned
27,826
335
Minions Killed
263
0
Camps Cleared
0
1,159,625
Distance Traveled
1,085,526
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,173
561
22
2
0
257,771
1
L
Mercury
6,322
575
68
6
0
248,371
4
W
Ne Zha
7,726
702
95
9
0
256,635
0
W
Eset
7,208
655
63
6
0
218,077
1
L
Ra
5,402
491
39
4
0
232,331
1
L
Izanami
5,499
500
84
8
0
195,057
2
L
King Arthur
5,507
501
43
4
0
212,918
1
W
Danzaburou
6,508
592
75
7
0
206,725
2
L
Atlas
5,096
463
29
3
0
196,849
1
W
Chang'e
6,502
591
80
7
0
220,417
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role