Player Matchup

Shiva
Shiva
Gold III
SeismicYew14
Shiva
Gold III
Level 90
God Stats
8W - 5L
1,891 SR
Queue Stats
372W - 367L
1,602 MMR
Party 2
Neith
Neith
Gold V
Smiteban85
Neith
Gold V
Level 73
God Stats
5W - 4L
1,403 SR
Queue Stats
63W - 69L
1,410 MMR
Party 2
Sobek
Sobek
Gold IV
silvertheboss04
Sobek
Gold IV
Level 89
God Stats
9W - 4L
1,747 SR
Queue Stats
279W - 262L
1,486 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 84
1,681 SR
1,499 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 98
1,538 SR
1,418 MMR
Bacchus
Bacchus
Bronze III
BIG_PAPI_LOCSTA1
Bacchus
Bronze III
Level 44
God Stats
4W - 2L
1,674 SR
Queue Stats
5W - 15L
1,363 MMR
Solo
Izanami
Izanami
Bronze V
Brittnay
Izanami
Bronze V
Level 106
God Stats
0W - 1L
1,646 SR
Queue Stats
1W - 2L
1,509 MMR
Party 1
Merlin
Merlin
Bronze IV
KingBambiMargo
Merlin
Bronze IV
Level 143
God Stats
1W - 1L
1,293 SR
Queue Stats
18W - 24L
1,381 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 3
11,021
848
17,894
13,866
11,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
15
3 / 2 / 10
10,003
769
10,800
7,762
2,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 16
10,253
789
5,783
14,501
16,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
KhepriAtlasBastetVulcanZeus

VS

Bans
GilgameshGebAphroditeMulanOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
9,575
737
5,520
14,938
19,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Brittnay
Izanami
11
0 / 8 / 3
7,524
579
4,976
12,184
2,788
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 7 / 1
9,073
698
8,434
13,434
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
18
Kills
6
6
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Izanami
Brittnay
Izanami
0
8
3
0.19
L
3
7
1
0.5
W
13
1
3
14.5
W
Neith
3
2
10
4
W
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,477
Damage
18,930
36,129
Taken
40,556
30,711
Mitigated
25,714
10,364
Healing
3,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,520
516
262
1,182
14,938
19,041
0
1,920
13,018
11,421
0
L
Izanami
Brittnay
Izanami
4,976
2,585
12
304
12,184
2,788
0
2,104
10,080
0
25,952
L
8,434
958
96
1,840
13,434
3,885
95
2,322
11,112
34,884
0
W
17,894
3,543
1,815
2,801
13,866
11,812
615
5,588
7,965
319
38,334
W
Neith
10,800
2,199
0
2,555
7,762
2,741
1,914
3,581
4,031
0
61,697
W
5,783
562
654
2,539
14,501
16,158
167
4,256
9,891
13,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,277
Gold Earned
26,172
158
Minions Killed
110
10
Camps Cleared
1
677,837
Distance Traveled
572,627
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,575
737
8
1
0
227,125
4
L
Izanami
7,524
579
49
4
1
175,285
3
L
Merlin
9,073
698
53
4
0
170,217
1
W
Shiva
11,021
848
37
3
5
254,119
2
W
Neith
10,003
769
110
8
2
208,889
1
W
Sobek
10,253
789
11
1
3
214,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role