Player Matchup

Bastet
Bastet
 
Bastet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Hecknation
Anhur
Level 96
God Stats
32W - 19L
1,659 SR
Queue Stats
89W - 72L
1,581 Elo+
Party 1
Terra
Terra
MutedM1ke
Terra
Level 28
God Stats
2W - 6L
1,429 SR
Queue Stats
64W - 70L
1,497 Elo+
Party 1
Pele
Pele
SnPzFatalis-_-
Pele
Level 92
God Stats
2W - 3L
1,751 SR
Queue Stats
214W - 191L
1,683 Elo+
Party 3
Kukulkan
Kukulkan
littleloco831
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,476 Elo+
Party 3
Team Averages
Level 66
1,568 SR
1,547 Elo+

VS

Team Averages
Level 53
1,583 SR
1,546 Elo+
Merlin
Merlin
 
Merlin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
SmitesdeadLUL2
Thor
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,731 Elo+
Party 2
Cliodhna
Cliodhna
Ventral
Cliodhna
Level 38
God Stats
12W - 2L
1,721 SR
Queue Stats
23W - 12L
1,589 Elo+
Solo
Sobek
Sobek
kalithecat
Sobek
Level 55
God Stats
5W - 5L
1,887 SR
Queue Stats
65W - 65L
1,450 Elo+
Party 2
Hachiman
Hachiman
vicunaaa
Hachiman
Level 109
God Stats
2W - 2L
1,305 SR
Queue Stats
104W - 85L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 5 / 1
8,349
596
6,303
12,379
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
12
0 / 4 / 0
6,943
496
7,250
9,381
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
MutedM1ke
Terra
11
1 / 3 / 0
6,578
470
1,359
11,210
7,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 7 / 1
7,325
523
6,583
14,216
8,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
littleloco831
Kukulkan
10
0 / 4 / 1
6,435
460
2,532
7,414
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 2 / 2
8,083
577
7,490
6,758
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

16
11 / 0 / 5
9,756
697
8,662
7,348
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cliodhna
Ventral
Cliodhna
17
7 / 2 / 4
10,042
717
14,420
13,807
9,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
12
0 / 0 / 5
7,204
515
2,251
5,611
4,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
vicunaaa
Hachiman
14
3 / 1 / 4
8,102
579
6,293
8,121
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
23
23
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
5
1
0.7
W
Merlin
 
Merlin
2
2
2
1.5
L
Anhur
0
4
0
0
L
Terra
MutedM1ke
Terra
1
3
0
0.33
W
11
0
5
13.5
L
1
7
1
0.21
W
Cliodhna
Ventral
Cliodhna
7
2
4
4.5
W
Sobek
0
0
5
2.5
L
Kukulkan
littleloco831
Kukulkan
0
4
1
0.13
W
Hachiman
vicunaaa
Hachiman
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,027
Damage
39,116
54,600
Taken
41,645
23,017
Mitigated
21,893
11,220
Healing
18,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,303
2,061
0
1,919
12,379
3,408
0
1,314
11,065
0
56,907
W
Merlin
 
Merlin
7,490
575
0
1,366
6,758
2,174
926
1,664
5,094
51,103
0
L
Anhur
7,250
4,363
0
1,497
9,381
1,786
27
529
8,852
0
49,956
L
Terra
MutedM1ke
Terra
1,359
489
311
2,534
11,210
7,485
0
3,590
7,620
12,985
0
W
8,662
1,962
0
4,035
7,348
2,891
0
569
6,779
0
65,822
L
6,583
2,168
0
4,959
14,216
8,144
0
493
13,723
0
46,301
W
Cliodhna
Ventral
Cliodhna
14,420
2,707
0
6,768
13,807
9,905
0
0
13,807
0
69,211
W
Sobek
2,251
34
0
2,709
5,611
4,725
0
1,547
4,064
13,572
0
L
Kukulkan
littleloco831
Kukulkan
2,532
777
0
0
7,414
2,194
54
3,815
3,599
29,794
0
W
Hachiman
vicunaaa
Hachiman
6,293
2,797
0
4,053
8,121
2,198
778
111
8,010
0
62,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,630
Gold Earned
43,187
371
Minions Killed
510
0
Camps Cleared
0
1,428,059
Distance Traveled
1,477,589
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,349
596
93
7
0
328,334
3
W
Merlin
8,083
577
110
8
0
258,614
2
L
Anhur
6,943
496
98
7
0
261,578
1
L
Terra
6,578
470
31
2
0
311,800
2
W
Thor
9,756
697
119
9
0
350,315
1
L
Pele
7,325
523
69
5
0
286,867
7
W
Cliodhna
10,042
717
158
11
0
285,822
4
W
Sobek
7,204
515
27
2
0
306,009
0
L
Kukulkan
6,435
460
80
6
0
239,480
0
W
Hachiman
8,102
579
96
7
0
276,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role