Player Matchup

Mercury
Mercury
Diamond I
TheWholeChicken
Mercury
Diamond I
Level 78
God Stats
87W - 22L
2,016 SR
Queue Stats
98W - 26L
2,525 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 78
2,016 SR
2,525 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,715 SR
2,001 MMR
Hera
Hera
Diamond III
WildFiyah
Hera
Diamond III
Level 158
God Stats
1W - 1L
1,715 SR
Queue Stats
260W - 140L
2,001 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 0
12,179
937
10,046
14,544
10,050
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KaliOlorunHe BoSolSkadi

VS

Bans
UllrMedusaHou YiChronosAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
1 / 4 / 0
10,775
829
9,827
11,415
8,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Hera
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,046
Damage
9,827
14,544
Taken
11,415
10,050
Mitigated
8,866
2,034
Healing
3,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,046
6,373
0
2,034
14,544
10,050
1,102
10,319
4,225
0
83,089
L
Hera
9,827
2,838
0
3,077
11,415
8,866
0
266
11,149
54,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,179
Gold Earned
10,775
153
Minions Killed
126
9
Camps Cleared
3
307,882
Distance Traveled
243,799
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,179
937
153
12
9
307,882
4
L
Hera
10,775
829
126
10
3
243,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role