Player Matchup

Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
HeXxShotgun
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 127L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
dem0n0fthen0rth3
Baron Samedi
Level 16
God Stats
0W - 1L
1,308 SR
Queue Stats
10W - 11L
1,609 Elo+
Solo
Atlas
Atlas
vI IBEASTvI
Atlas
Level 147
God Stats
3W - 5L
1,600 SR
Queue Stats
128W - 119L
1,525 Elo+
Party 1
Team Averages
Level 105
1,482 SR
1,533 Elo+

VS

Team Averages
Level 76
1,782 SR
1,859 Elo+
Neith
Neith
DeIIion
Neith
Level 96
God Stats
1W - 0L
1,841 SR
Queue Stats
14W - 3L
1,839 Elo+
Party 2
Shiva
Shiva
Galenti
Shiva
Level 90
God Stats
1W - 0L
1,583 SR
Queue Stats
11W - 2L
1,839 Elo+
Party 2
Ao Kuang
Ao Kuang
InfiniteHavocHD
Ao Kuang
Level 106
God Stats
1W - 0L
1,987 SR
Queue Stats
14W - 3L
1,839 Elo+
Party 2
Khepri
Khepri
Memesdamundi
Khepri
Level 65
God Stats
2W - 0L
2,001 SR
Queue Stats
13W - 3L
1,826 Elo+
Party 2
Amaterasu
Amaterasu
Tzarkan2
Amaterasu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,951 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 4 / 0
7,169
652
5,819
14,052
17,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
 
Gilgamesh
12
0 / 7 / 0
7,044
640
9,957
13,059
9,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
HeXxShotgun
King Arthur
12
0 / 7 / 1
6,616
601
9,059
19,820
13,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
dem0n0fthen0rth3
Baron Samedi
12
0 / 7 / 1
6,969
634
8,256
10,778
4,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
0 / 4 / 2
7,612
692
6,874
14,341
14,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DeIIion
Neith
16
3 / 1 / 22
9,328
848
22,864
10,227
5,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Galenti
Shiva
15
6 / 0 / 19
9,122
829
14,021
11,542
9,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ao Kuang
17
14 / 0 / 12
10,324
939
16,375
12,990
8,188
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
15
3 / 1 / 18
8,613
783
7,199
10,673
12,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
Tzarkan2
Amaterasu
15
3 / 0 / 21
8,858
805
7,362
12,023
10,840
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
121
2
Kills
29
29
Deaths
2
4
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
0
0.5
L
Gilgamesh
 
Gilgamesh
0
7
0
0
W
Neith
DeIIion
Neith
3
1
22
14
W
Shiva
Galenti
Shiva
6
0
19
15.5
L
King Arthur
HeXxShotgun
King Arthur
0
7
1
0.07
W
Ao Kuang
14
0
12
20
W
Khepri
3
1
18
12
W
Amaterasu
Tzarkan2
Amaterasu
3
0
21
13.5
L
Baron Samedi
dem0n0fthen0rth3
Baron Samedi
0
7
1
0.07
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,965
Damage
67,821
72,050
Taken
57,455
59,812
Mitigated
46,918
18,468
Healing
39,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,819
309
282
1,619
14,052
17,339
0
4,674
9,201
9,420
0
L
Gilgamesh
 
Gilgamesh
9,957
2,003
1,727
1,455
13,059
9,753
0
3,666
9,153
0
21,312
W
Neith
DeIIion
Neith
22,864
10,491
2,562
6,942
10,227
5,590
2,706
3,706
6,380
0
43,471
W
Shiva
Galenti
Shiva
14,021
1,296
3,024
2,844
11,542
9,468
279
4,119
7,218
0
21,558
L
King Arthur
HeXxShotgun
King Arthur
9,059
427
732
4,050
19,820
13,494
0
7,501
12,014
0
14,103
W
Ao Kuang
16,375
4,779
3,912
7,263
12,990
8,188
317
6,034
6,843
24,716
0
W
Khepri
7,199
594
1,444
1,423
10,673
12,832
30
2,909
7,628
13,251
0
W
Amaterasu
Tzarkan2
Amaterasu
7,362
2,092
2,470
7,464
12,023
10,840
316
4,181
7,801
0
14,366
L
Baron Samedi
dem0n0fthen0rth3
Baron Samedi
8,256
305
4,345
1,956
10,778
4,971
0
2,372
8,260
20,033
0
L
6,874
2,319
527
1,775
14,341
14,255
0
5,361
8,809
13,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,410
Gold Earned
46,245
84
Minions Killed
113
0
Camps Cleared
0
859,627
Distance Traveled
1,148,783
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,169
652
11
1
0
189,082
0
L
Gilgamesh
7,044
640
21
2
0
169,291
0
W
Neith
9,328
848
47
4
0
206,745
0
W
Shiva
9,122
829
15
1
0
227,297
1
L
King Arthur
6,616
601
13
1
0
175,192
1
W
Ao Kuang
10,324
939
24
2
0
237,175
1
W
Khepri
8,613
783
13
1
0
218,931
5
W
Amaterasu
8,858
805
14
1
0
258,635
2
L
Baron Samedi
6,969
634
28
3
0
162,261
3
L
Atlas
7,612
692
11
1
0
163,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role