Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BLASPEMY6400
Ah Muzen Cab
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 229L
1,218 Elo+
Party 1
Jormungandr
Jormungandr
DFuZe DON
Jormungandr
Level 17
God Stats
9W - 8L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Da Ji
Da Ji
GarfieldYEET
Da Ji
Level 28
God Stats
4W - 6L
1,465 SR
Queue Stats
216W - 292L
1,219 Elo+
Party 1
Team Averages
Level 45
1,488 SR
1,312 Elo+

VS

Team Averages
Level 64
1,569 SR
1,500 Elo+
Zeus
Zeus
Chickie Monkey5
Zeus
Level 29
God Stats
15W - 19L
1,436 SR
Queue Stats
76W - 88L
1,417 Elo+
Party 2
Sun Wukong
Sun Wukong
KingTrill4065
Sun Wukong
Level 86
God Stats
122W - 106L
1,414 SR
Queue Stats
209W - 208L
1,422 Elo+
Party 2
Ares
Ares
Oscarrs12
Ares
Level 76
God Stats
4W - 1L
1,858 SR
Queue Stats
9W - 6L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BLASPEMY6400
Ah Muzen Cab
13
4 / 7 / 2
9,092
649
11,368
14,111
5,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
DFuZe DON
Jormungandr
14
3 / 7 / 5
10,246
732
10,035
16,427
20,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 9 / 5
9,476
677
4,218
13,150
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 10
11,232
802
14,442
7,757
5,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
KingTrill4065
Sun Wukong
16
5 / 3 / 16
10,984
785
12,290
14,757
9,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
16
8 / 2 / 14
11,668
833
10,247
12,998
14,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
9
Kills
22
23
Deaths
9
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BLASPEMY6400
Ah Muzen Cab
4
7
2
0.71
W
9
4
10
3.5
L
Jormungandr
DFuZe DON
Jormungandr
3
7
5
0.79
L
2
9
5
0.5
W
Sun Wukong
KingTrill4065
Sun Wukong
5
3
16
4.33
W
Ares
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,621
Damage
36,979
43,688
Taken
35,512
30,454
Mitigated
29,930
4,806
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BLASPEMY6400
Ah Muzen Cab
11,368
5,297
0
2,664
14,111
5,206
0
9,408
4,425
0
35,772
W
14,442
2,815
0
1,249
7,757
5,662
1,074
2,338
5,419
34,594
0
L
Jormungandr
DFuZe DON
Jormungandr
10,035
2,477
0
772
16,427
20,241
0
9,080
6,900
29,916
0
L
4,218
1,303
291
1,079
13,150
5,007
0
5,788
7,197
0
27,120
W
Sun Wukong
KingTrill4065
Sun Wukong
12,290
3,209
166
3,994
14,757
9,532
743
4,518
10,239
0
43,297
W
Ares
10,247
196
0
1,830
12,998
14,736
434
3,778
9,220
21,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,814
Gold Earned
33,884
128
Minions Killed
139
4
Camps Cleared
6
624,249
Distance Traveled
665,106
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,092
649
39
3
1
192,606
0
W
Zeus
11,232
802
42
3
0
174,014
0
L
Jormungandr
10,246
732
51
4
1
209,796
0
L
Da Ji
9,476
677
38
3
2
221,847
2
W
Sun Wukong
10,984
785
79
6
5
247,666
0
W
Ares
11,668
833
18
1
1
243,426
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role