Player Matchup

Sol
Sol
Diamond I
 
Sol
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Diamond I
Faygõ
Fafnir
Diamond I
Level 160
God Stats
3W - 0L
1,620 SR
Queue Stats
487W - 333L
2,558 MMR
Solo
Cernunnos
Cernunnos
Diamond I
Tactiqul
Cernunnos
Diamond I
Level 67
God Stats
5W - 5L
1,545 SR
Queue Stats
151W - 114L
2,527 MMR
Party 2
Guan Yu
Guan Yu
Masters
Turnublamb
Guan Yu
Masters
Level 108
God Stats
29W - 13L
1,700 SR
Queue Stats
703W - 542L
2,821 MMR
Party 1
Chaac
Chaac
Masters
XileyQins
Chaac
Masters
Level 160
God Stats
73W - 43L
1,848 SR
Queue Stats
459W - 388L
2,698 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,642 SR
2,421 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 113
1,726 SR
2,614 MMR
Cabrakan
Cabrakan
Masters
BastetsKitties
Cabrakan
Masters
Level 57
God Stats
34W - 38L
1,729 SR
Queue Stats
634W - 635L
2,649 MMR
Solo
Arachne
Arachne
Diamond I
TR1PisBACK
Arachne
Diamond I
Level 159
God Stats
28W - 10L
1,939 SR
Queue Stats
434W - 317L
2,705 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
freyastightpssy
Morgan Le Fay
Diamond I
Level 67
God Stats
11W - 13L
1,899 SR
Queue Stats
880W - 870L
2,704 MMR
Solo
Izanami
Izanami
Diamond II
xLESSONxOWNED
Izanami
Diamond II
Level 160
God Stats
2W - 7L
1,638 SR
Queue Stats
407W - 403L
2,437 MMR
Solo
Nike
Nike
Diamond I
Ãbito
Nike
Diamond I
Level 120
God Stats
1W - 4L
1,425 SR
Queue Stats
249W - 229L
2,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 3 / 8
11,541
641
10,623
13,814
4,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
Faygõ
Fafnir
16
8 / 4 / 10
11,694
650
9,644
20,229
29,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Tactiqul
Cernunnos
17
7 / 6 / 6
11,542
641
19,011
19,647
6,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Turnublamb
Guan Yu
17
3 / 3 / 9
11,070
615
8,755
12,505
7,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
XileyQins
Chaac
17
4 / 5 / 4
11,443
636
10,109
18,171
17,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
TsukuyomiLokiThothArtio

VS

Bans
CliodhnaBastetShivaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
0 / 5 / 6
9,029
502
3,367
16,844
17,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
TR1PisBACK
Arachne
17
10 / 3 / 3
11,170
621
14,477
21,457
7,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
freyastightpssy
Morgan Le Fay
15
4 / 4 / 7
9,863
548
11,978
11,016
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
17
5 / 8 / 7
11,054
614
9,213
15,336
3,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nike
Ãbito
Nike
17
2 / 4 / 3
10,562
587
8,956
11,879
10,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
47
24
Kills
21
21
Deaths
24
37
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
3
8
2
L
Cabrakan
0
5
6
0.6
W
Fafnir
Faygõ
Fafnir
8
4
10
3.25
L
Arachne
TR1PisBACK
Arachne
10
3
3
3.83
W
Cernunnos
Tactiqul
Cernunnos
7
6
6
1.67
W
Guan Yu
Turnublamb
Guan Yu
3
3
9
2.5
W
Chaac
XileyQins
Chaac
4
5
4
1.2
L
Morgan Le Fay
freyastightpssy
Morgan Le Fay
4
4
7
1.88
L
Izanami
5
8
7
1.06
L
Nike
Ãbito
Nike
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,142
Damage
47,991
84,366
Taken
76,532
64,973
Mitigated
42,258
28,391
Healing
13,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,623
6,590
0
7,535
13,814
4,626
3,391
4,437
9,377
104,057
0
L
Cabrakan
3,367
352
0
1,703
16,844
17,201
0
8,312
8,532
23,165
0
W
Fafnir
Faygõ
Fafnir
9,644
3,053
0
5,304
20,229
29,401
400
3,384
16,845
32,945
0
L
Arachne
TR1PisBACK
Arachne
14,477
9,152
0
8,073
21,457
7,890
0
4,560
16,129
0
71,359
W
Cernunnos
Tactiqul
Cernunnos
19,011
9,915
0
7,067
19,647
6,617
3,165
5,315
14,332
0
89,227
W
Guan Yu
Turnublamb
Guan Yu
8,755
1,595
1,365
1,757
12,505
7,094
1,541
1,539
10,966
0
80,903
W
Chaac
XileyQins
Chaac
10,109
1,497
0
5,363
18,171
17,235
280
1,576
16,294
0
76,675
L
Morgan Le Fay
freyastightpssy
Morgan Le Fay
11,978
684
0
458
11,016
2,886
0
4,142
6,874
56,067
0
L
Izanami
9,213
6,828
0
3,070
15,336
3,923
3,576
1,083
14,253
0
63,813
L
Nike
Ãbito
Nike
8,956
600
0
454
11,879
10,358
640
2,170
9,709
3,371
73,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,290
Gold Earned
51,678
589
Minions Killed
472
0
Camps Cleared
0
1,828,537
Distance Traveled
1,735,758
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,541
641
173
10
0
349,486
6
L
Cabrakan
9,029
502
29
2
0
292,432
6
W
Fafnir
11,694
650
19
1
0
381,333
12
L
Arachne
11,170
621
82
5
0
435,276
5
W
Cernunnos
11,542
641
118
7
0
309,727
0
W
Guan Yu
11,070
615
126
7
0
417,143
3
W
Chaac
11,443
636
153
9
0
370,848
7
L
Morgan Le Fay
9,863
548
90
5
0
337,512
6
L
Izanami
11,054
614
116
6
0
309,794
7
L
Nike
10,562
587
155
9
0
360,744
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role