Player Matchup

Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
DrHollow179
Discordia
Level 7
God Stats
8W - 11L
1,309 SR
Queue Stats
11W - 14L
1,362 Elo+
Party 3
Bellona
Bellona
NsMoodyPark3
Bellona
Level 109
God Stats
16W - 19L
1,515 SR
Queue Stats
168W - 192L
1,427 Elo+
Solo
Arachne
Arachne
TrinityDnR
Arachne
Level 106
God Stats
21W - 20L
1,447 SR
Queue Stats
283W - 305L
1,442 Elo+
Party 3
King Arthur
King Arthur
shelloverlord
King Arthur
Level 75
God Stats
12W - 25L
1,179 SR
Queue Stats
349W - 372L
1,455 Elo+
Party 3
Team Averages
Level 73
1,390 SR
1,437 Elo+

VS

Team Averages
Level 78
1,575 SR
1,520 Elo+
Cernunnos
Cernunnos
Fearsome_Fox00
Cernunnos
Level 47
God Stats
3W - 11L
1,722 SR
Queue Stats
153W - 165L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
FuzzyMuzzy02
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
MateoCD
Osiris
Level 43
God Stats
1W - 1L
1,747 SR
Queue Stats
39W - 30L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
NordicBasilisk
Baron Samedi
Level 142
God Stats
7W - 4L
1,602 SR
Queue Stats
219W - 219L
1,431 Elo+
Party 1
Awilix
Awilix
jawolf666
Awilix
Level 153
God Stats
0W - 1L
1,303 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
6 / 7 / 4
12,022
546
11,059
15,651
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
DrHollow179
Discordia
16
2 / 7 / 3
10,513
478
5,250
11,937
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
NsMoodyPark3
Bellona
18
5 / 3 / 9
11,931
542
14,843
22,019
20,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
TrinityDnR
Arachne
20
11 / 4 / 6
12,856
584
11,500
15,604
6,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
shelloverlord
King Arthur
20
9 / 3 / 4
13,419
610
25,653
17,849
18,599
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fearsome_Fox00
Cernunnos
16
7 / 7 / 7
10,508
478
9,585
15,409
4,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
FuzzyMuzzy02
Kukulkan
16
5 / 7 / 2
9,957
453
4,880
10,731
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
MateoCD
Osiris
18
1 / 4 / 3
10,503
477
6,299
20,587
20,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
NordicBasilisk
Baron Samedi
16
3 / 5 / 16
10,518
478
20,338
18,199
19,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
jawolf666
Awilix
18
7 / 10 / 6
11,479
522
10,653
22,474
8,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
57
33
Kills
23
24
Deaths
33
26
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
7
4
1.14
W
Discordia
DrHollow179
Discordia
2
7
3
0.5
L
Cernunnos
Fearsome_Fox00
Cernunnos
7
7
7
1.5
L
Kukulkan
FuzzyMuzzy02
Kukulkan
5
7
2
0.86
L
Osiris
MateoCD
Osiris
1
4
3
0.63
L
Baron Samedi
NordicBasilisk
Baron Samedi
3
5
16
2.2
W
Bellona
NsMoodyPark3
Bellona
5
3
9
3.17
W
Arachne
TrinityDnR
Arachne
11
4
6
3.5
L
Awilix
jawolf666
Awilix
7
10
6
1
W
King Arthur
shelloverlord
King Arthur
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,305
Damage
51,755
83,060
Taken
87,400
53,860
Mitigated
56,179
19,000
Healing
22,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,059
4,800
0
3,876
15,651
5,038
0
4,785
9,784
0
89,980
W
Discordia
DrHollow179
Discordia
5,250
218
0
939
11,937
3,751
1,474
3,445
8,436
51,789
0
L
Cernunnos
Fearsome_Fox00
Cernunnos
9,585
4,701
0
3,163
15,409
4,428
1,503
1,002
14,285
0
55,007
L
Kukulkan
FuzzyMuzzy02
Kukulkan
4,880
442
0
0
10,731
3,762
240
2,538
7,915
37,112
0
L
Osiris
MateoCD
Osiris
6,299
1,962
0
5,487
20,587
20,483
215
102
20,445
0
66,403
L
Baron Samedi
NordicBasilisk
Baron Samedi
20,338
2,490
1,877
7,294
18,199
19,284
989
765
17,280
50,509
0
W
Bellona
NsMoodyPark3
Bellona
14,843
5,420
80
6,844
22,019
20,311
971
6,925
14,278
0
72,260
W
Arachne
TrinityDnR
Arachne
11,500
7,936
0
6,461
15,604
6,161
614
5,025
10,371
0
77,504
L
Awilix
jawolf666
Awilix
10,653
6,080
0
5,000
22,474
8,222
3,945
237
22,225
0
68,138
W
King Arthur
shelloverlord
King Arthur
25,653
3,173
0
800
17,849
18,599
134
3,510
14,181
0
108,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,741
Gold Earned
52,965
657
Minions Killed
473
0
Camps Cleared
0
2,136,572
Distance Traveled
1,916,252
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,022
546
128
6
0
378,462
3
W
Discordia
10,513
478
116
5
0
379,904
0
L
Cernunnos
10,508
478
105
5
0
388,416
1
L
Kukulkan
9,957
453
73
3
0
371,456
0
L
Osiris
10,503
477
130
6
0
397,840
2
L
Baron Samedi
10,518
478
68
3
0
380,668
2
W
Bellona
11,931
542
105
5
0
449,850
4
W
Arachne
12,856
584
108
5
0
518,858
4
L
Awilix
11,479
522
97
4
0
377,872
0
W
King Arthur
13,419
610
200
9
0
409,498
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role