Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Mid Assassin458
Janus
Level 127
God Stats
3W - 7L
1,520 SR
Queue Stats
103W - 93L
1,474 Elo+
Party 1
Bacchus
Bacchus
Pytolite
Bacchus
Level 27
God Stats
23W - 19L
1,600 SR
Queue Stats
240W - 205L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
Ragingrhino731
Baron Samedi
Level 119
God Stats
2W - 1L
1,784 SR
Queue Stats
146W - 148L
1,499 Elo+
Party 1
Susano
Susano
Xtreme Hydra 2
Susano
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 82L
1,455 Elo+
Party 1
Team Averages
Level 104
1,581 SR
1,488 Elo+

VS

Team Averages
Level 83
1,576 SR
1,530 Elo+
Nemesis
Nemesis
 
Nemesis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Duke_Must_Die
Medusa
Level 157
God Stats
5W - 5L
1,711 SR
Queue Stats
156W - 171L
1,536 Elo+
Party 2
Kumbhakarna
Kumbhakarna
EdwinVanDerSar99
Kumbhakarna
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 138L
1,448 Elo+
Solo
Fenrir
Fenrir
Fluffy_Twixter
Fenrir
Level 22
God Stats
6W - 1L
1,913 SR
Queue Stats
9W - 3L
1,640 Elo+
Party 2
Merlin
Merlin
elitesniper-1
Merlin
Level 146
God Stats
1W - 3L
1,257 SR
Queue Stats
85W - 110L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 0 / 4
5,550
555
3,878
4,027
1,059
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 1 / 2
6,057
606
3,330
4,198
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Pytolite
Bacchus
8
0 / 1 / 4
5,188
519
4,232
8,583
6,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Ragingrhino731
Baron Samedi
11
2 / 3 / 1
6,395
640
3,769
7,127
5,537
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
8 / 1 / 2
6,595
660
5,897
6,764
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 1 / 0
4,180
418
1,472
3,505
716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 2 / 0
5,028
503
8,749
7,483
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
EdwinVanDerSar99
Kumbhakarna
7
0 / 3 / 0
4,812
481
564
6,631
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
4 / 4 / 0
6,545
655
5,815
7,262
2,443
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 5 / 0
6,070
607
2,462
6,853
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
6
6
Deaths
15
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
4
4
L
Nemesis
 
Nemesis
0
1
0
0
L
1
2
0
0.5
L
Kumbhakarna
EdwinVanDerSar99
Kumbhakarna
0
3
0
0
L
4
4
0
1
W
3
1
2
4
W
Bacchus
Pytolite
Bacchus
0
1
4
2
W
Baron Samedi
Ragingrhino731
Baron Samedi
2
3
1
0.83
W
8
1
2
9
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,106
Damage
19,062
30,699
Taken
31,734
16,965
Mitigated
10,433
12,599
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,878
1,675
0
2,745
4,027
1,059
0
117
3,880
0
27,273
L
Nemesis
 
Nemesis
1,472
629
0
516
3,505
716
0
766
2,739
0
9,919
L
8,749
4,292
0
3,595
7,483
1,977
0
2,838
4,645
0
37,946
L
Kumbhakarna
EdwinVanDerSar99
Kumbhakarna
564
102
0
772
6,631
3,579
0
2,037
4,594
4,633
0
L
5,815
2,035
0
2,208
7,262
2,443
0
3,769
3,493
0
27,926
W
3,330
261
0
1,248
4,198
1,163
160
1,425
2,577
31,116
0
W
Bacchus
Pytolite
Bacchus
4,232
562
0
2,852
8,583
6,980
0
497
8,086
12,935
0
W
Baron Samedi
Ragingrhino731
Baron Samedi
3,769
1,001
0
3,134
7,127
5,537
0
0
7,127
33,684
0
W
5,897
1,338
0
2,620
6,764
2,226
0
677
6,003
0
25,838
L
2,462
293
0
1,753
6,853
1,718
0
1,921
4,932
34,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,785
Gold Earned
26,635
253
Minions Killed
240
0
Camps Cleared
0
970,127
Distance Traveled
872,165
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,550
555
54
5
0
175,236
0
L
Nemesis
4,180
418
22
2
0
133,404
0
L
Medusa
5,028
503
62
6
0
163,985
1
L
Kumbhakarna
4,812
481
11
1
0
184,663
6
L
Fenrir
6,545
655
59
6
0
223,293
0
W
Janus
6,057
606
66
7
0
204,861
4
W
Bacchus
5,188
519
19
2
0
203,199
1
W
Baron Samedi
6,395
640
74
7
0
153,177
2
W
Susano
6,595
660
40
4
0
233,654
1
L
Merlin
6,070
607
86
9
0
166,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role