Player Matchup

Apollo
Apollo
 
Apollo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BarzinVana
Neith
Level 83
God Stats
0W - 5L
1,206 SR
Queue Stats
276W - 301L
1,472 Elo+
Solo
Ganesha
Ganesha
DrugBatmana
Ganesha
Level 154
God Stats
3W - 2L
1,671 SR
Queue Stats
305W - 331L
1,536 Elo+
Solo
The Morrigan
The Morrigan
Spliita
The Morrigan
Level 129
God Stats
2W - 5L
1,567 SR
Queue Stats
48W - 37L
1,521 Elo+
Solo
Team Averages
Level 128
1,489 SR
1,506 Elo+

VS

Team Averages
Level 140
1,564 SR
1,508 Elo+
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Brickbosss
Sun Wukong
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
225W - 247L
1,448 Elo+
Solo
Anubis
Anubis
Krallum
Anubis
Level 108
God Stats
6W - 2L
1,608 SR
Queue Stats
219W - 205L
1,558 Elo+
Solo
Hou Yi
Hou Yi
Shizzaam
Hou Yi
Level 124
God Stats
3W - 1L
1,714 SR
Queue Stats
70W - 55L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
4 / 0 / 3
9,070
648
7,013
9,758
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
 
Freya
13
8 / 5 / 3
8,699
621
8,127
10,472
2,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
1 / 6 / 1
6,891
492
2,756
9,786
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
DrugBatmana
Ganesha
11
0 / 3 / 5
7,133
510
3,159
13,713
9,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Spliita
The Morrigan
13
3 / 3 / 2
7,874
562
8,035
6,444
2,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
3 / 2 / 7
8,615
615
14,521
6,161
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
 
Awilix
14
4 / 3 / 7
7,977
570
6,535
11,263
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Brickbosss
Sun Wukong
14
3 / 2 / 0
7,997
571
4,670
13,493
6,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Krallum
Anubis
13
4 / 4 / 4
7,957
568
5,139
9,630
3,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Shizzaam
Hou Yi
13
3 / 5 / 1
7,868
562
6,179
8,900
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
16
Kills
17
17
Deaths
16
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
0
3
5.5
L
Freya
 
Freya
8
5
3
1.9
W
Persephone
 
Persephone
3
2
7
3.25
W
Awilix
 
Awilix
4
3
7
2.5
L
Neith
1
6
1
0.25
W
Sun Wukong
Brickbosss
Sun Wukong
3
2
0
1.5
L
Ganesha
DrugBatmana
Ganesha
0
3
5
0.83
W
Anubis
Krallum
Anubis
4
4
4
1.5
W
Hou Yi
Shizzaam
Hou Yi
3
5
1
0.7
L
The Morrigan
Spliita
The Morrigan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,090
Damage
37,044
50,173
Taken
49,447
19,863
Mitigated
17,626
9,809
Healing
17,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,013
3,481
0
740
9,758
2,923
970
3,666
6,092
0
77,279
L
Freya
 
Freya
8,127
3,691
0
3,171
10,472
2,614
0
2,271
8,201
41,087
0
W
Persephone
 
Persephone
14,521
486
0
1,044
6,161
1,856
0
1,303
4,856
55,628
0
W
Awilix
 
Awilix
6,535
2,775
0
3,009
11,263
3,269
0
4,000
7,263
0
46,882
L
Neith
2,756
531
0
1,391
9,786
2,618
1,036
5,462
4,324
0
35,667
W
Sun Wukong
Brickbosss
Sun Wukong
4,670
483
0
6,924
13,493
6,088
396
5,050
8,443
0
49,437
L
Ganesha
DrugBatmana
Ganesha
3,159
302
68
3,797
13,713
9,328
0
6,755
6,958
26,850
0
W
Anubis
Krallum
Anubis
5,139
784
101
3,954
9,630
3,807
0
3,015
6,615
50,414
845
W
Hou Yi
Shizzaam
Hou Yi
6,179
2,929
0
2,127
8,900
2,606
690
5,257
3,643
0
40,357
L
The Morrigan
Spliita
The Morrigan
8,035
2,245
0
642
6,444
2,380
30
1,436
5,008
41,478
4,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,667
Gold Earned
40,414
417
Minions Killed
432
0
Camps Cleared
0
1,331,074
Distance Traveled
1,395,182
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,070
648
140
10
0
320,225
3
L
Freya
8,699
621
97
7
0
242,165
6
W
Persephone
8,615
615
89
6
0
276,256
3
W
Awilix
7,977
570
80
6
0
332,034
0
L
Neith
6,891
492
76
5
0
241,852
0
W
Sun Wukong
7,997
571
107
8
0
302,537
3
L
Ganesha
7,133
510
24
2
0
276,879
2
W
Anubis
7,957
568
82
6
0
252,798
3
W
Hou Yi
7,868
562
74
5
0
231,557
3
L
The Morrigan
7,874
562
80
6
0
249,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role