Player Matchup

Ne Zha
Ne Zha
DasRedBeard15
Ne Zha
Level 135
God Stats
4W - 7L
1,617 SR
Queue Stats
226W - 209L
1,598 Elo+
Party 2
Bastet
Bastet
Itsboomx
Bastet
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 123L
1,430 Elo+
Party 3
Thor
Thor
adamcowsert
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 175L
1,495 Elo+
Party 2
Izanami
Izanami
gfachoncha
Izanami
Level 87
God Stats
3W - 1L
1,816 SR
Queue Stats
62W - 82L
1,381 Elo+
Party 3
Hercules
Hercules
jalkiller
Hercules
Level 160
God Stats
1W - 7L
1,294 SR
Queue Stats
855W - 876L
1,455 Elo+
Party 2
Team Averages
Level 106
1,545 SR
1,472 Elo+

VS

Team Averages
Level 78
1,616 SR
1,459 Elo+
Discordia
Discordia
BSpence35
Discordia
Level 100
God Stats
3W - 0L
1,802 SR
Queue Stats
67W - 64L
1,528 Elo+
Solo
Odin
Odin
Guachimann
Odin
Level 105
God Stats
8W - 1L
1,802 SR
Queue Stats
176W - 186L
1,489 Elo+
Solo
Tyr
Tyr
MyLeakingSack
Tyr
Level 110
God Stats
1W - 0L
1,476 SR
Queue Stats
7W - 8L
1,443 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XxeshopUKxX
Ah Muzen Cab
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,443 Elo+
Party 1
Amaterasu
Amaterasu
doodoorank
Amaterasu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 9
9,132
761
14,363
9,856
4,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Itsboomx
Bastet
16
8 / 5 / 6
10,569
881
13,471
12,024
5,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 10
9,024
752
4,640
14,466
7,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
gfachoncha
Izanami
17
4 / 4 / 9
9,839
820
13,567
12,757
5,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
jalkiller
Hercules
13
1 / 5 / 6
7,978
665
4,525
17,333
19,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BSpence35
Discordia
16
2 / 5 / 12
9,624
802
12,693
8,287
1,965
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 3 / 7
10,315
860
7,542
17,818
15,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 5 / 11
10,657
888
10,867
11,734
10,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
XxeshopUKxX
Ah Muzen Cab
20
9 / 4 / 11
11,396
950
21,000
14,080
4,792
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
doodoorank
Amaterasu
13
1 / 6 / 4
8,559
713
4,355
12,140
7,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
68
21
Kills
23
23
Deaths
23
40
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Discordia
BSpence35
Discordia
2
5
12
1.6
L
5
3
9
3.17
W
5
3
7
2.83
L
Bastet
Itsboomx
Bastet
8
5
6
2.2
W
6
5
11
2.3
W
Ah Muzen Cab
XxeshopUKxX
Ah Muzen Cab
9
4
11
3.63
L
3
6
10
1.33
W
Amaterasu
doodoorank
Amaterasu
1
6
4
0.5
L
Izanami
gfachoncha
Izanami
4
4
9
2.13
L
Hercules
jalkiller
Hercules
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,566
Damage
56,457
66,436
Taken
64,059
42,828
Mitigated
40,140
15,490
Healing
21,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BSpence35
Discordia
12,693
1,089
998
984
8,287
1,965
1,017
127
8,128
24,561
0
L
14,363
2,674
1,295
1,619
9,856
4,310
523
1,078
8,778
0
24,815
W
7,542
1,318
1,251
6,773
17,818
15,483
178
118
17,322
0
12,980
L
Bastet
Itsboomx
Bastet
13,471
2,491
408
3,494
12,024
5,558
65
2,140
9,884
0
20,331
W
10,867
990
370
2,562
11,734
10,524
404
86
11,436
0
19,288
W
Ah Muzen Cab
XxeshopUKxX
Ah Muzen Cab
21,000
10,430
972
4,854
14,080
4,792
3,342
102
13,845
0
46,977
L
4,640
835
331
768
14,466
7,732
0
2,679
11,787
0
8,019
W
Amaterasu
doodoorank
Amaterasu
4,355
1,269
197
2,659
12,140
7,376
332
73
11,803
2,282
6,673
L
Izanami
gfachoncha
Izanami
13,567
9,104
673
2,932
12,757
5,302
399
2,556
10,201
0
33,727
L
Hercules
jalkiller
Hercules
4,525
391
25
3,945
17,333
19,926
253
5,199
12,134
1,311
8,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,542
Gold Earned
50,551
139
Minions Killed
119
0
Camps Cleared
0
1,012,881
Distance Traveled
1,106,769
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,624
802
19
2
0
220,770
1
L
Ne Zha
9,132
761
31
3
0
218,531
0
W
Odin
10,315
860
10
1
0
236,948
0
L
Bastet
10,569
881
19
2
0
237,594
1
W
Tyr
10,657
888
22
2
0
208,688
0
W
Ah Muzen Cab
11,396
950
64
5
0
220,505
0
L
Thor
9,024
752
17
1
0
178,193
0
W
Amaterasu
8,559
713
4
0
0
219,858
0
L
Izanami
9,839
820
58
5
0
182,857
0
L
Hercules
7,978
665
14
1
0
195,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role