Player Matchup

Ra
Ra
Platinum I
AngleofAttack
Ra
Platinum I
Level 108
God Stats
13W - 2L
1,854 SR
Queue Stats
92W - 81L
1,925 MMR
Solo
Chaac
Chaac
Platinum II
C0mpassi0n
Chaac
Platinum II
Level 53
God Stats
3W - 2L
1,882 SR
Queue Stats
175W - 151L
1,812 MMR
Solo
Nemesis
Nemesis
Platinum III
MrjBean
Nemesis
Platinum III
Level 107
God Stats
9W - 12L
1,503 SR
Queue Stats
864W - 876L
1,810 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
Yolola
Hou Yi
Diamond IV
Level 149
God Stats
5W - 3L
1,583 SR
Queue Stats
295W - 259L
1,994 MMR
Party 2
Athena
Athena
Diamond IV
puxun
Athena
Diamond IV
Level 153
God Stats
6W - 2L
1,858 SR
Queue Stats
319W - 282L
1,901 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,736 SR
1,888 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,622 SR
1,801 MMR
Raijin
Raijin
Platinum V
 
Raijin
Platinum V
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Platinum I
HairySovietBear
Achilles
Platinum I
Level 158
God Stats
46W - 51L
1,607 SR
Queue Stats
782W - 793L
1,979 MMR
Solo
Ymir
Ymir
Platinum III
Joester
Ymir
Platinum III
Level 129
God Stats
5W - 3L
1,696 SR
Queue Stats
215W - 221L
1,794 MMR
Solo
Ullr
Ullr
Platinum I
JuliusCronos
Ullr
Platinum I
Level 157
God Stats
5W - 13L
1,549 SR
Queue Stats
229W - 226L
1,908 MMR
Solo
Thor
Thor
Gold III
NewYearNewSink
Thor
Gold III
Level 127
God Stats
6W - 3L
1,760 SR
Queue Stats
48W - 29L
1,822 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 12
13,090
595
14,829
15,144
6,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
19
4 / 2 / 16
13,179
599
17,936
25,878
24,845
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
MrjBean
Nemesis
20
17 / 2 / 5
14,386
654
15,273
17,089
9,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
Yolola
Hou Yi
20
9 / 1 / 10
13,265
603
19,541
15,774
6,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Athena
puxun
Athena
18
5 / 0 / 21
12,494
568
11,244
23,309
31,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ArachneIzanamiCliodhnaCabrakan

VS

Bans
ThothBastetAtlasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
1 / 6 / 3
10,371
471
10,892
12,682
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
18
4 / 7 / 1
11,377
517
12,157
23,551
29,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Joester
Ymir
13
0 / 10 / 5
8,543
388
5,388
26,421
23,968
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 8 / 0
10,172
462
9,628
18,944
4,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 8 / 2
10,976
499
11,037
22,952
9,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
19
39
Kills
8
8
Deaths
39
64
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
6
3
0.42
W
4
3
12
3.33
W
Chaac
4
2
16
6
L
Achilles
4
7
1
0.64
L
Ymir
Joester
Ymir
0
10
5
0.25
L
1
8
0
0.13
W
Nemesis
MrjBean
Nemesis
17
2
5
9.75
L
2
8
2
0.38
W
Hou Yi
Yolola
Hou Yi
9
1
10
14
W
Athena
puxun
Athena
5
0
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,823
Damage
49,102
97,194
Taken
104,550
79,549
Mitigated
71,034
40,129
Healing
18,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,892
272
0
942
12,682
3,759
0
4,721
7,599
87,999
0
W
14,829
741
3,747
5,093
15,144
6,677
1,607
6,348
8,796
101,482
0
W
Chaac
17,936
4,705
0
10,097
25,878
24,845
670
3,714
22,164
0
90,929
L
Achilles
12,157
5,499
0
7,206
23,551
29,693
0
2,278
21,259
0
73,974
L
Ymir
Joester
Ymir
5,388
1,118
369
1,298
26,421
23,968
0
9,255
16,988
26,562
0
L
9,628
3,282
0
3,776
18,944
4,549
0
5,414
13,418
0
76,480
W
Nemesis
MrjBean
Nemesis
15,273
7,589
0
6,521
17,089
9,715
1,538
3,519
13,570
0
91,883
L
11,037
2,134
0
5,230
22,952
9,065
0
4,416
18,386
0
88,117
W
Hou Yi
Yolola
Hou Yi
19,541
8,174
0
8,349
15,774
6,618
3,363
3,469
12,305
0
113,070
W
Athena
puxun
Athena
11,244
3,435
1,136
5,186
23,309
31,694
326
5,575
15,797
36,108
8,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,414
Gold Earned
51,439
655
Minions Killed
616
0
Camps Cleared
0
2,294,704
Distance Traveled
1,945,270
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,371
471
157
7
0
373,851
3
W
Ra
13,090
595
174
8
0
433,758
7
W
Chaac
13,179
599
153
7
0
456,908
6
L
Achilles
11,377
517
139
6
0
404,948
3
L
Ymir
8,543
388
33
2
0
345,069
6
L
Ullr
10,172
462
148
7
0
382,046
4
W
Nemesis
14,386
654
131
6
0
498,335
7
L
Thor
10,976
499
139
6
0
439,356
1
W
Hou Yi
13,265
603
153
7
0
396,104
4
W
Athena
12,494
568
44
2
0
509,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role