Player Matchup

Izanami
Izanami
DankGanks710
Izanami
Level 128
God Stats
4W - 2L
1,379 SR
Queue Stats
29W - 34L
1,540 Elo+
Party 2
Bastet
Bastet
PCEw0kG0d001
Bastet
Level 119
God Stats
19W - 14L
1,500 SR
Queue Stats
456W - 432L
1,513 Elo+
Party 1
Fafnir
Fafnir
Usappo
Fafnir
Level 98
God Stats
1W - 1L
1,839 SR
Queue Stats
8W - 9L
1,415 Elo+
Party 2
Bakasura
Bakasura
WindWaiver
Bakasura
Level 145
God Stats
2W - 1L
1,698 SR
Queue Stats
65W - 72L
1,530 Elo+
Party 2
Baron Samedi
Baron Samedi
xYunqTryhard
Baron Samedi
Level 107
God Stats
7W - 3L
1,500 SR
Queue Stats
493W - 461L
1,509 Elo+
Party 1
Team Averages
Level 119
1,583 SR
1,501 Elo+

VS

Team Averages
Level 102
1,706 SR
1,542 Elo+
Shiva
Shiva
 
Shiva
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BetterDrip368
He Bo
Level 115
God Stats
4W - 3L
1,757 SR
Queue Stats
155W - 153L
1,551 Elo+
Party 3
Medusa
Medusa
KatoYeahYeah
Medusa
Level 104
God Stats
6W - 10L
1,558 SR
Queue Stats
365W - 351L
1,522 Elo+
Party 3
Ra
Ra
bran45pierce111
Ra
Level 95
God Stats
4W - 3L
1,863 SR
Queue Stats
54W - 41L
1,597 Elo+
Solo
Baron Samedi
Baron Samedi
vJuiceWRLD
Baron Samedi
Level 104
God Stats
2W - 2L
1,854 SR
Queue Stats
59W - 54L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DankGanks710
Izanami
13
4 / 0 / 0
7,342
612
7,990
5,239
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
15
7 / 0 / 4
8,978
748
7,052
8,196
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Fafnir
Usappo
Fafnir
11
1 / 0 / 5
7,093
591
2,623
8,257
7,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
WindWaiver
Bakasura
12
1 / 4 / 2
7,108
592
4,890
11,166
6,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
xYunqTryhard
Baron Samedi
11
2 / 2 / 3
6,597
550
4,194
4,921
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 2 / 1
5,915
493
3,543
9,753
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 3 / 0
6,032
503
5,464
6,935
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
9
0 / 3 / 1
5,471
456
4,690
6,716
892
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 4 / 0
7,108
592
3,258
6,929
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
vJuiceWRLD
Baron Samedi
12
1 / 3 / 3
6,837
570
6,982
7,081
3,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
6
6
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
1
0.25
L
1
3
0
0.33
W
Izanami
DankGanks710
Izanami
4
0
0
4
L
Medusa
0
3
1
0.17
W
Bastet
7
0
4
9
W
Fafnir
Usappo
Fafnir
1
0
5
3.5
W
Bakasura
WindWaiver
Bakasura
1
4
2
0.5
L
4
4
0
1
L
Baron Samedi
vJuiceWRLD
Baron Samedi
1
3
3
0.83
W
Baron Samedi
xYunqTryhard
Baron Samedi
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,749
Damage
23,937
37,779
Taken
37,414
20,088
Mitigated
15,371
15,167
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,543
228
774
2,101
9,753
6,643
0
3,128
6,044
0
19,443
L
5,464
384
0
745
6,935
1,796
0
2,235
4,630
40,724
0
W
Izanami
DankGanks710
Izanami
7,990
3,816
0
1,919
5,239
1,401
862
0
5,239
0
52,855
L
Medusa
4,690
1,429
0
863
6,716
892
190
238
6,478
0
30,118
W
Bastet
7,052
2,050
0
4,345
8,196
2,597
2,092
3,495
4,575
0
54,557
W
Fafnir
Usappo
Fafnir
2,623
631
0
2,924
8,257
7,896
403
2,707
5,506
7,314
0
W
Bakasura
WindWaiver
Bakasura
4,890
2,808
0
3,662
11,166
6,492
498
7,167
3,966
0
29,966
L
3,258
409
121
1,220
6,929
2,106
0
1,049
5,880
40,054
0
L
Baron Samedi
vJuiceWRLD
Baron Samedi
6,982
1,398
0
2,073
7,081
3,934
130
167
6,655
43,068
0
W
Baron Samedi
xYunqTryhard
Baron Samedi
4,194
184
906
1,411
4,921
1,702
1,251
2,066
2,789
30,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,118
Gold Earned
31,363
354
Minions Killed
350
0
Camps Cleared
0
1,289,317
Distance Traveled
1,114,811
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,915
493
28
2
0
250,267
2
L
He Bo
6,032
503
73
6
0
237,325
2
W
Izanami
7,342
612
92
8
0
243,473
1
L
Medusa
5,471
456
62
5
0
200,182
2
W
Bastet
8,978
748
110
9
0
292,259
0
W
Fafnir
7,093
591
14
1
0
276,922
7
W
Bakasura
7,108
592
89
7
0
245,604
3
L
Ra
7,108
592
97
8
0
238,731
5
L
Baron Samedi
6,837
570
90
8
0
188,306
2
W
Baron Samedi
6,597
550
49
4
0
231,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role