Player Matchup

Sobek
Sobek
Grandmaster
 
Sobek
Grandmaster
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond III
ElPapaDeAxel
Atlas
Diamond III
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 169L
2,186 MMR
Solo
Charybdis
Charybdis
Diamond I
LaMamaDeHexa
Charybdis
Diamond I
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
465W - 418L
2,336 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond II
PicPay
Ah Muzen Cab
Diamond II
Level 99
God Stats
1W - 1L
1,548 SR
Queue Stats
34W - 21L
2,317 MMR
Party 1
Da Ji
Da Ji
Diamond I
Xalivre
Da Ji
Diamond I
Level 160
God Stats
3W - 3L
1,754 SR
Queue Stats
40W - 25L
2,703 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,560 SR
2,208 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,552 SR
2,172 MMR
Geb
Geb
Diamond I
 
Geb
Diamond I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond I
HermannHoppe
Janus
Diamond I
Level 159
God Stats
8W - 6L
1,649 SR
Queue Stats
157W - 154L
2,335 MMR
Solo
Jormungandr
Jormungandr
Diamond I
SexyJapanese
Jormungandr
Diamond I
Level 158
God Stats
1W - 7L
1,310 SR
Queue Stats
348W - 369L
2,220 MMR
Solo
Hachiman
Hachiman
Diamond I
TheAℓℓex
Hachiman
Diamond I
Level 160
God Stats
38W - 38L
1,762 SR
Queue Stats
1,150W - 1,138L
2,643 MMR
Solo
Nemesis
Nemesis
Diamond V
нαdeѕн
Nemesis
Diamond V
Level 160
God Stats
18W - 26L
1,538 SR
Queue Stats
218W - 239L
2,163 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
3 / 3 / 18
11,980
545
8,227
24,709
32,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
2 / 4 / 11
12,098
550
10,751
21,339
21,650
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
LaMamaDeHexa
Charybdis
19
3 / 4 / 15
12,985
590
15,380
22,319
8,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
PicPay
Ah Muzen Cab
20
14 / 2 / 10
14,777
672
26,071
19,973
9,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Xalivre
Da Ji
20
15 / 1 / 12
14,629
665
25,642
17,863
8,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Zhong KuiOdinLoki

VS

Bans
ShivaThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 8 / 8
9,674
440
8,693
25,831
30,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 7 / 5
10,864
494
9,086
16,663
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
SexyJapanese
Jormungandr
16
1 / 6 / 3
9,978
454
16,164
21,095
22,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
TheAℓℓex
Hachiman
16
1 / 8 / 4
10,217
464
9,196
19,054
4,987
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
нαdeѕн
Nemesis
19
6 / 8 / 4
11,407
519
15,721
21,344
8,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
37
37
Kills
13
14
Deaths
37
66
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
3
18
4
L
Geb
 
Geb
2
8
8
0.75
W
2
4
11
1.88
L
3
7
5
0.79
W
Charybdis
LaMamaDeHexa
Charybdis
3
4
15
2.63
W
Ah Muzen Cab
PicPay
Ah Muzen Cab
14
2
10
9.5
L
Jormungandr
SexyJapanese
Jormungandr
1
6
3
0.42
L
Hachiman
TheAℓℓex
Hachiman
1
8
4
0.38
W
Da Ji
Xalivre
Da Ji
15
1
12
21
L
Nemesis
нαdeѕн
Nemesis
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,071
Damage
58,860
106,203
Taken
103,987
80,294
Mitigated
70,604
38,750
Healing
11,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,227
965
0
8,081
24,709
32,416
403
7,210
15,932
25,212
1,675
L
Geb
 
Geb
8,693
842
0
1,181
25,831
30,594
0
3,855
21,976
23,389
0
W
10,751
3,531
0
2,863
21,339
21,650
932
7,291
13,648
70,855
0
L
9,086
712
196
1,638
16,663
4,501
304
2,568
14,095
82,205
0
W
Charybdis
LaMamaDeHexa
Charybdis
15,380
8,392
0
13,651
22,319
8,425
5,238
8,508
13,731
0
119,094
W
Ah Muzen Cab
PicPay
Ah Muzen Cab
26,071
11,974
0
9,021
19,973
9,064
4,647
5,402
14,362
0
138,282
L
Jormungandr
SexyJapanese
Jormungandr
16,164
3,123
0
2,372
21,095
22,072
576
5,145
15,950
74,768
0
L
Hachiman
TheAℓℓex
Hachiman
9,196
5,604
0
3,750
19,054
4,987
715
2,529
16,525
0
70,179
W
Da Ji
Xalivre
Da Ji
25,642
9,681
0
5,134
17,863
8,739
0
8,172
9,396
0
110,898
L
Nemesis
нαdeѕн
Nemesis
15,721
5,501
0
2,215
21,344
8,450
884
5,485
15,859
0
80,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,469
Gold Earned
52,140
671
Minions Killed
578
0
Camps Cleared
0
2,242,739
Distance Traveled
2,070,756
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,980
545
15
1
0
461,554
14
L
Geb
9,674
440
16
1
0
458,921
5
W
Atlas
12,098
550
118
5
0
420,149
5
L
Janus
10,864
494
161
7
0
427,234
4
W
Charybdis
12,985
590
179
8
0
388,031
1
W
Ah Muzen Cab
14,777
672
223
10
0
462,072
1
L
Jormungandr
9,978
454
128
6
0
382,895
7
L
Hachiman
10,217
464
151
7
0
339,778
5
W
Da Ji
14,629
665
136
6
0
510,933
6
L
Nemesis
11,407
519
122
6
0
461,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role