Player Matchup

Danzaburou
Danzaburou
Erasmombc
Danzaburou
Level 49
God Stats
42W - 48L
1,445 SR
Queue Stats
226W - 233L
1,449 Elo+
Party 2
King Arthur
King Arthur
Mayitoabc16
King Arthur
Level 82
God Stats
2W - 3L
1,255 SR
Queue Stats
142W - 147L
1,412 Elo+
Party 2
Sylvanus
Sylvanus
eliteewe
Sylvanus
Level 46
God Stats
0W - 2L
1,304 SR
Queue Stats
11W - 17L
1,369 Elo+
Party 2
Olorun
Olorun
karvallo288
Olorun
Level 25
God Stats
24W - 26L
1,543 SR
Queue Stats
38W - 50L
1,378 Elo+
Party 2
Arachne
Arachne
mauribena
Arachne
Level 64
God Stats
32W - 20L
1,528 SR
Queue Stats
155W - 156L
1,452 Elo+
Party 2
Team Averages
Level 53
1,415 SR
1,412 Elo+

VS

Team Averages
Level 114
1,532 SR
1,434 Elo+
Tiamat
Tiamat
FierceThankYou
Tiamat
Level 123
God Stats
3W - 6L
1,304 SR
Queue Stats
227W - 251L
1,418 Elo+
Solo
Da Ji
Da Ji
Sonyboy2003
Da Ji
Level 102
God Stats
5W - 5L
1,823 SR
Queue Stats
203W - 224L
1,431 Elo+
Solo
Chaac
Chaac
iitzWubbz
Chaac
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Olorun
Olorun
xX JEWBUR305 Xx
Olorun
Level 100
God Stats
32W - 31L
1,577 SR
Queue Stats
392W - 464L
1,401 Elo+
Party 1
Heimdallr
Heimdallr
xXJonWangstaXx
Heimdallr
Level 100
God Stats
37W - 47L
1,458 SR
Queue Stats
387W - 433L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Erasmombc
Danzaburou
10
0 / 5 / 0
6,102
407
2,705
9,554
2,253
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Mayitoabc16
King Arthur
11
0 / 7 / 1
6,382
425
6,682
14,162
5,730
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
eliteewe
Sylvanus
10
0 / 0 / 0
6,151
410
2,648
7,886
5,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
12
0 / 2 / 0
6,825
455
4,312
7,877
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
mauribena
Arachne
12
3 / 2 / 0
7,369
491
5,001
8,771
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
8,206
547
3,441
5,278
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
5 / 4 / 1
7,737
516
5,272
11,165
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
iitzWubbz
Chaac
12
3 / 0 / 2
7,749
517
4,527
8,740
9,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
5 / 1 / 3
9,129
609
10,842
11,719
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
xXJonWangstaXx
Heimdallr
12
2 / 0 / 3
7,458
497
9,043
7,440
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
16
16
Deaths
5
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Erasmombc
Danzaburou
0
5
0
0
W
1
0
1
1.5
L
King Arthur
Mayitoabc16
King Arthur
0
7
1
0.07
W
5
4
1
1.38
L
Sylvanus
eliteewe
Sylvanus
0
0
0
0
W
Chaac
iitzWubbz
Chaac
3
0
2
4
L
Olorun
0
2
0
0
L
Arachne
mauribena
Arachne
3
2
0
1.5
W
5
1
3
6.5
W
Heimdallr
xXJonWangstaXx
Heimdallr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,348
Damage
33,125
48,250
Taken
44,342
19,044
Mitigated
23,018
13,737
Healing
22,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Erasmombc
Danzaburou
2,705
1,230
0
1,254
9,554
2,253
0
220
9,334
0
28,964
W
3,441
329
0
2,550
5,278
2,242
40
1,916
3,362
53,915
0
L
King Arthur
Mayitoabc16
King Arthur
6,682
1,562
0
1,916
14,162
5,730
0
10,197
3,965
0
31,935
W
5,272
1,182
0
3,101
11,165
4,381
0
2,292
8,873
0
34,581
L
Sylvanus
eliteewe
Sylvanus
2,648
544
1,031
2,897
7,886
5,202
0
0
7,886
13,650
0
W
Chaac
iitzWubbz
Chaac
4,527
805
568
4,974
8,740
9,402
290
1,173
7,567
0
24,425
L
Olorun
4,312
2,442
0
3,802
7,877
2,372
1,278
2,025
5,852
42,120
0
L
Arachne
mauribena
Arachne
5,001
2,725
0
2,837
8,771
3,487
0
1,841
6,930
0
43,772
W
10,842
5,449
0
8,111
11,719
4,326
2,751
0
11,719
61,238
0
W
Heimdallr
xXJonWangstaXx
Heimdallr
9,043
2,405
0
2,970
7,440
2,667
762
1,579
5,861
0
50,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,829
Gold Earned
40,279
319
Minions Killed
467
0
Camps Cleared
0
1,473,276
Distance Traveled
1,366,233
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,102
407
55
4
0
241,524
1
W
Tiamat
8,206
547
121
8
0
275,092
8
L
King Arthur
6,382
425
44
3
0
275,924
0
W
Da Ji
7,737
516
72
5
0
246,304
1
L
Sylvanus
6,151
410
26
2
0
266,265
8
W
Chaac
7,749
517
40
3
0
308,781
4
L
Olorun
6,825
455
102
7
0
280,120
1
L
Arachne
7,369
491
92
6
0
409,443
0
W
Olorun
9,129
609
124
8
0
275,405
5
W
Heimdallr
7,458
497
110
7
0
260,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role