Player Matchup

Horus
Horus
Quaint_MF_bird
Horus
Level 156
God Stats
16W - 5L
1,660 SR
Queue Stats
408W - 375L
1,605 Elo+
Party 3
Scylla
Scylla
Raymungandr
Scylla
Level 160
God Stats
7W - 3L
1,861 SR
Queue Stats
348W - 307L
1,618 Elo+
Party 3
Izanami
Izanami
VicEXE
Izanami
Level 101
God Stats
13W - 4L
1,722 SR
Queue Stats
66W - 31L
1,687 Elo+
Party 2
Serqet
Serqet
bluedream1231
Serqet
Level 152
God Stats
32W - 47L
1,393 SR
Queue Stats
283W - 235L
1,600 Elo+
Solo
Cerberus
Cerberus
kxbp
Cerberus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 75L
1,636 Elo+
Party 2
Team Averages
Level 146
1,627 SR
1,629 Elo+

VS

Team Averages
Level 115
1,636 SR
1,570 Elo+
Izanami
Izanami
Aeronith
Izanami
Level 144
God Stats
0W - 4L
1,721 SR
Queue Stats
25W - 25L
1,622 Elo+
Solo
He Bo
He Bo
KingCaIeb
He Bo
Level 111
God Stats
2W - 3L
1,510 SR
Queue Stats
191W - 240L
1,546 Elo+
Party 1
Fenrir
Fenrir
LostLambSuace
Fenrir
Level 129
God Stats
8W - 5L
1,688 SR
Queue Stats
240W - 275L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
MortalPlaneX
Cthulhu
Level 82
God Stats
28W - 29L
1,603 SR
Queue Stats
158W - 192L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
YellowClutch
Baron Samedi
Level 107
God Stats
1W - 4L
1,658 SR
Queue Stats
256W - 296L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
8,089
506
4,038
12,670
9,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
17
5 / 2 / 3
10,067
629
8,127
5,483
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
VicEXE
Izanami
16
2 / 3 / 3
9,406
588
6,127
8,139
2,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
12 / 4 / 5
10,395
650
9,762
10,101
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
kxbp
Cerberus
15
2 / 3 / 5
8,961
560
9,805
15,590
7,774
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aeronith
Izanami
15
1 / 4 / 2
8,878
555
6,045
11,965
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
KingCaIeb
He Bo
13
1 / 7 / 4
7,656
479
5,049
8,056
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 5 / 4
8,621
539
6,690
14,052
5,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
MortalPlaneX
Cthulhu
13
5 / 2 / 2
8,721
545
6,524
9,441
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
YellowClutch
Baron Samedi
14
2 / 5 / 1
8,460
529
8,147
12,063
5,292
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
23
Kills
13
13
Deaths
23
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aeronith
Izanami
1
4
2
0.5
L
He Bo
KingCaIeb
He Bo
1
7
4
0.43
L
4
5
4
1.2
L
Cthulhu
MortalPlaneX
Cthulhu
5
2
2
3
W
2
1
7
5.5
W
Scylla
5
2
3
3.25
W
Izanami
VicEXE
Izanami
2
3
3
1.17
L
Baron Samedi
YellowClutch
Baron Samedi
2
5
1
0.5
W
12
4
5
3.63
W
Cerberus
kxbp
Cerberus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,859
Damage
32,455
51,983
Taken
55,577
26,750
Mitigated
21,181
16,651
Healing
18,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aeronith
Izanami
6,045
4,258
0
5,755
11,965
2,790
94
1,540
10,341
0
78,184
L
He Bo
KingCaIeb
He Bo
5,049
83
0
506
8,056
1,760
0
3,492
4,564
37,583
0
L
6,690
1,408
0
4,373
14,052
5,233
0
3,225
9,967
0
49,711
L
Cthulhu
MortalPlaneX
Cthulhu
6,524
706
132
2,714
9,441
6,106
0
2,243
7,198
25,422
0
W
4,038
1,639
880
2,999
12,670
9,813
414
5,086
7,584
0
14,753
W
Scylla
8,127
1,179
0
594
5,483
1,853
1,986
1,621
3,862
75,531
0
W
Izanami
VicEXE
Izanami
6,127
3,876
0
2,408
8,139
2,393
3,213
1,053
7,086
0
72,552
L
Baron Samedi
YellowClutch
Baron Samedi
8,147
2,202
298
4,311
12,063
5,292
348
7,608
4,267
50,564
0
W
9,762
1,858
0
3,024
10,101
4,917
540
3,880
6,221
0
42,743
W
Cerberus
kxbp
Cerberus
9,805
672
0
6,746
15,590
7,774
261
8,080
7,510
51,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,918
Gold Earned
42,336
539
Minions Killed
429
0
Camps Cleared
0
1,585,218
Distance Traveled
1,425,205
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,878
555
149
9
0
281,460
0
L
He Bo
7,656
479
60
4
0
278,603
2
L
Fenrir
8,621
539
84
5
0
306,577
3
L
Cthulhu
8,721
545
35
2
0
296,652
2
W
Horus
8,089
506
12
1
0
326,603
8
W
Scylla
10,067
629
145
9
0
307,761
1
W
Izanami
9,406
588
158
10
0
307,966
2
L
Baron Samedi
8,460
529
101
6
0
261,913
4
W
Serqet
10,395
650
77
5
0
338,826
5
W
Cerberus
8,961
560
147
9
0
304,062
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role