Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
I Love Sweet T
Persephone
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
157W - 163L
1,528 Elo+
Solo
He Bo
He Bo
Moesmokin
He Bo
Level 100
God Stats
0W - 2L
1,222 SR
Queue Stats
33W - 30L
1,644 Elo+
Party 1
Jing Wei
Jing Wei
NazDaKing
Jing Wei
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 86L
1,928 Elo+
Solo
Geb
Geb
YungDagger4973
Geb
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,634 Elo+
Party 1
Team Averages
Level 122
1,444 SR
1,647 Elo+

VS

Team Averages
Level 131
1,569 SR
1,565 Elo+
Chernobog
Chernobog
 
Chernobog
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
XD0001
Fafnir
Level 123
God Stats
1W - 0L
1,263 SR
Queue Stats
21W - 12L
1,601 Elo+
Party 2
Merlin
Merlin
emmydog1
Merlin
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 29L
1,661 Elo+
Party 2
Zhong Kui
Zhong Kui
hugthebed2
Zhong Kui
Level 129
God Stats
3W - 1L
1,700 SR
Queue Stats
57W - 33L
1,531 Elo+
Party 2
Hun Batz
Hun Batz
xDmvr
Hun Batz
Level 159
God Stats
2W - 2L
1,881 SR
Queue Stats
125W - 131L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
6 / 6 / 4
8,878
986
10,933
8,358
3,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
I Love Sweet T
Persephone
15
4 / 2 / 8
9,231
1,026
11,067
4,950
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
Moesmokin
He Bo
14
5 / 5 / 4
8,189
910
6,604
8,652
3,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
NazDaKing
Jing Wei
13
2 / 5 / 6
7,855
873
8,591
8,793
3,598
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
0 / 4 / 9
7,794
866
3,481
12,754
11,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
9 / 4 / 8
9,616
1,068
10,840
9,715
3,688
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
XD0001
Fafnir
15
3 / 3 / 17
9,444
1,049
4,160
13,173
16,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
emmydog1
Merlin
14
1 / 3 / 8
8,452
939
3,666
6,936
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
hugthebed2
Zhong Kui
16
5 / 3 / 9
9,135
1,015
8,876
11,041
11,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
xDmvr
Hun Batz
14
4 / 5 / 9
8,491
943
8,019
8,438
7,500
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
73
17
Kills
22
22
Deaths
18
31
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
6
6
4
1.33
W
Chernobog
 
Chernobog
9
4
8
3.25
L
Persephone
I Love Sweet T
Persephone
4
2
8
4
L
He Bo
Moesmokin
He Bo
5
5
4
1.4
L
Jing Wei
NazDaKing
Jing Wei
2
5
6
1
W
Fafnir
XD0001
Fafnir
3
3
17
3.83
L
0
4
9
1.13
W
Merlin
emmydog1
Merlin
1
3
8
1.67
W
Zhong Kui
hugthebed2
Zhong Kui
5
3
9
3.17
W
Hun Batz
xDmvr
Hun Batz
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,676
Damage
35,561
43,507
Taken
49,303
23,701
Mitigated
41,171
9,673
Healing
13,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,933
1,246
276
485
8,358
3,258
41
2,825
5,533
13,958
0
W
Chernobog
 
Chernobog
10,840
5,871
0
2,152
9,715
3,688
1,412
6,318
3,397
0
24,624
L
Persephone
I Love Sweet T
Persephone
11,067
349
0
636
4,950
1,856
760
1,031
3,917
31,546
0
L
He Bo
Moesmokin
He Bo
6,604
174
815
2,399
8,652
3,711
102
2,907
5,745
11,125
0
L
Jing Wei
NazDaKing
Jing Wei
8,591
6,668
488
1,491
8,793
3,598
483
3,886
4,907
0
15,275
W
Fafnir
XD0001
Fafnir
4,160
1,371
0
3,410
13,173
16,142
199
8,245
4,928
6,938
0
L
3,481
214
417
2,666
12,754
11,278
24
6,053
6,701
9,029
0
W
Merlin
emmydog1
Merlin
3,666
305
571
2,234
6,936
2,501
1,165
5,655
1,281
18,937
0
W
Zhong Kui
hugthebed2
Zhong Kui
8,876
1,239
786
3,193
11,041
11,340
1,706
5,524
5,517
22,769
0
W
Hun Batz
xDmvr
Hun Batz
8,019
1,206
558
748
8,438
7,500
633
6,343
2,095
0
17,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,947
Gold Earned
45,138
88
Minions Killed
106
0
Camps Cleared
0
869,284
Distance Traveled
909,761
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,878
986
13
1
0
161,565
0
W
Chernobog
9,616
1,068
33
4
0
189,569
0
L
Persephone
9,231
1,026
36
4
0
187,597
0
L
He Bo
8,189
910
13
1
0
167,201
0
L
Jing Wei
7,855
873
20
2
0
171,741
1
W
Fafnir
9,444
1,049
3
0
0
169,298
5
L
Geb
7,794
866
6
1
0
181,180
4
W
Merlin
8,452
939
32
4
0
194,540
3
W
Zhong Kui
9,135
1,015
27
3
0
176,933
2
W
Hun Batz
8,491
943
11
1
0
179,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role