Player Matchup

Athena
Athena
Charlos431
Athena
Level 67
God Stats
0W - 2L
1,334 SR
Queue Stats
1W - 5L
1,444 Elo+
Party 4
Hera
Hera
Jaydc1
Hera
Level 121
God Stats
5W - 2L
1,715 SR
Queue Stats
361W - 315L
1,537 Elo+
Party 2
Thanatos
Thanatos
JoelOrtiz15
Thanatos
Level 122
God Stats
22W - 23L
1,516 SR
Queue Stats
396W - 361L
1,570 Elo+
Party 2
Hou Yi
Hou Yi
ROB THE COB
Hou Yi
Level 125
God Stats
37W - 37L
1,545 SR
Queue Stats
386W - 371L
1,581 Elo+
Party 4
Amaterasu
Amaterasu
clasy
Amaterasu
Level 100
God Stats
3W - 3L
1,613 SR
Queue Stats
232W - 226L
1,538 Elo+
Solo
Team Averages
Level 107
1,545 SR
1,534 Elo+

VS

Team Averages
Level 101
1,678 SR
1,488 Elo+
Izanami
Izanami
LLCoolJayy
Izanami
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 112L
1,487 Elo+
Party 3
Merlin
Merlin
aovira
Merlin
Level 84
God Stats
3W - 2L
1,739 SR
Queue Stats
199W - 191L
1,487 Elo+
Party 1
Shiva
Shiva
davidsebert
Shiva
Level 123
God Stats
9W - 3L
1,715 SR
Queue Stats
333W - 351L
1,474 Elo+
Party 1
Bastet
Bastet
jarwet
Bastet
Level 89
God Stats
3W - 3L
1,625 SR
Queue Stats
165W - 148L
1,493 Elo+
Party 3
Xing Tian
Xing Tian
porporini
Xing Tian
Level 127
God Stats
2W - 1L
1,809 SR
Queue Stats
129W - 125L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Charlos431
Athena
20
6 / 4 / 9
13,931
536
12,245
29,241
33,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
Jaydc1
Hera
19
3 / 6 / 10
12,405
477
19,159
17,729
6,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
JoelOrtiz15
Thanatos
20
11 / 9 / 6
14,108
543
20,084
28,962
11,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
20
6 / 5 / 4
13,917
535
15,607
22,799
9,546
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
clasy
Amaterasu
2
0 / 0 / 0
5,536
213
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LLCoolJayy
Izanami
20
2 / 6 / 11
13,454
517
13,443
16,169
4,551
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
aovira
Merlin
20
6 / 5 / 5
14,075
541
19,934
17,087
6,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 6 / 4
11,317
435
10,766
18,787
11,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
jarwet
Bastet
20
11 / 5 / 3
14,790
569
15,600
24,822
9,239
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
porporini
Xing Tian
18
5 / 4 / 10
12,674
487
15,347
25,509
31,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
57
26
Kills
24
24
Deaths
26
29
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Athena
Charlos431
Athena
6
4
9
2.63
L
Hera
Jaydc1
Hera
3
6
10
1.33
L
Thanatos
JoelOrtiz15
Thanatos
11
9
6
1.56
W
Izanami
LLCoolJayy
Izanami
2
6
11
1.25
L
Hou Yi
6
5
4
1.6
W
Merlin
aovira
Merlin
6
5
5
1.7
L
Amaterasu
clasy
Amaterasu
0
0
0
0
W
0
6
4
0.33
W
Bastet
jarwet
Bastet
11
5
3
2.5
W
Xing Tian
porporini
Xing Tian
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,095
Damage
75,090
98,731
Taken
102,374
61,670
Mitigated
62,671
38,079
Healing
25,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Charlos431
Athena
12,245
2,779
3,681
4,440
29,241
33,512
0
15,127
13,654
35,904
0
L
Hera
Jaydc1
Hera
19,159
5,589
0
3,559
17,729
6,816
0
8,218
9,475
101,057
0
L
Thanatos
JoelOrtiz15
Thanatos
20,084
7,753
0
19,056
28,962
11,796
0
6,541
22,062
0
99,630
W
Izanami
LLCoolJayy
Izanami
13,443
8,138
0
2,786
16,169
4,551
6,247
3,354
12,815
0
93,537
L
Hou Yi
15,607
6,485
0
7,343
22,799
9,546
1,262
4,097
18,259
0
125,683
W
Merlin
aovira
Merlin
19,934
1,249
0
5,031
17,087
6,637
344
7,727
9,360
138,309
0
L
Amaterasu
clasy
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
10,766
2,066
350
4,480
18,787
11,032
447
3,501
15,286
0
72,422
W
Bastet
jarwet
Bastet
15,600
5,862
0
10,696
24,822
9,239
724
8,153
16,669
0
113,679
W
Xing Tian
porporini
Xing Tian
15,347
1,533
0
1,932
25,509
31,212
355
8,669
16,840
35,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,897
Gold Earned
66,310
548
Minions Killed
596
0
Camps Cleared
0
1,965,243
Distance Traveled
2,477,966
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
13,931
536
48
2
0
562,392
4
L
Hera
12,405
477
168
6
0
497,340
3
L
Thanatos
14,108
543
146
6
0
441,762
2
W
Izanami
13,454
517
142
5
0
493,933
10
L
Hou Yi
13,917
535
186
7
0
463,749
5
W
Merlin
14,075
541
177
7
0
440,765
4
L
Amaterasu
5,536
213
0
0
0
0
0
W
Shiva
11,317
435
111
4
0
448,485
2
W
Bastet
14,790
569
140
5
0
576,842
7
W
Xing Tian
12,674
487
26
1
0
517,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role