Player Matchup

Nox
Nox
HAEADGAMEBOY
Nox
Level 104
God Stats
1W - 0L
1,284 SR
Queue Stats
95W - 106L
1,292 Elo+
Party 2
Fenrir
Fenrir
Headgameboy
Fenrir
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,341 Elo+
Party 2
Sun Wukong
Sun Wukong
Psychedelicninja
Sun Wukong
Level 20
God Stats
2W - 2L
1,231 SR
Queue Stats
24W - 28L
1,229 Elo+
Party 2
Team Averages
Level 68
1,338 SR
1,288 Elo+

VS

Team Averages
Level 71
1,424 SR
1,453 Elo+
Hachiman
Hachiman
KittyShrapnel
Hachiman
Level 140
God Stats
0W - 4L
1,272 SR
Queue Stats
341W - 415L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
SirNuTtiTo
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,358 Elo+
Party 1
Persephone
Persephone
blake541
Persephone
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 318L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 16
13,552
753
15,010
13,679
5,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
14 / 0 / 8
14,992
833
12,821
19,872
15,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Psychedelicninja
Sun Wukong
18
6 / 3 / 18
13,234
735
13,201
16,979
18,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KittyShrapnel
Hachiman
17
3 / 7 / 3
12,061
670
16,929
14,731
4,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
SirNuTtiTo
Gilgamesh
15
2 / 12 / 3
11,388
633
8,143
19,075
11,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
blake541
Persephone
17
3 / 8 / 3
12,942
719
13,581
14,442
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
27
Kills
8
8
Deaths
27
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
5
16
3
W
Fenrir
14
0
8
18
L
Hachiman
KittyShrapnel
Hachiman
3
7
3
0.64
W
Sun Wukong
Psychedelicninja
Sun Wukong
6
3
18
5
L
Gilgamesh
SirNuTtiTo
Gilgamesh
2
12
3
0.29
L
Persephone
blake541
Persephone
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,032
Damage
38,653
50,530
Taken
48,248
39,146
Mitigated
19,723
11,006
Healing
3,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,010
1,705
686
3,915
13,679
5,433
1,967
4,121
9,402
64,548
0
W
Fenrir
12,821
3,463
0
4,382
19,872
15,227
652
3,852
15,790
0
40,166
L
Hachiman
KittyShrapnel
Hachiman
16,929
7,892
0
283
14,731
4,771
627
1,645
12,828
0
58,725
W
Sun Wukong
Psychedelicninja
Sun Wukong
13,201
3,027
0
2,023
16,979
18,486
750
5,290
11,277
0
34,672
L
Gilgamesh
SirNuTtiTo
Gilgamesh
8,143
2,498
0
1,639
19,075
11,849
0
5,128
13,653
0
23,108
L
Persephone
blake541
Persephone
13,581
721
45
1,394
14,442
3,103
429
8,862
5,471
45,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,778
Gold Earned
36,391
204
Minions Killed
181
10
Camps Cleared
7
977,570
Distance Traveled
882,069
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,552
753
104
6
5
281,096
3
W
Fenrir
14,992
833
53
3
5
367,396
5
L
Hachiman
12,061
670
79
4
3
272,307
4
W
Sun Wukong
13,234
735
47
3
0
329,078
2
L
Gilgamesh
11,388
633
24
1
1
286,839
0
L
Persephone
12,942
719
78
4
3
322,923
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role