Player Matchup

Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
On4e dropem
Nu Wa
Level 109
God Stats
4W - 7L
1,500 SR
Queue Stats
144W - 168L
1,504 Elo+
Party 3
Set
Set
Ryano630
Set
Level 106
God Stats
2W - 5L
1,466 SR
Queue Stats
252W - 235L
1,590 Elo+
Solo
Cerberus
Cerberus
vJuiceWRLD
Cerberus
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 54L
1,550 Elo+
Solo
Danzaburou
Danzaburou
xHoodieKiLo
Danzaburou
Level 103
God Stats
3W - 6L
1,608 SR
Queue Stats
127W - 153L
1,510 Elo+
Party 3
Team Averages
Level 106
1,515 SR
1,531 Elo+

VS

Team Averages
Level 72
1,750 SR
1,622 Elo+
Neith
Neith
AdvTimber
Neith
Level 48
God Stats
58W - 43L
1,661 SR
Queue Stats
71W - 79L
1,552 Elo+
Party 2
Mercury
Mercury
CraftyBinChicken
Mercury
Level 67
God Stats
21W - 8L
1,820 SR
Queue Stats
67W - 63L
1,590 Elo+
Party 2
Susano
Susano
Grandmaster_Toe
Susano
Level 129
God Stats
3W - 1L
1,900 SR
Queue Stats
5W - 3L
1,698 Elo+
Party 1
Artio
Artio
Joyousocean9876
Artio
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 61L
1,459 Elo+
Solo
Tiamat
Tiamat
chabob
Tiamat
Level 49
God Stats
10W - 2L
1,870 SR
Queue Stats
232W - 183L
1,808 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 4 / 5
8,937
470
4,613
19,760
19,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 7 / 3
8,817
464
10,613
14,495
5,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 1 / 5
10,495
552
10,406
16,119
11,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
vJuiceWRLD
Cerberus
14
0 / 7 / 0
8,121
427
7,625
16,694
9,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
xHoodieKiLo
Danzaburou
15
4 / 4 / 3
9,784
515
12,135
11,420
5,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AdvTimber
Neith
15
3 / 4 / 3
9,425
496
10,851
12,366
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 1 / 3
11,254
592
10,566
14,389
5,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
7 / 0 / 1
11,122
585
15,297
13,351
5,146
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 5
7,944
418
3,653
17,491
19,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
chabob
Tiamat
19
7 / 3 / 5
11,921
627
14,898
9,930
5,731
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
12
Kills
23
23
Deaths
12
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
4
5
1.38
W
Neith
AdvTimber
Neith
3
4
3
1.13
W
6
1
3
7.5
W
7
0
1
7.5
W
0
4
5
0.63
L
2
7
3
0.5
L
3
1
5
5.5
W
Tiamat
chabob
Tiamat
7
3
5
3.17
L
Cerberus
vJuiceWRLD
Cerberus
0
7
0
0
L
Danzaburou
xHoodieKiLo
Danzaburou
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,392
Damage
55,265
78,488
Taken
67,527
52,014
Mitigated
40,346
12,736
Healing
18,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,613
978
0
2,076
19,760
19,880
0
4,881
13,131
22,658
2,293
W
Neith
AdvTimber
Neith
10,851
4,886
0
4,117
12,366
4,402
146
2,572
9,794
0
62,961
W
10,566
5,764
0
3,057
14,389
5,397
0
2,827
11,288
0
109,955
W
15,297
5,612
0
4,043
13,351
5,146
0
8,598
4,753
0
73,387
W
3,653
579
505
2,889
17,491
19,670
451
3,592
13,899
20,341
0
L
10,613
1,064
71
2,414
14,495
5,648
26
6,101
8,149
58,318
0
L
10,406
5,524
0
1,230
16,119
11,652
0
3,602
12,415
0
94,264
W
Tiamat
chabob
Tiamat
14,898
1,689
0
3,910
9,930
5,731
0
4,575
5,355
89,064
0
L
Cerberus
vJuiceWRLD
Cerberus
7,625
357
0
4,400
16,694
9,672
0
1,367
15,268
49,387
0
L
Danzaburou
xHoodieKiLo
Danzaburou
12,135
5,231
0
2,545
11,420
5,162
360
1,998
9,414
0
61,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,154
Gold Earned
51,666
537
Minions Killed
607
0
Camps Cleared
0
1,709,711
Distance Traveled
1,875,216
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,937
470
37
2
0
332,645
9
W
Neith
9,425
496
121
6
0
312,801
2
W
Mercury
11,254
592
150
8
0
481,774
3
W
Susano
11,122
585
147
8
0
366,376
2
W
Artio
7,944
418
21
1
0
342,472
3
L
Nu Wa
8,817
464
101
5
0
290,968
7
L
Set
10,495
552
164
9
0
426,458
3
W
Tiamat
11,921
627
168
9
0
371,793
7
L
Cerberus
8,121
427
123
6
0
313,313
3
L
Danzaburou
9,784
515
112
6
0
346,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role