Player Matchup

Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Diamond V
 
Loki
Diamond V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
Joester
Kumbhakarna
Platinum III
Level 129
God Stats
4W - 3L
1,630 SR
Queue Stats
215W - 221L
1,748 MMR
Solo
Ravana
Ravana
Gold III
NewYearNewSink
Ravana
Gold III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 29L
1,776 MMR
Party 1
Cupid
Cupid
Gold II
monkeywolves
Cupid
Gold II
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 44L
1,757 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,526 SR
1,656 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,681 SR
1,836 MMR
Da Ji
Da Ji
Gold III
AkiraRagnas
Da Ji
Gold III
Level 148
God Stats
21W - 17L
1,672 SR
Queue Stats
82W - 68L
1,737 MMR
Party 2
Sol
Sol
Diamond V
JuliusCronos
Sol
Diamond V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 226L
1,954 MMR
Solo
Izanami
Izanami
Platinum III
LeftxxTwix
Izanami
Platinum III
Level 129
God Stats
4W - 5L
1,909 SR
Queue Stats
115W - 110L
1,951 MMR
Solo
Guan Yu
Guan Yu
Gold III
RogueFive5
Guan Yu
Gold III
Level 158
God Stats
2W - 1L
1,746 SR
Queue Stats
67W - 58L
1,737 MMR
Party 2
Geb
Geb
Platinum III
pistollwill
Geb
Platinum III
Level 155
God Stats
16W - 22L
1,577 SR
Queue Stats
228W - 231L
1,800 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
5 / 2 / 3
11,703
650
9,724
8,689
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
 
Loki
17
3 / 2 / 1
11,191
622
4,747
10,768
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Joester
Kumbhakarna
13
0 / 2 / 7
8,636
480
4,359
16,261
10,114
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
5 / 2 / 0
12,236
680
16,405
14,962
14,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 4 / 1
11,480
638
14,322
12,106
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GilgameshThothBastet

VS

Bans
ShivaArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 1
10,090
561
12,074
13,248
5,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 1
7,826
435
7,468
9,828
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
LeftxxTwix
Izanami
15
3 / 7 / 1
9,477
527
5,936
14,927
3,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
RogueFive5
Guan Yu
17
1 / 3 / 2
10,035
558
7,222
18,844
13,794
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 2 / 6
8,199
456
5,397
13,692
11,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
19
Kills
12
12
Deaths
19
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
3
3.25
W
Loki
 
Loki
3
2
1
1.75
L
8
3
1
2.83
W
Kumbhakarna
Joester
Kumbhakarna
0
2
7
1.75
L
0
4
1
0.13
L
Izanami
LeftxxTwix
Izanami
3
7
1
0.5
W
5
2
0
2.5
L
Guan Yu
RogueFive5
Guan Yu
1
3
2
0.67
W
6
4
1
1.63
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,557
Damage
38,097
62,786
Taken
70,539
34,953
Mitigated
37,235
23,198
Healing
21,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,724
1,144
0
1,751
8,689
2,990
1,507
4,833
3,856
85,620
0
W
Loki
 
Loki
4,747
1,416
0
6,040
10,768
3,579
855
2,258
8,510
0
81,718
L
12,074
3,930
0
3,753
13,248
5,943
0
1,588
11,660
0
65,582
W
Kumbhakarna
Joester
Kumbhakarna
4,359
247
922
3,197
16,261
10,114
26
4,931
11,330
13,897
6,028
L
7,468
1,901
0
3,797
9,828
2,967
214
5,188
4,640
51,711
6,342
L
Izanami
LeftxxTwix
Izanami
5,936
3,809
0
4,755
14,927
3,474
854
1,057
13,870
0
70,238
W
16,405
4,546
0
5,360
14,962
14,757
0
1,213
13,749
0
96,532
L
Guan Yu
RogueFive5
Guan Yu
7,222
1,626
451
5,613
18,844
13,794
44
1,659
17,185
334
77,494
W
14,322
8,349
180
5,748
12,106
3,513
3,993
850
11,256
0
83,407
L
5,397
1,102
0
2,845
13,692
11,057
58
3,603
10,089
19,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,246
Gold Earned
45,627
622
Minions Killed
560
0
Camps Cleared
0
1,858,744
Distance Traveled
1,710,788
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,703
650
161
9
0
365,807
5
W
Loki
11,191
622
129
7
0
412,444
6
L
Da Ji
10,090
561
111
6
0
424,626
2
W
Kumbhakarna
8,636
480
23
1
0
370,676
4
L
Sol
7,826
435
108
6
0
241,913
5
L
Izanami
9,477
527
141
8
0
302,371
1
W
Ravana
12,236
680
182
10
0
373,564
1
L
Guan Yu
10,035
558
176
10
0
352,526
0
W
Cupid
11,480
638
127
7
0
336,253
2
L
Geb
8,199
456
24
1
0
389,352
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role