Player Matchup

Danzaburou
Danzaburou
DoomtrainMD
Danzaburou
Level 139
God Stats
3W - 4L
1,429 SR
Queue Stats
180W - 194L
1,545 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Fanguito
Morgan Le Fay
Level 124
God Stats
2W - 2L
1,447 SR
Queue Stats
243W - 270L
1,497 Elo+
Party 3
Ao Kuang
Ao Kuang
Vintaneous
Ao Kuang
Level 124
God Stats
0W - 3L
1,454 SR
Queue Stats
94W - 74L
1,621 Elo+
Party 2
Medusa
Medusa
xAssassinx AquA
Medusa
Level 150
God Stats
2W - 2L
1,771 SR
Queue Stats
182W - 172L
1,562 Elo+
Party 2
Raijin
Raijin
zombiekill4060
Raijin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,605 Elo+
Party 2
Team Averages
Level 123
1,520 SR
1,566 Elo+

VS

Team Averages
Level 120
1,613 SR
1,522 Elo+
Ganesha
Ganesha
 
Ganesha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BrendanBG65
Zhong Kui
Level 107
God Stats
1W - 1L
1,682 SR
Queue Stats
39W - 32L
1,616 Elo+
Solo
Chernobog
Chernobog
Joshcons
Chernobog
Level 119
God Stats
1W - 0L
1,773 SR
Queue Stats
49W - 32L
1,498 Elo+
Party 1
Eset
Eset
breedableEboy
Eset
Level 152
God Stats
3W - 0L
1,611 SR
Queue Stats
28W - 23L
1,496 Elo+
Party 1
Pele
Pele
mjamitating
Pele
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoomtrainMD
Danzaburou
16
5 / 6 / 9
9,847
895
11,813
10,611
8,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Fanguito
Morgan Le Fay
15
3 / 9 / 6
8,581
780
6,825
12,727
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Vintaneous
Ao Kuang
14
7 / 7 / 6
9,172
834
10,062
14,062
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 7 / 8
8,981
816
11,744
11,662
4,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 7 / 6
8,352
759
5,881
12,329
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 3 / 25
9,403
855
8,695
12,442
13,838
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
BrendanBG65
Zhong Kui
18
12 / 3 / 11
10,979
998
17,384
14,968
10,228
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
Joshcons
Chernobog
18
8 / 4 / 21
10,486
953
14,037
10,910
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 5 / 15
9,704
882
9,008
9,331
5,410
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 4 / 9
10,882
989
7,279
8,648
7,079
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
117
19
Kills
36
36
Deaths
19
35
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
25
4.17
W
Zhong Kui
BrendanBG65
Zhong Kui
12
3
11
5.83
L
Danzaburou
DoomtrainMD
Danzaburou
5
6
9
1.58
L
Morgan Le Fay
Fanguito
Morgan Le Fay
3
9
6
0.67
W
Chernobog
Joshcons
Chernobog
8
4
21
4.63
L
Ao Kuang
Vintaneous
Ao Kuang
7
7
6
1.43
W
5
5
15
2.5
W
11
4
9
3.88
L
3
7
8
1
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,325
Damage
56,403
61,391
Taken
56,299
27,068
Mitigated
41,266
10,076
Healing
20,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,695
432
1,428
4,056
12,442
13,838
216
5,393
6,829
15,438
0
W
Zhong Kui
BrendanBG65
Zhong Kui
17,384
2,725
1,472
7,221
14,968
10,228
711
6,095
8,753
36,890
0
L
Danzaburou
DoomtrainMD
Danzaburou
11,813
2,753
280
1,654
10,611
8,073
104
5,262
5,349
0
25,537
L
Morgan Le Fay
Fanguito
Morgan Le Fay
6,825
736
302
977
12,727
4,609
36
7,089
5,638
12,955
0
W
Chernobog
Joshcons
Chernobog
14,037
7,004
1,705
2,792
10,910
4,711
814
4,001
6,831
0
24,687
L
Ao Kuang
Vintaneous
Ao Kuang
10,062
2,124
124
4,051
14,062
4,910
0
6,392
7,670
10,538
0
W
9,008
531
644
1,157
9,331
5,410
181
3,965
5,226
18,436
0
W
7,279
1,414
0
217
8,648
7,079
2,717
2,652
5,892
0
19,482
L
11,744
4,345
695
916
11,662
4,314
60
8,167
3,495
0
22,363
L
5,881
913
219
858
12,329
5,162
16
8,177
4,152
17,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,933
Gold Earned
51,454
97
Minions Killed
133
0
Camps Cleared
0
791,330
Distance Traveled
1,034,855
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,403
855
1
0
0
225,821
0
W
Zhong Kui
10,979
998
44
4
0
204,798
1
L
Danzaburou
9,847
895
18
2
0
161,406
0
L
Morgan Le Fay
8,581
780
20
2
0
147,692
0
W
Chernobog
10,486
953
29
3
0
222,629
0
L
Ao Kuang
9,172
834
0
0
0
166,582
0
W
Eset
9,704
882
33
3
0
187,653
0
W
Pele
10,882
989
26
2
0
193,954
0
L
Medusa
8,981
816
29
3
0
163,825
0
L
Raijin
8,352
759
30
3
0
151,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role