Player Matchup

Ares
Ares
Con-man70
Ares
Level 39
God Stats
2W - 1L
1,563 SR
Queue Stats
87W - 58L
1,550 Elo+
Party 1
Cupid
Cupid
JotaStark
Cupid
Level 127
God Stats
3W - 5L
1,548 SR
Queue Stats
758W - 819L
1,411 Elo+
Solo
Hercules
Hercules
Tankbuster1228
Hercules
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 33L
1,431 Elo+
Solo
Ao Kuang
Ao Kuang
Wendal
Ao Kuang
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,246 Elo+
Solo
Amaterasu
Amaterasu
head_hunter_256-
Amaterasu
Level 66
God Stats
2W - 0L
1,728 SR
Queue Stats
78W - 59L
1,496 Elo+
Party 1
Team Averages
Level 78
1,568 SR
1,427 Elo+

VS

Team Averages
Level 75
1,597 SR
1,312 Elo+
Fenrir
Fenrir
Cyclone1028
Fenrir
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
204W - 194L
1,222 Elo+
Solo
Sobek
Sobek
Zontimja
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 214L
1,346 Elo+
Party 2
Cupid
Cupid
ibchillin
Cupid
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
240W - 270L
1,222 Elo+
Solo
Medusa
Medusa
schauek847
Medusa
Level 38
God Stats
2W - 3L
1,842 SR
Queue Stats
118W - 126L
1,388 Elo+
Party 2
Zeus
Zeus
temp-834311
Zeus
Level 117
God Stats
4W - 6L
1,643 SR
Queue Stats
410W - 411L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 2 / 25
9,193
919
7,528
12,313
14,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cupid
JotaStark
Cupid
16
10 / 3 / 20
10,352
1,035
18,208
10,141
5,220
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
16
5 / 2 / 15
9,455
946
8,044
12,686
16,455
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Wendal
Ao Kuang
16
12 / 4 / 14
10,226
1,023
9,224
16,507
8,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
16
7 / 3 / 18
9,834
983
7,010
15,389
12,640
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 7 / 10
7,689
769
6,832
12,080
11,562
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Zontimja
Sobek
14
1 / 7 / 9
7,639
764
7,305
16,700
23,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
ibchillin
Cupid
16
5 / 4 / 8
8,882
888
14,411
8,771
3,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
schauek847
Medusa
11
1 / 9 / 8
7,303
730
6,436
10,052
3,280
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
6 / 8 / 7
9,302
930
17,685
10,350
3,982
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
56
35
Kills
14
14
Deaths
35
92
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ares
1
2
25
6.75
L
Fenrir
1
7
10
0.86
W
Cupid
JotaStark
Cupid
10
3
20
6.67
W
Hercules
5
2
15
6.25
W
Ao Kuang
Wendal
Ao Kuang
12
4
14
4.75
L
Sobek
Zontimja
Sobek
1
7
9
0.79
W
Amaterasu
7
3
18
5.33
L
Cupid
ibchillin
Cupid
5
4
8
2.25
L
Medusa
schauek847
Medusa
1
9
8
0.56
L
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,014
Damage
52,669
67,036
Taken
57,953
56,716
Mitigated
45,718
31,431
Healing
9,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
7,528
641
1,386
1,652
12,313
14,029
579
4,325
7,988
12,838
0
L
Fenrir
6,832
1,334
704
2,063
12,080
11,562
150
4,289
7,713
0
10,054
W
Cupid
JotaStark
Cupid
18,208
9,714
3,995
3,097
10,141
5,220
2,390
3,261
6,880
0
30,829
W
Hercules
8,044
1,334
1,843
4,681
12,686
16,455
581
6,312
6,374
3,970
19,680
W
Ao Kuang
Wendal
Ao Kuang
9,224
2,259
602
6,758
16,507
8,372
1,774
6,358
10,149
17,994
0
L
Sobek
Zontimja
Sobek
7,305
410
15
1,533
16,700
23,199
376
6,024
10,364
11,265
0
W
Amaterasu
7,010
2,590
2,638
4,779
15,389
12,640
213
4,734
10,655
0
13,273
L
Cupid
ibchillin
Cupid
14,411
8,599
1,269
1,676
8,771
3,695
1,162
1,653
7,035
0
26,244
L
Medusa
schauek847
Medusa
6,436
3,591
256
94
10,052
3,280
38
2,561
7,448
0
7,893
L
17,685
3,653
788
929
10,350
3,982
210
3,418
6,891
30,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,060
Gold Earned
40,815
81
Minions Killed
69
0
Camps Cleared
0
1,014,333
Distance Traveled
779,694
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,193
919
5
1
0
222,568
1
L
Fenrir
7,689
769
3
0
0
160,962
0
W
Cupid
10,352
1,035
27
3
0
175,738
2
W
Hercules
9,455
946
19
2
0
213,802
1
W
Ao Kuang
10,226
1,023
16
2
0
170,807
1
L
Sobek
7,639
764
4
0
0
141,587
0
W
Amaterasu
9,834
983
14
1
0
231,418
2
L
Cupid
8,882
888
28
3
0
158,817
0
L
Medusa
7,303
730
4
0
0
162,253
0
L
Zeus
9,302
930
30
3
0
156,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role