Player Matchup

Izanami
Izanami
Cheshirekass
Izanami
Level 155
God Stats
36W - 42L
1,666 SR
Queue Stats
471W - 517L
1,469 Elo+
Party 1
Jormungandr
Jormungandr
Izziani
Jormungandr
Level 148
God Stats
120W - 71L
1,717 SR
Queue Stats
141W - 113L
1,635 Elo+
Party 1
Shiva
Shiva
LordJyscal
Shiva
Level 126
God Stats
6W - 2L
1,732 SR
Queue Stats
63W - 46L
1,586 Elo+
Party 1
Team Averages
Level 143
1,705 SR
1,563 Elo+

VS

Team Averages
Level 57
1,244 SR
1,148 Elo+
Janus
Janus
KING-_-MAKAVELI
Janus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,461 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sloose69
Kumbhakarna
Level 61
God Stats
0W - 2L
1,072 SR
Queue Stats
3W - 8L
992 Elo+
Party 2
Neith
Neith
jylertones11
Neith
Level 5
God Stats
2W - 6L
1,160 SR
Queue Stats
3W - 8L
992 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cheshirekass
Izanami
15
5 / 1 / 10
10,454
871
7,498
8,834
3,179
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Izziani
Jormungandr
13
4 / 2 / 8
9,477
790
8,236
7,003
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
15
9 / 1 / 8
10,571
881
14,221
15,067
15,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
7,950
663
4,124
10,121
3,025
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Sloose69
Kumbhakarna
13
2 / 6 / 2
8,363
697
4,696
16,942
13,187
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 6 / 3
7,666
639
4,038
8,589
3,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
18
Kills
4
4
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cheshirekass
Izanami
5
1
10
10
W
Jormungandr
Izziani
Jormungandr
4
2
8
4
L
2
6
0
0.33
W
Shiva
9
1
8
13
L
Kumbhakarna
Sloose69
Kumbhakarna
2
6
2
0.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,955
Damage
12,858
30,904
Taken
35,652
22,092
Mitigated
19,258
5,277
Healing
1,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cheshirekass
Izanami
7,498
5,093
0
1,146
8,834
3,179
1,643
3,303
5,531
0
50,768
W
Jormungandr
Izziani
Jormungandr
8,236
2,539
289
1,342
7,003
3,139
660
3,150
3,853
26,638
0
L
4,124
221
126
660
10,121
3,025
0
3,695
6,331
33,719
0
W
Shiva
14,221
909
262
2,238
15,067
15,774
419
2,688
12,379
0
29,498
L
Kumbhakarna
Sloose69
Kumbhakarna
4,696
415
50
540
16,942
13,187
0
2,800
14,142
14,260
0
L
4,038
1,273
0
373
8,589
3,046
0
1,865
6,724
0
15,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,502
Gold Earned
23,979
150
Minions Killed
104
9
Camps Cleared
2
670,580
Distance Traveled
646,735
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,454
871
92
8
5
224,458
1
W
Jormungandr
9,477
790
32
3
4
206,308
1
L
Janus
7,950
663
64
5
0
204,777
0
W
Shiva
10,571
881
26
2
0
239,814
1
L
Kumbhakarna
8,363
697
14
1
1
242,179
0
L
Neith
7,666
639
26
2
1
199,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role