Player Matchup

Charybdis
Charybdis
JEFERAUL117
Charybdis
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 81L
1,500 Elo+
Solo
Cthulhu
Cthulhu
OddyMcBally
Cthulhu
Level 26
God Stats
10W - 3L
1,635 SR
Queue Stats
21W - 12L
1,594 Elo+
Party 2
Discordia
Discordia
ttvNotSilent
Discordia
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,569 Elo+
Party 2
Team Averages
Level 87
1,545 SR
1,554 Elo+

VS

Team Averages
Level 100
1,684 SR
1,436 Elo+
Chiron
Chiron
AtlasFlame4
Chiron
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 75L
1,349 Elo+
Party 1
Cabrakan
Cabrakan
Dacty
Cabrakan
Level 129
God Stats
0W - 1L
1,802 SR
Queue Stats
70W - 115L
1,390 Elo+
Party 1
Nox
Nox
ProVade
Nox
Level 107
God Stats
1W - 2L
1,751 SR
Queue Stats
123W - 130L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JEFERAUL117
Charybdis
13
1 / 7 / 9
13,009
542
4,586
8,848
3,007
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
OddyMcBally
Cthulhu
20
5 / 7 / 18
17,188
716
14,747
33,727
53,351
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
ttvNotSilent
Discordia
20
20 / 2 / 6
20,010
834
39,773
15,606
8,204
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
5 / 6 / 9
15,954
665
16,261
23,601
6,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Dacty
Cabrakan
17
4 / 12 / 8
14,809
617
11,589
27,342
38,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nox
18
7 / 8 / 8
15,715
655
16,536
19,177
6,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
26
Kills
16
16
Deaths
26
33
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chiron
5
6
9
1.58
L
Cabrakan
Dacty
Cabrakan
4
12
8
0.67
W
Charybdis
JEFERAUL117
Charybdis
1
7
9
0.79
W
Cthulhu
OddyMcBally
Cthulhu
5
7
18
2
L
Nox
7
8
8
1.38
W
Discordia
ttvNotSilent
Discordia
20
2
6
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,106
Damage
44,386
58,181
Taken
70,120
64,562
Mitigated
51,348
5,282
Healing
13,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
16,261
8,074
1,315
5,943
23,601
6,591
727
20,143
2,947
0
59,976
L
Cabrakan
Dacty
Cabrakan
11,589
2,056
0
2,200
27,342
38,496
99
19,010
7,762
35,622
0
W
Charybdis
JEFERAUL117
Charybdis
4,586
2,772
0
1,176
8,848
3,007
1,097
5,549
2,993
0
18,478
W
Cthulhu
OddyMcBally
Cthulhu
14,747
1,783
135
1,118
33,727
53,351
362
12,409
20,751
47,042
0
L
Nox
16,536
1,108
708
3,013
19,177
6,261
2,379
13,937
4,753
50,102
0
W
Discordia
ttvNotSilent
Discordia
39,773
4,084
0
2,853
15,606
8,204
1,714
9,398
5,782
117,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,207
Gold Earned
46,478
226
Minions Killed
196
8
Camps Cleared
7
1,036,076
Distance Traveled
1,144,549
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
15,954
665
102
4
1
379,761
0
L
Cabrakan
14,809
617
40
2
2
369,152
9
W
Charybdis
13,009
542
35
1
1
184,630
3
W
Cthulhu
17,188
716
44
2
0
416,881
3
L
Nox
15,715
655
54
2
4
395,636
2
W
Discordia
20,010
834
147
6
7
434,565
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role