Player Matchup

Mercury
Mercury
AnitaHanj0b
Mercury
Level 136
God Stats
19W - 18L
1,540 SR
Queue Stats
377W - 386L
1,502 Elo+
Solo
Artemis
Artemis
EmmaLeeHee
Artemis
Level 109
God Stats
17W - 26L
1,459 SR
Queue Stats
123W - 135L
1,474 Elo+
Party 1
Thoth
Thoth
IceIceBergy7
Thoth
Level 109
God Stats
3W - 4L
1,496 SR
Queue Stats
289W - 316L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
Zerexito
Baron Samedi
Level 66
God Stats
6W - 9L
1,719 SR
Queue Stats
76W - 74L
1,555 Elo+
Solo
Horus
Horus
pineappleryan
Horus
Level 100
God Stats
91W - 84L
1,613 SR
Queue Stats
170W - 190L
1,504 Elo+
Party 1
Team Averages
Level 104
1,565 SR
1,511 Elo+

VS

Team Averages
Level 117
1,571 SR
1,518 Elo+
Shiva
Shiva
Expulsi0n
Shiva
Level 77
God Stats
16W - 8L
1,591 SR
Queue Stats
265W - 277L
1,547 Elo+
Solo
Mercury
Mercury
MoyRoseteXD
Mercury
Level 157
God Stats
7W - 2L
1,552 SR
Queue Stats
447W - 403L
1,517 Elo+
Solo
Jormungandr
Jormungandr
TastyBigC
Jormungandr
Level 119
God Stats
15W - 7L
1,778 SR
Queue Stats
342W - 331L
1,507 Elo+
Solo
Artemis
Artemis
TheMaestro895
Artemis
Level 80
God Stats
19W - 12L
1,627 SR
Queue Stats
274W - 275L
1,500 Elo+
Solo
Nox
Nox
gabolol1
Nox
Level 153
God Stats
2W - 2L
1,307 SR
Queue Stats
31W - 40L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AnitaHanj0b
Mercury
9
1 / 1 / 0
5,126
513
2,311
6,468
1,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
EmmaLeeHee
Artemis
8
0 / 3 / 0
4,649
465
5,089
5,934
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 5 / 0
4,435
444
633
4,634
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Zerexito
Baron Samedi
9
2 / 2 / 0
5,492
549
4,930
5,022
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 1
4,610
461
2,072
8,452
3,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Expulsi0n
Shiva
10
1 / 2 / 1
5,751
575
2,622
7,553
4,395
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
MoyRoseteXD
Mercury
11
4 / 0 / 4
6,219
622
3,490
3,783
1,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
TastyBigC
Jormungandr
9
1 / 0 / 3
5,589
559
3,965
6,361
2,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
10
2 / 1 / 3
5,712
571
4,393
4,668
1,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 0 / 3
6,517
652
3,816
3,347
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
12
14
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
AnitaHanj0b
Mercury
1
1
0
1
L
Artemis
EmmaLeeHee
Artemis
0
3
0
0
W
Shiva
Expulsi0n
Shiva
1
2
1
0.75
L
0
5
0
0
W
Mercury
MoyRoseteXD
Mercury
4
0
4
6
W
Jormungandr
TastyBigC
Jormungandr
1
0
3
2.5
W
Artemis
2
1
3
3.5
L
Baron Samedi
Zerexito
Baron Samedi
2
2
0
1
W
4
0
3
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,035
Damage
18,286
30,510
Taken
25,712
9,380
Mitigated
10,768
9,416
Healing
6,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AnitaHanj0b
Mercury
2,311
973
0
1,366
6,468
1,793
0
2,207
4,261
0
26,851
L
Artemis
EmmaLeeHee
Artemis
5,089
2,701
0
2,200
5,934
1,402
0
1,118
4,816
0
27,497
W
Shiva
Expulsi0n
Shiva
2,622
594
205
1,795
7,553
4,395
0
3,895
3,228
0
25,222
L
633
107
0
0
4,634
1,110
0
2,060
2,574
16,614
0
W
Mercury
MoyRoseteXD
Mercury
3,490
1,302
0
340
3,783
1,048
0
723
3,028
0
29,346
W
Jormungandr
TastyBigC
Jormungandr
3,965
621
188
2,267
6,361
2,530
130
483
5,878
22,327
0
W
Artemis
4,393
1,463
0
1,793
4,668
1,588
38
0
4,668
0
29,951
L
Baron Samedi
Zerexito
Baron Samedi
4,930
285
0
2,005
5,022
1,779
190
0
5,022
25,486
0
W
3,816
374
0
301
3,347
1,207
472
0
3,347
33,685
0
L
2,072
961
350
3,495
8,452
3,296
0
2,396
6,056
0
12,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,312
Gold Earned
29,788
211
Minions Killed
281
0
Camps Cleared
0
962,893
Distance Traveled
1,033,438
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,126
513
53
5
0
243,613
3
L
Artemis
4,649
465
60
6
0
174,553
1
W
Shiva
5,751
575
56
6
0
201,962
3
L
Thoth
4,435
444
28
3
0
182,740
4
W
Mercury
6,219
622
56
6
0
245,746
0
W
Jormungandr
5,589
559
35
4
0
207,563
0
W
Artemis
5,712
571
58
6
0
176,510
4
L
Baron Samedi
5,492
549
51
5
0
164,070
3
W
Nox
6,517
652
76
8
0
201,657
0
L
Horus
4,610
461
19
2
0
197,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role