Player Matchup

Ra
Ra
CapitanAug
Ra
Level 134
God Stats
10W - 5L
1,554 SR
Queue Stats
66W - 64L
1,505 Elo+
Party 2
Arachne
Arachne
TotalMayhem101
Arachne
Level 85
God Stats
6W - 4L
1,960 SR
Queue Stats
36W - 49L
1,507 Elo+
Party 1
Atlas
Atlas
Waddled_Away
Atlas
Level 69
God Stats
5W - 9L
1,571 SR
Queue Stats
50W - 61L
1,438 Elo+
Party 1
Izanami
Izanami
Za_Worldo_Muda
Izanami
Level 157
God Stats
2W - 7L
1,095 SR
Queue Stats
147W - 147L
1,576 Elo+
Party 1
Guan Yu
Guan Yu
wheelr94
Guan Yu
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,508 Elo+
Party 2
Team Averages
Level 117
1,536 SR
1,507 Elo+

VS

Team Averages
Level 107
1,553 SR
1,559 Elo+
King Arthur
King Arthur
McPixel91
King Arthur
Level 124
God Stats
15W - 16L
1,628 SR
Queue Stats
361W - 351L
1,583 Elo+
Party 3
Bacchus
Bacchus
MillionKRONOS
Bacchus
Level 126
God Stats
16W - 17L
1,586 SR
Queue Stats
294W - 276L
1,609 Elo+
Party 3
Merlin
Merlin
Wanhedaaggie
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 135L
1,444 Elo+
Solo
Nemesis
Nemesis
extremespartan6
Nemesis
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
312W - 297L
1,621 Elo+
Party 3
Neith
Neith
karloz619
Neith
Level 94
God Stats
6W - 8L
1,548 SR
Queue Stats
137W - 145L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,386
645
5,650
8,574
3,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 2 / 2
8,138
626
4,638
9,271
3,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 7
7,416
570
5,346
7,085
5,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 1 / 1
8,293
638
8,563
8,475
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
wheelr94
Guan Yu
13
4 / 0 / 2
8,194
630
8,373
11,745
8,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
McPixel91
King Arthur
11
0 / 3 / 0
6,390
492
5,358
9,726
6,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
10
2 / 3 / 2
6,475
498
5,437
10,383
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
10
0 / 3 / 0
5,632
433
4,733
6,832
1,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 1
6,212
478
6,536
11,016
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
karloz619
Neith
10
1 / 3 / 3
5,946
457
5,178
8,116
1,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
16
Kills
4
4
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
King Arthur
McPixel91
King Arthur
0
3
0
0
L
Bacchus
2
3
2
1
W
3
2
2
2
W
0
1
7
3.5
L
Merlin
0
3
0
0
W
6
1
1
6.5
L
1
4
1
0.38
L
Neith
karloz619
Neith
1
3
3
0.83
W
Guan Yu
wheelr94
Guan Yu
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,570
Damage
27,242
45,150
Taken
46,073
24,663
Mitigated
21,061
19,810
Healing
10,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,650
493
324
5,853
8,574
3,557
953
3,818
4,756
59,915
0
L
King Arthur
McPixel91
King Arthur
5,358
887
0
2,571
9,726
6,448
0
1,126
8,298
0
40,597
L
Bacchus
5,437
305
253
1,898
10,383
7,682
0
2,736
7,568
26,830
0
W
4,638
3,347
0
1,455
9,271
3,761
191
1,748
7,487
0
60,166
W
5,346
1,862
463
1,942
7,085
5,579
396
1,820
5,265
15,485
0
L
Merlin
4,733
224
0
1,303
6,832
1,943
0
2,620
4,179
35,535
0
W
8,563
6,375
0
4,939
8,475
3,104
2,210
2,141
6,334
0
59,529
L
6,536
2,313
0
2,003
11,016
3,440
0
3,163
7,726
0
38,848
L
Neith
karloz619
Neith
5,178
2,337
0
2,134
8,116
1,548
0
1,351
6,725
0
29,659
W
Guan Yu
wheelr94
Guan Yu
8,373
2,649
258
4,576
11,745
8,662
0
643
10,743
0
50,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,427
Gold Earned
30,655
435
Minions Killed
321
0
Camps Cleared
0
1,355,594
Distance Traveled
1,236,990
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,386
645
117
9
0
269,939
0
L
King Arthur
6,390
492
87
7
0
253,794
1
L
Bacchus
6,475
498
45
3
0
249,475
3
W
Arachne
8,138
626
94
7
0
321,458
1
W
Atlas
7,416
570
15
1
0
267,078
4
L
Merlin
5,632
433
63
5
0
220,299
5
W
Izanami
8,293
638
119
9
0
235,487
1
L
Nemesis
6,212
478
68
5
0
287,327
9
L
Neith
5,946
457
58
4
0
226,095
4
W
Guan Yu
8,194
630
90
7
0
261,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role