Player Matchup

Izanami
Izanami
Capri-SunShaq
Izanami
Level 46
God Stats
2W - 2L
1,307 SR
Queue Stats
51W - 57L
1,557 Elo+
Party 1
Merlin
Merlin
CarnageIX
Merlin
Level 67
God Stats
59W - 58L
1,567 SR
Queue Stats
300W - 371L
1,486 Elo+
Solo
Amaterasu
Amaterasu
JiaSeeDao
Amaterasu
Level 55
God Stats
6W - 4L
1,515 SR
Queue Stats
194W - 217L
1,433 Elo+
Solo
Ymir
Ymir
Straightshot0103
Ymir
Level 144
God Stats
8W - 5L
1,443 SR
Queue Stats
92W - 97L
1,404 Elo+
Solo
Bastet
Bastet
XxDetBongHitsxX
Bastet
Level 102
God Stats
1W - 0L
1,543 SR
Queue Stats
49W - 50L
1,589 Elo+
Party 1
Team Averages
Level 83
1,475 SR
1,494 Elo+

VS

Team Averages
Level 89
1,551 SR
1,523 Elo+
Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
FieryBeowulf
Shiva
Level 91
God Stats
3W - 1L
1,755 SR
Queue Stats
16W - 9L
1,940 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nick2258
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,506 Elo+
Solo
Charybdis
Charybdis
kachibomvo
Charybdis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
2 / 1 / 8
7,521
1,254
2,865
3,943
1,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
CarnageIX
Merlin
13
0 / 0 / 7
7,244
1,207
5,268
2,784
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
JiaSeeDao
Amaterasu
13
0 / 0 / 11
7,147
1,191
3,738
3,409
3,652
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 1 / 7
7,843
1,307
3,232
5,250
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
6 / 0 / 4
8,573
1,429
8,064
5,547
1,642
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

354

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 3 / 0
7,038
1,173
5,561
6,757
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
 
Ganesha
12
0 / 4 / 2
6,723
1,121
3,219
8,822
7,846
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 0 / 0
4,565
761
0
0
0
Ah Muzen Cab
Nick2258
Ah Muzen Cab
12
0 / 1 / 2
6,930
1,155
6,603
3,923
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
kachibomvo
Charybdis
12
1 / 3 / 1
7,127
1,188
2,727
6,668
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
11
Kills
2
2
Deaths
11
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
0
0.33
L
Ganesha
 
Ganesha
0
4
2
0.25
W
Izanami
2
1
8
6
W
Merlin
CarnageIX
Merlin
0
0
7
3.5
L
0
0
0
0
W
Amaterasu
JiaSeeDao
Amaterasu
0
0
11
5.5
L
Ah Muzen Cab
Nick2258
Ah Muzen Cab
0
1
2
1
W
3
1
7
6.5
W
6
0
4
8
L
Charybdis
kachibomvo
Charybdis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,167
Damage
18,110
20,933
Taken
26,170
10,424
Mitigated
12,426
2,610
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,561
808
0
2,802
6,757
2,141
0
1,964
4,793
0
14,834
L
Ganesha
 
Ganesha
3,219
162
51
488
8,822
7,846
0
2,502
6,320
12,963
0
W
Izanami
2,865
1,058
0
299
3,943
1,004
0
1,039
2,904
0
21,131
W
Merlin
CarnageIX
Merlin
5,268
330
0
65
2,784
718
0
39
2,745
20,678
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
JiaSeeDao
Amaterasu
3,738
1,184
0
1,361
3,409
3,652
0
609
2,800
0
5,980
L
Ah Muzen Cab
Nick2258
Ah Muzen Cab
6,603
1,750
0
697
3,923
1,057
0
1,667
2,256
0
22,101
W
3,232
580
0
0
5,250
3,408
0
891
4,359
13,518
0
W
8,064
2,183
0
885
5,547
1,642
0
641
4,906
0
17,107
L
Charybdis
kachibomvo
Charybdis
2,727
1,152
237
372
6,668
1,382
0
2,367
4,301
0
14,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,328
Gold Earned
32,383
152
Minions Killed
133
9
Camps Cleared
3
686,658
Distance Traveled
477,708
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,038
1,173
27
5
1
123,927
0
L
Ganesha
6,723
1,121
0
0
0
126,210
0
W
Izanami
7,521
1,254
59
10
3
114,933
0
W
Merlin
7,244
1,207
40
7
2
137,807
3
L
Shiva
4,565
761
0
0
0
0
0
W
Amaterasu
7,147
1,191
7
1
1
147,085
0
L
Ah Muzen Cab
6,930
1,155
50
8
1
120,233
0
W
Ymir
7,843
1,307
20
3
1
125,701
2
W
Bastet
8,573
1,429
26
4
2
161,132
2
L
Charybdis
7,127
1,188
56
9
1
107,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role