Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BCR Nino
Apollo
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 17L
1,210 Elo+
Solo
Achilles
Achilles
GlossCity
Achilles
Level 87
God Stats
8W - 9L
1,463 SR
Queue Stats
345W - 368L
1,454 Elo+
Solo
Shiva
Shiva
Val-R-01
Shiva
Level 116
God Stats
63W - 46L
1,565 SR
Queue Stats
467W - 493L
1,506 Elo+
Solo
Izanami
Izanami
Zombslayer916
Izanami
Level 160
God Stats
31W - 25L
1,620 SR
Queue Stats
431W - 434L
1,533 Elo+
Solo
Team Averages
Level 110
1,530 SR
1,441 Elo+

VS

Team Averages
Level 98
1,531 SR
1,467 Elo+
Medusa
Medusa
BLUEfiveone
Medusa
Level 100
God Stats
18W - 20L
1,553 SR
Queue Stats
101W - 112L
1,487 Elo+
Party 1
Mulan
Mulan
Detarame_
Mulan
Level 119
God Stats
10W - 9L
1,593 SR
Queue Stats
325W - 416L
1,410 Elo+
Party 2
Nemesis
Nemesis
Elmaik099189
Nemesis
Level 66
God Stats
6W - 10L
1,285 SR
Queue Stats
213W - 221L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
Starzhai
Baron Samedi
Level 129
God Stats
6W - 1L
1,757 SR
Queue Stats
84W - 93L
1,564 Elo+
Party 1
Hera
Hera
Zehys
Hera
Level 74
God Stats
2W - 3L
1,469 SR
Queue Stats
155W - 199L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 0 / 2
5,306
531
2,093
4,545
3,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
BCR Nino
Apollo
11
3 / 0 / 1
6,094
609
3,144
4,368
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
GlossCity
Achilles
11
2 / 1 / 2
6,628
663
2,764
5,899
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Val-R-01
Shiva
11
1 / 0 / 1
6,429
643
4,895
8,779
7,100
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
12
2 / 0 / 2
7,351
735
2,040
3,707
1,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 1 / 0
4,657
466
1,983
3,925
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mulan
Detarame_
Mulan
10
0 / 2 / 1
5,608
561
3,781
6,991
6,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Elmaik099189
Nemesis
8
1 / 2 / 0
5,004
500
2,015
7,203
1,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Starzhai
Baron Samedi
8
0 / 0 / 0
4,858
486
1,711
3,009
1,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hera
Zehys
Hera
9
0 / 3 / 0
5,239
524
3,016
2,994
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
2
1
W
Apollo
BCR Nino
Apollo
3
0
1
3.5
L
Medusa
0
1
0
0
L
Mulan
Detarame_
Mulan
0
2
1
0.25
L
Nemesis
Elmaik099189
Nemesis
1
2
0
0.5
W
Achilles
GlossCity
Achilles
2
1
2
3
L
Baron Samedi
Starzhai
Baron Samedi
0
0
0
0
W
Shiva
Val-R-01
Shiva
1
0
1
1.5
L
Hera
Zehys
Hera
0
3
0
0
W
Izanami
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,936
Damage
12,506
27,298
Taken
24,122
14,443
Mitigated
10,824
10,972
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,093
95
0
1,705
4,545
3,133
0
1,930
2,615
15,299
0
W
Apollo
BCR Nino
Apollo
3,144
1,442
0
2,385
4,368
1,274
358
793
3,575
0
32,864
L
Medusa
1,983
1,116
80
1,223
3,925
882
0
984
2,941
0
22,113
L
Mulan
Detarame_
Mulan
3,781
786
0
3,034
6,991
6,278
0
0
6,991
0
30,986
L
Nemesis
Elmaik099189
Nemesis
2,015
1,095
0
1,324
7,203
1,547
0
0
6,764
0
23,539
W
Achilles
GlossCity
Achilles
2,764
1,185
0
3,385
5,899
1,812
0
772
4,921
0
38,716
L
Baron Samedi
Starzhai
Baron Samedi
1,711
88
256
1,358
3,009
1,460
0
823
2,186
18,317
0
W
Shiva
Val-R-01
Shiva
4,895
1,403
0
2,633
8,779
7,100
502
0
8,779
0
34,318
L
Hera
Zehys
Hera
3,016
733
0
368
2,994
657
0
286
2,708
29,074
0
W
Izanami
2,040
938
0
864
3,707
1,124
792
1,232
2,475
0
51,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,808
Gold Earned
25,366
364
Minions Killed
255
0
Camps Cleared
0
1,060,625
Distance Traveled
1,014,222
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,306
531
24
2
0
227,664
3
W
Apollo
6,094
609
63
6
0
198,369
3
L
Medusa
4,657
466
50
5
0
214,322
4
L
Mulan
5,608
561
64
6
0
178,216
2
L
Nemesis
5,004
500
47
5
0
249,688
1
W
Achilles
6,628
663
85
9
0
243,247
2
L
Baron Samedi
4,858
486
29
3
0
196,005
2
W
Shiva
6,429
643
78
8
0
187,047
1
L
Hera
5,239
524
65
7
0
175,991
0
W
Izanami
7,351
735
114
11
0
204,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role