Player Matchup

Medusa
Medusa
B1G_E_79
Medusa
Level 53
God Stats
3W - 3L
1,638 SR
Queue Stats
52W - 53L
1,397 Elo+
Party 3
Fenrir
Fenrir
DustinScarb
Fenrir
Level 48
God Stats
4W - 1L
1,482 SR
Queue Stats
59W - 53L
1,407 Elo+
Party 3
Baron Samedi
Baron Samedi
GhostKing666632
Baron Samedi
Level 97
God Stats
0W - 3L
1,245 SR
Queue Stats
6W - 10L
1,402 Elo+
Party 2
Loki
Loki
KOOKIEMUNSTA198
Loki
Level 13
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 2
Chaac
Chaac
UEATglizzys2904
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 2
Team Averages
Level 45
1,425 SR
1,313 Elo+

VS

Team Averages
Level 77
1,474 SR
1,412 Elo+
Ymir
Ymir
CAeveryday
Ymir
Level 64
God Stats
84W - 71L
1,525 SR
Queue Stats
139W - 136L
1,390 Elo+
Party 1
Ra
Ra
Jamesjustice
Ra
Level 117
God Stats
4W - 9L
1,237 SR
Queue Stats
398W - 414L
1,405 Elo+
Solo
Cliodhna
Cliodhna
MasterSneaks
Cliodhna
Level 89
God Stats
12W - 9L
1,807 SR
Queue Stats
209W - 213L
1,512 Elo+
Party 1
Chiron
Chiron
TJWBuckets
Chiron
Level 29
God Stats
27W - 53L
1,498 SR
Queue Stats
236W - 257L
1,409 Elo+
Party 1
Shiva
Shiva
xKazumiiLx
Shiva
Level 87
God Stats
1W - 4L
1,304 SR
Queue Stats
108W - 109L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B1G_E_79
Medusa
9
2 / 7 / 2
6,218
518
5,809
8,294
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
10
3 / 6 / 2
6,693
558
2,864
10,625
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
GhostKing666632
Baron Samedi
10
1 / 5 / 1
6,071
506
3,462
8,266
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
0 / 5 / 1
4,828
402
2,287
7,066
1,607
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 4 / 0
4,885
407
2,577
9,500
4,186
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 7
6,870
573
2,653
11,426
7,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
5 / 0 / 4
7,592
633
5,944
4,499
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
MasterSneaks
Cliodhna
12
6 / 1 / 3
7,269
606
6,256
7,587
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
TJWBuckets
Chiron
12
8 / 2 / 4
7,567
631
8,205
7,788
2,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shiva
12
4 / 0 / 3
7,364
614
8,137
6,886
7,840
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
27
27
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
B1G_E_79
Medusa
2
7
2
0.43
W
4
3
7
2.5
L
Fenrir
3
6
2
0.67
L
Baron Samedi
GhostKing666632
Baron Samedi
1
5
1
0.3
W
5
0
4
7
L
0
5
1
0.1
W
Cliodhna
MasterSneaks
Cliodhna
6
1
3
7.5
W
Chiron
TJWBuckets
Chiron
8
2
4
5
L
0
4
0
0
W
Shiva
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,999
Damage
31,195
43,751
Taken
38,186
15,533
Mitigated
21,168
6,716
Healing
12,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
B1G_E_79
Medusa
5,809
2,509
0
1,164
8,294
1,793
624
1,014
7,280
0
27,328
W
2,653
848
0
2,739
11,426
7,422
190
468
10,918
18,071
0
L
Fenrir
2,864
553
0
1,544
10,625
5,560
0
1,880
8,691
0
8,182
L
Baron Samedi
GhostKing666632
Baron Samedi
3,462
268
0
2,547
8,266
2,387
38
4,122
3,928
28,005
0
W
5,944
925
297
1,166
4,499
1,372
0
1,551
2,712
40,931
0
L
2,287
564
0
0
7,066
1,607
0
1,154
5,844
0
16,378
W
Cliodhna
MasterSneaks
Cliodhna
6,256
552
0
3,797
7,587
2,286
201
362
7,183
0
42,828
W
Chiron
TJWBuckets
Chiron
8,205
4,183
635
2,930
7,788
2,248
1,113
713
7,025
0
40,080
L
2,577
735
0
1,461
9,500
4,186
0
57
9,411
0
18,286
W
Shiva
8,137
2,803
0
1,182
6,886
7,840
1,028
0
6,886
0
38,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,695
Gold Earned
36,662
178
Minions Killed
355
0
Camps Cleared
0
1,091,507
Distance Traveled
1,171,930
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,218
518
41
3
0
198,374
2
W
Ymir
6,870
573
25
2
0
227,965
1
L
Fenrir
6,693
558
10
1
0
242,745
4
L
Baron Samedi
6,071
506
57
5
0
219,917
0
W
Ra
7,592
633
97
8
0
277,176
4
L
Loki
4,828
402
27
2
0
223,514
3
W
Cliodhna
7,269
606
80
7
0
245,231
0
W
Chiron
7,567
631
71
6
0
199,328
0
L
Chaac
4,885
407
43
4
0
206,957
0
W
Shiva
7,364
614
82
7
0
222,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role