Player Matchup

Atlas
Atlas
Dirancic
Atlas
Level 18
God Stats
2W - 3L
1,206 SR
Queue Stats
16W - 26L
1,479 Elo+
Party 1
Bellona
Bellona
LecheX
Bellona
Level 106
God Stats
7W - 3L
1,345 SR
Queue Stats
77W - 78L
1,556 Elo+
Party 1
Thor
Thor
Reyjun
Thor
Level 89
God Stats
3W - 1L
1,683 SR
Queue Stats
46W - 40L
1,561 Elo+
Party 1
Persephone
Persephone
Strikeman31
Persephone
Level 64
God Stats
7W - 3L
1,727 SR
Queue Stats
158W - 147L
1,561 Elo+
Party 1
Cernunnos
Cernunnos
lykos159
Cernunnos
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 83L
1,545 Elo+
Party 1
Team Averages
Level 66
1,492 SR
1,541 Elo+

VS

Team Averages
Level 43
1,406 SR
1,374 Elo+
Cthulhu
Cthulhu
AstroMark2
Cthulhu
Level 13
God Stats
2W - 10L
1,037 SR
Queue Stats
79W - 61L
1,111 Elo+
Party 2
Mulan
Mulan
H4nchi
Mulan
Level 45
God Stats
2W - 4L
1,410 SR
Queue Stats
109W - 115L
1,456 Elo+
Party 3
Sol
Sol
I L3afy l
Sol
Level 16
God Stats
0W - 2L
1,332 SR
Queue Stats
68W - 73L
1,427 Elo+
Party 2
Baron Samedi
Baron Samedi
ItsMrCakes
Baron Samedi
Level 107
God Stats
5W - 5L
1,756 SR
Queue Stats
96W - 104L
1,459 Elo+
Party 3
Chaac
Chaac
Magin dying
Chaac
Level 36
God Stats
9W - 13L
1,494 SR
Queue Stats
61W - 91L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dirancic
Atlas
15
4 / 3 / 15
11,353
494
8,070
15,425
18,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
LecheX
Bellona
18
2 / 2 / 9
11,786
512
11,011
17,942
27,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
Reyjun
Thor
19
8 / 2 / 8
12,445
541
13,154
12,947
7,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
Strikeman31
Persephone
18
10 / 4 / 9
13,269
577
25,011
14,410
5,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
lykos159
Cernunnos
19
8 / 3 / 14
12,843
558
18,958
18,269
7,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AstroMark2
Cthulhu
11
0 / 6 / 0
8,066
351
3,709
21,055
16,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mulan
H4nchi
Mulan
16
3 / 3 / 4
10,261
446
14,244
22,018
29,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 8 / 4
9,150
398
5,694
12,940
2,746
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
ItsMrCakes
Baron Samedi
16
3 / 10 / 8
10,826
471
15,324
23,543
8,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 6 / 6
11,803
513
14,163
23,960
13,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
36
32
Kills
14
14
Deaths
33
55
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AstroMark2
Cthulhu
0
6
0
0
W
Atlas
Dirancic
Atlas
4
3
15
3.83
L
Mulan
H4nchi
Mulan
3
3
4
1.67
L
2
8
4
0.5
L
Baron Samedi
ItsMrCakes
Baron Samedi
3
10
8
0.7
W
Bellona
LecheX
Bellona
2
2
9
3.25
L
6
6
6
1.5
W
Thor
Reyjun
Thor
8
2
8
6
W
Persephone
Strikeman31
Persephone
10
4
9
3.63
W
Cernunnos
lykos159
Cernunnos
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,204
Damage
53,134
78,993
Taken
103,516
67,042
Mitigated
70,262
20,347
Healing
29,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AstroMark2
Cthulhu
3,709
76
170
2,289
21,055
16,234
91
4,774
16,281
19,588
0
W
Atlas
Dirancic
Atlas
8,070
2,818
0
2,075
15,425
18,929
0
5,449
9,770
20,391
0
L
Mulan
H4nchi
Mulan
14,244
1,221
0
6,405
22,018
29,259
0
6,163
15,855
0
58,451
L
5,694
1,173
0
3,308
12,940
2,746
447
2,148
10,792
37,125
0
L
Baron Samedi
ItsMrCakes
Baron Samedi
15,324
1,299
1,836
8,039
23,543
8,852
0
11,564
11,979
62,595
0
W
Bellona
LecheX
Bellona
11,011
3,860
0
3,325
17,942
27,809
296
3,375
13,810
0
69,048
L
14,163
1,601
0
7,254
23,960
13,171
294
8,336
15,624
0
91,396
W
Thor
Reyjun
Thor
13,154
1,458
0
5,275
12,947
7,021
0
4,092
8,855
0
88,352
W
Persephone
Strikeman31
Persephone
25,011
982
116
2,864
14,410
5,816
434
5,849
8,471
93,731
1,060
W
Cernunnos
lykos159
Cernunnos
18,958
11,121
0
6,692
18,269
7,467
4,187
5,991
12,195
0
90,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,696
Gold Earned
50,106
513
Minions Killed
441
0
Camps Cleared
0
2,234,963
Distance Traveled
2,169,153
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,066
351
33
1
0
459,740
3
W
Atlas
11,353
494
11
0
0
420,022
2
L
Mulan
10,261
446
108
5
0
401,337
1
L
Sol
9,150
398
52
2
0
423,618
5
L
Baron Samedi
10,826
471
106
5
0
388,247
2
W
Bellona
11,786
512
126
5
0
448,494
3
L
Chaac
11,803
513
142
6
0
496,211
6
W
Thor
12,445
541
129
6
0
495,902
4
W
Persephone
13,269
577
120
5
0
456,809
2
W
Cernunnos
12,843
558
127
6
0
413,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role