Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
KewJM
King Arthur
Level 152
God Stats
1W - 5L
1,498 SR
Queue Stats
194W - 182L
1,400 Elo+
Party 1
Amaterasu
Amaterasu
Mad Poleman
Amaterasu
Level 148
God Stats
7W - 8L
1,379 SR
Queue Stats
477W - 506L
1,438 Elo+
Solo
Sol
Sol
heckle n kotch3
Sol
Level 149
God Stats
0W - 2L
1,270 SR
Queue Stats
126W - 117L
1,362 Elo+
Party 1
Agni
Agni
pimpred8o8
Agni
Level 155
God Stats
2W - 1L
1,717 SR
Queue Stats
155W - 145L
1,375 Elo+
Party 1
Team Averages
Level 151
1,473 SR
1,415 Elo+

VS

Team Averages
Level 110
1,538 SR
1,426 Elo+
Baba Yaga
Baba Yaga
PansitosF
Baba Yaga
Level 67
God Stats
2W - 1L
1,470 SR
Queue Stats
101W - 108L
1,416 Elo+
Solo
Ah Puch
Ah Puch
SkitzoGenius
Ah Puch
Level 91
God Stats
4W - 1L
1,719 SR
Queue Stats
26W - 45L
1,383 Elo+
Solo
Amaterasu
Amaterasu
jasonzidane
Amaterasu
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,683 Elo+
Party 2
Medusa
Medusa
shadedOscar64
Medusa
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,333 Elo+
Party 2
Zeus
Zeus
xSyko 50
Zeus
Level 145
God Stats
6W - 2L
1,500 SR
Queue Stats
143W - 143L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 5 / 3
8,307
755
7,527
10,289
3,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
KewJM
King Arthur
12
1 / 6 / 4
7,379
671
6,365
11,414
9,641
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Mad Poleman
Amaterasu
15
4 / 4 / 4
8,689
790
5,041
19,982
12,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 6 / 6
7,436
676
8,365
9,055
4,333
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 7 / 4
9,331
848
6,465
8,360
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
PansitosF
Baba Yaga
17
4 / 1 / 16
9,969
906
8,998
7,925
3,216
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
SkitzoGenius
Ah Puch
15
2 / 2 / 15
9,209
837
10,929
8,205
3,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
jasonzidane
Amaterasu
15
6 / 3 / 14
9,531
866
6,874
11,401
5,458
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
10 / 2 / 11
10,701
973
14,302
9,923
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
16
6 / 4 / 15
9,732
885
10,078
7,948
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
99
12
Kills
28
28
Deaths
12
21
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
5
3
0.7
L
King Arthur
KewJM
King Arthur
1
6
4
0.5
L
Amaterasu
Mad Poleman
Amaterasu
4
4
4
1.5
W
Baba Yaga
PansitosF
Baba Yaga
4
1
16
12
W
Ah Puch
SkitzoGenius
Ah Puch
2
2
15
4.75
L
0
6
6
0.5
W
Amaterasu
jasonzidane
Amaterasu
6
3
14
4.33
L
5
7
4
1
W
10
2
11
7.75
W
Zeus
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,763
Damage
51,181
59,100
Taken
45,402
32,640
Mitigated
18,641
14,569
Healing
20,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,527
2,429
278
2,994
10,289
3,717
0
6,585
3,704
0
16,203
L
King Arthur
KewJM
King Arthur
6,365
451
95
785
11,414
9,641
0
3,351
8,063
0
12,163
L
Amaterasu
Mad Poleman
Amaterasu
5,041
731
518
8,224
19,982
12,214
0
10,107
9,875
0
15,559
W
Baba Yaga
PansitosF
Baba Yaga
8,998
967
1,076
4,414
7,925
3,216
892
2,069
5,856
19,768
0
W
Ah Puch
SkitzoGenius
Ah Puch
10,929
636
306
3,325
8,205
3,017
297
3,185
5,020
21,386
0
L
8,365
1,849
274
1,280
9,055
4,333
0
6,520
2,535
14,561
0
W
Amaterasu
jasonzidane
Amaterasu
6,874
2,674
1,504
2,916
11,401
5,458
781
3,999
7,402
0
10,286
L
6,465
358
0
121
8,360
2,735
0
3,442
4,918
18,055
0
W
14,302
4,675
1,160
3,681
9,923
4,152
1,515
2,627
7,296
0
34,099
W
Zeus
10,078
764
96
1,803
7,948
2,798
550
2,950
4,998
25,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,142
Gold Earned
49,142
106
Minions Killed
122
0
Camps Cleared
0
935,484
Distance Traveled
1,109,857
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,307
755
15
1
0
178,888
0
L
King Arthur
7,379
671
14
1
0
189,378
0
L
Amaterasu
8,689
790
22
2
0
210,947
0
W
Baba Yaga
9,969
906
36
3
0
223,972
1
W
Ah Puch
9,209
837
27
2
0
235,078
0
L
Sol
7,436
676
21
2
0
184,616
0
W
Amaterasu
9,531
866
7
1
0
226,322
0
L
Agni
9,331
848
34
3
0
171,655
0
W
Medusa
10,701
973
22
2
0
233,908
0
W
Zeus
9,732
885
30
3
0
190,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role