Player Matchup

Chronos
Chronos
Anttranman
Chronos
Level 68
God Stats
2W - 1L
1,702 SR
Queue Stats
134W - 75L
1,663 Elo+
Party 1
Khepri
Khepri
Artehk
Khepri
Level 144
God Stats
0W - 2L
1,910 SR
Queue Stats
148W - 63L
1,675 Elo+
Party 1
Sol
Sol
MovingStairs
Sol
Level 146
God Stats
7W - 14L
1,176 SR
Queue Stats
502W - 510L
1,549 Elo+
Solo
Mercury
Mercury
TheGassentBoss
Mercury
Level 98
God Stats
7W - 4L
1,838 SR
Queue Stats
306W - 325L
1,578 Elo+
Solo
Cabrakan
Cabrakan
iCloroxed
Cabrakan
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 12L
1,708 Elo+
Party 1
Team Averages
Level 111
1,625 SR
1,634 Elo+

VS

Team Averages
Level 156
1,574 SR
1,563 Elo+
Izanami
Izanami
I Cheese Pie
Izanami
Level 157
God Stats
1W - 0L
1,823 SR
Queue Stats
21W - 22L
1,559 Elo+
Party 2
Agni
Agni
Impulsive R4ge
Agni
Level 149
God Stats
3W - 1L
1,494 SR
Queue Stats
164W - 144L
1,586 Elo+
Party 2
Scylla
Scylla
Nilafacekiller
Scylla
Level 156
God Stats
1W - 0L
1,797 SR
Queue Stats
66W - 47L
1,621 Elo+
Party 2
Zhong Kui
Zhong Kui
Venecil
Zhong Kui
Level 158
God Stats
1W - 0L
1,341 SR
Queue Stats
147W - 147L
1,547 Elo+
Solo
Atlas
Atlas
Vytriolic
Atlas
Level 160
God Stats
10W - 3L
1,414 SR
Queue Stats
347W - 325L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Anttranman
Chronos
12
2 / 10 / 2
6,966
774
4,407
14,001
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Khepri
Artehk
Khepri
13
1 / 5 / 7
7,517
835
3,373
9,862
11,445
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 5 / 2
8,571
952
9,600
8,710
3,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 5 / 6
7,570
841
6,601
9,523
3,839
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cabrakan
iCloroxed
Cabrakan
13
2 / 6 / 3
7,252
806
6,285
13,031
7,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
I Cheese Pie
Izanami
15
6 / 2 / 16
9,344
1,038
12,053
6,949
3,296
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
5 / 2 / 18
8,887
987
8,316
6,365
2,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
11 / 3 / 12
9,849
1,094
12,407
7,981
3,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Venecil
Zhong Kui
16
8 / 1 / 12
9,472
1,052
11,168
7,423
5,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
Vytriolic
Atlas
14
1 / 3 / 19
8,939
993
6,952
14,715
13,844
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
108
11
Kills
31
31
Deaths
11
20
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Chronos
Anttranman
Chronos
2
10
2
0.3
L
Khepri
Artehk
Khepri
1
5
7
0.9
W
Izanami
I Cheese Pie
Izanami
6
2
16
7
W
5
2
18
7
L
4
5
2
1
W
11
3
12
5.67
L
2
5
6
1
W
Zhong Kui
Venecil
Zhong Kui
8
1
12
14
W
Atlas
Vytriolic
Atlas
1
3
19
3.5
L
Cabrakan
iCloroxed
Cabrakan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,266
Damage
50,896
55,127
Taken
43,433
31,555
Mitigated
29,439
8,327
Healing
19,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Anttranman
Chronos
4,407
1,694
522
862
14,001
5,347
0
8,487
5,514
9,149
638
L
Khepri
Artehk
Khepri
3,373
141
602
771
9,862
11,445
0
6,345
3,517
6,738
0
W
Izanami
I Cheese Pie
Izanami
12,053
7,198
1,686
1,288
6,949
3,296
3,501
4,138
2,811
0
28,872
W
8,316
417
1,148
831
6,365
2,744
867
4,024
2,341
20,323
0
L
9,600
2,501
0
1,921
8,710
3,462
0
6,530
2,180
25,126
0
W
12,407
1,102
475
857
7,981
3,672
186
4,373
3,608
23,628
0
L
6,601
1,197
396
2,110
9,523
3,839
0
6,736
2,787
0
10,833
W
Zhong Kui
Venecil
Zhong Kui
11,168
391
2,570
3,410
7,423
5,883
624
4,387
3,036
21,190
0
W
Atlas
Vytriolic
Atlas
6,952
1,945
2,898
4,026
14,715
13,844
218
6,260
8,455
12,739
0
L
Cabrakan
iCloroxed
Cabrakan
6,285
690
72
1,071
13,031
7,462
0
10,745
2,286
11,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,876
Gold Earned
46,491
75
Minions Killed
114
0
Camps Cleared
0
761,877
Distance Traveled
925,072
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,966
774
6
1
0
138,339
4
L
Khepri
7,517
835
3
0
0
149,346
0
W
Izanami
9,344
1,038
40
4
0
186,969
0
W
Agni
8,887
987
20
2
0
188,055
0
L
Sol
8,571
952
38
4
0
157,573
0
W
Scylla
9,849
1,094
26
3
0
188,207
0
L
Mercury
7,570
841
18
2
0
174,925
0
W
Zhong Kui
9,472
1,052
24
3
0
179,187
0
W
Atlas
8,939
993
4
0
0
182,654
2
L
Cabrakan
7,252
806
10
1
0
141,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role