Player Matchup

Olorun
Olorun
Gold IV
D1ss3d3n7
Olorun
Gold IV
Level 88
God Stats
21W - 17L
1,796 SR
Queue Stats
410W - 415L
1,394 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Foaler
Sun Wukong
Gold V
Level 87
God Stats
9W - 6L
1,483 SR
Queue Stats
57W - 53L
1,375 MMR
Solo
Jing Wei
Jing Wei
Silver III
hlinton65
Jing Wei
Silver III
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,407 MMR
Solo
Geb
Geb
Gold III
iRoyaI
Geb
Gold III
Level 124
God Stats
26W - 14L
1,747 SR
Queue Stats
182W - 179L
1,398 MMR
Solo
Arachne
Arachne
Gold IV
xTestie
Arachne
Gold IV
Level 107
God Stats
9W - 10L
1,686 SR
Queue Stats
395W - 394L
1,459 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 93
1,642 SR
1,407 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,587 SR
1,418 MMR
Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
CaptainBlast
Ares
Gold V
Level 102
God Stats
27W - 18L
1,623 SR
Queue Stats
143W - 169L
1,374 MMR
Solo
Fenrir
Fenrir
Gold III
DEClMO
Fenrir
Gold III
Level 157
God Stats
5W - 8L
1,236 SR
Queue Stats
118W - 123L
1,437 MMR
Solo
Camazotz
Camazotz
Silver III
StarBoyibz
Camazotz
Silver III
Level 102
God Stats
5W - 4L
1,834 SR
Queue Stats
11W - 17L
1,404 MMR
Solo
Danzaburou
Danzaburou
Silver III
tacolord15
Danzaburou
Silver III
Level 100
God Stats
9W - 8L
1,742 SR
Queue Stats
87W - 85L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
D1ss3d3n7
Olorun
20
12 / 7 / 12
15,745
656
26,265
21,933
11,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Foaler
Sun Wukong
20
8 / 1 / 13
16,066
669
22,686
30,093
31,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
hlinton65
Jing Wei
20
7 / 2 / 13
15,743
656
17,165
20,571
8,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
iRoyaI
Geb
19
5 / 4 / 14
14,041
585
8,919
25,357
34,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
xTestie
Arachne
20
7 / 4 / 19
15,166
632
18,245
20,836
12,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetGaneshaAtlasCliodhna

VS

Bans
MedusaArtioShivaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
11 / 7 / 5
13,358
557
32,674
19,699
8,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 7 / 6
10,806
450
10,889
24,804
26,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
DEClMO
Fenrir
17
3 / 9 / 2
10,819
451
7,947
23,537
14,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
StarBoyibz
Camazotz
19
1 / 8 / 3
11,517
480
15,554
27,925
22,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
tacolord15
Danzaburou
19
1 / 8 / 7
12,085
504
14,890
20,405
7,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
41
39
Kills
18
18
Deaths
39
71
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
11
7
5
1.93
L
2
7
6
0.71
W
Olorun
D1ss3d3n7
Olorun
12
7
12
2.57
L
Fenrir
DEClMO
Fenrir
3
9
2
0.44
W
Sun Wukong
Foaler
Sun Wukong
8
1
13
14.5
L
Camazotz
StarBoyibz
Camazotz
1
8
3
0.31
W
Jing Wei
hlinton65
Jing Wei
7
2
13
6.75
W
Geb
iRoyaI
Geb
5
4
14
3
L
Danzaburou
tacolord15
Danzaburou
1
8
7
0.56
W
Arachne
xTestie
Arachne
7
4
19
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,280
Damage
81,954
118,790
Taken
116,370
98,101
Mitigated
79,387
57,911
Healing
26,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
32,674
3,732
0
6,221
19,699
8,152
0
7,319
12,380
111,377
0
L
10,889
406
0
2,138
24,804
26,404
0
9,785
15,019
40,954
1,199
W
Olorun
D1ss3d3n7
Olorun
26,265
12,990
4,226
11,888
21,933
11,304
4,827
12,540
9,393
92,612
6,692
L
Fenrir
DEClMO
Fenrir
7,947
2,244
0
4,145
23,537
14,331
248
7,600
15,937
0
65,840
W
Sun Wukong
Foaler
Sun Wukong
22,686
6,304
0
16,544
30,093
31,128
160
6,891
23,202
0
108,388
L
Camazotz
StarBoyibz
Camazotz
15,554
4,912
0
8,183
27,925
22,862
0
5,385
22,540
0
93,078
W
Jing Wei
hlinton65
Jing Wei
17,165
14,142
0
11,335
20,571
8,160
11,064
7,222
13,349
0
129,437
W
Geb
iRoyaI
Geb
8,919
563
0
4,491
25,357
34,523
940
7,182
18,175
42,653
0
L
Danzaburou
tacolord15
Danzaburou
14,890
6,918
0
5,583
20,405
7,638
469
3,155
17,250
0
115,412
W
Arachne
xTestie
Arachne
18,245
13,347
0
9,427
20,836
12,986
2,516
12,320
8,516
0
107,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,761
Gold Earned
58,585
672
Minions Killed
648
0
Camps Cleared
0
2,496,406
Distance Traveled
2,079,726
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,358
557
155
6
0
348,901
2
L
Ares
10,806
450
54
2
0
479,155
13
W
Olorun
15,745
656
102
4
0
438,050
3
L
Fenrir
10,819
451
107
4
0
419,492
3
W
Sun Wukong
16,066
669
200
8
0
524,475
6
L
Camazotz
11,517
480
155
6
0
418,539
3
W
Jing Wei
15,743
656
191
8
0
481,603
4
W
Geb
14,041
585
53
2
0
494,862
4
L
Danzaburou
12,085
504
177
7
0
413,639
3
W
Arachne
15,166
632
126
5
0
557,416
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role