Player Matchup

Achilles
Achilles
DaddyDesmond
Achilles
Level 5
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 6L
1,241 Elo+
Party 2
Nu Wa
Nu Wa
Fluffypanda227
Nu Wa
Level 32
God Stats
0W - 5L
1,186 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Bakasura
Bakasura
RenceExists
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,241 Elo+
Party 2
Izanami
Izanami
Slumberingghost
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Thor
Thor
shadowproud
Thor
Level 104
God Stats
23W - 25L
1,629 SR
Queue Stats
249W - 270L
1,462 Elo+
Solo
Team Averages
Level 38
1,417 SR
1,389 Elo+

VS

Team Averages
Level 76
1,664 SR
1,446 Elo+
Izanami
Izanami
ApexAbomination
Izanami
Level 113
God Stats
8W - 3L
1,512 SR
Queue Stats
124W - 146L
1,437 Elo+
Party 1
Hera
Hera
FunkyMonk_13
Hera
Level 100
God Stats
10W - 11L
1,885 SR
Queue Stats
146W - 171L
1,480 Elo+
Party 1
Ao Kuang
Ao Kuang
Swagaturtle
Ao Kuang
Level 51
God Stats
2W - 3L
1,434 SR
Queue Stats
86W - 95L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
onlymrbrightside
Baron Samedi
Level 103
God Stats
5W - 0L
1,796 SR
Queue Stats
121W - 153L
1,457 Elo+
Party 1
Nike
Nike
rufflebagboy
Nike
Level 13
God Stats
17W - 14L
1,695 SR
Queue Stats
252W - 286L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaddyDesmond
Achilles
10
1 / 10 / 2
7,062
441
5,342
18,985
12,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 7 / 1
7,225
452
4,328
8,487
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
RenceExists
Bakasura
10
0 / 11 / 1
6,748
422
4,339
13,266
4,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 12 / 1
7,314
457
6,310
13,519
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 7 / 2
7,148
447
2,975
14,649
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
20 / 0 / 7
12,131
758
19,733
11,874
4,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 2 / 17
9,035
565
10,360
8,354
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
Swagaturtle
Ao Kuang
16
6 / 0 / 11
10,046
628
6,213
10,434
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
onlymrbrightside
Baron Samedi
14
9 / 1 / 14
10,501
656
9,284
14,167
6,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
9 / 2 / 9
9,931
621
9,188
14,830
11,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
105
4
Kills
47
47
Deaths
5
7
Assists
58
Player
Kills
Deaths
Assists
KDA
W
20
0
7
23.5
L
Achilles
DaddyDesmond
Achilles
1
10
2
0.2
L
1
7
1
0.21
W
3
2
17
5.75
L
Bakasura
RenceExists
Bakasura
0
11
1
0.05
L
2
12
1
0.21
W
Ao Kuang
Swagaturtle
Ao Kuang
6
0
11
11.5
W
Baron Samedi
onlymrbrightside
Baron Samedi
9
1
14
16
W
9
2
9
6.75
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,294
Damage
54,778
68,906
Taken
59,659
26,435
Mitigated
29,073
5,918
Healing
25,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,733
14,549
0
6,091
11,874
4,619
6,671
552
11,322
0
116,584
L
Achilles
DaddyDesmond
Achilles
5,342
1,857
0
899
18,985
12,630
586
6,860
12,125
0
17,375
L
4,328
708
0
673
8,487
2,548
0
5,052
3,435
27,732
0
W
10,360
2,260
0
1,971
8,354
2,620
2,217
776
7,578
45,591
0
L
Bakasura
RenceExists
Bakasura
4,339
3,181
0
761
13,266
4,098
1,265
3,962
9,304
0
22,681
L
6,310
3,969
0
1,088
13,519
2,846
397
3,749
9,770
0
25,734
W
Ao Kuang
Swagaturtle
Ao Kuang
6,213
1,751
0
3,626
10,434
3,817
0
842
9,592
59,913
0
W
Baron Samedi
onlymrbrightside
Baron Samedi
9,284
1,142
2,710
5,845
14,167
6,967
1,981
751
13,316
29,230
4,486
W
9,188
3,406
0
4,890
14,830
11,050
1,475
1,407
13,221
0
48,579
L
2,975
319
0
2,497
14,649
4,313
1,000
5,810
8,839
0
39,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,497
Gold Earned
51,644
231
Minions Killed
476
0
Camps Cleared
0
1,374,147
Distance Traveled
1,519,640
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,131
758
163
10
0
302,492
4
L
Achilles
7,062
441
18
1
0
282,693
1
L
Nu Wa
7,225
452
40
3
0
288,705
0
W
Hera
9,035
565
69
4
0
290,114
4
L
Bakasura
6,748
422
54
3
0
288,229
0
L
Izanami
7,314
457
38
2
0
260,475
1
W
Ao Kuang
10,046
628
105
7
0
374,024
6
W
Baron Samedi
10,501
656
47
3
0
300,248
2
W
Nike
9,931
621
92
6
0
252,762
0
L
Thor
7,148
447
81
5
0
254,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role