Player Matchup

Medusa
Medusa
 
Medusa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Aname531
Merlin
Level 59
God Stats
10W - 11L
1,353 SR
Queue Stats
439W - 597L
1,409 Elo+
Party 2
Sylvanus
Sylvanus
BREEM1
Sylvanus
Level 105
God Stats
88W - 112L
1,361 SR
Queue Stats
319W - 443L
1,534 Elo+
Party 2
Amaterasu
Amaterasu
SadDobs
Amaterasu
Level 37
God Stats
3W - 2L
1,765 SR
Queue Stats
141W - 173L
1,354 Elo+
Solo
Cliodhna
Cliodhna
xBlackCatGodx
Cliodhna
Level 40
God Stats
6W - 6L
1,500 SR
Queue Stats
104W - 92L
1,409 Elo+
Solo
Team Averages
Level 66
1,496 SR
1,441 Elo+

VS

Team Averages
Level 54
1,510 SR
1,369 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
EveyNemesis
Cliodhna
Level 49
God Stats
7W - 10L
1,329 SR
Queue Stats
147W - 130L
1,387 Elo+
Solo
Cthulhu
Cthulhu
JoltRanger
Cthulhu
Level 29
God Stats
2W - 1L
1,887 SR
Queue Stats
42W - 51L
1,196 Elo+
Party 1
Thoth
Thoth
alyson1111
Thoth
Level 17
God Stats
0W - 2L
1,332 SR
Queue Stats
4W - 10L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
6 / 0 / 0
5,892
655
5,530
4,676
1,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Aname531
Merlin
7
0 / 4 / 3
4,422
491
1,274
3,318
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
BREEM1
Sylvanus
8
1 / 0 / 3
4,854
539
3,037
3,791
1,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
SadDobs
Amaterasu
9
0 / 0 / 0
5,074
564
1,082
6,102
2,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cliodhna
xBlackCatGodx
Cliodhna
9
4 / 0 / 0
5,664
629
2,245
4,813
1,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 4 / 0
3,868
430
865
5,766
2,497
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
 
Neith
5
0 / 1 / 0
3,725
414
1,123
2,502
413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
EveyNemesis
Cliodhna
8
1 / 2 / 0
4,932
548
3,782
6,162
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
JoltRanger
Cthulhu
8
0 / 0 / 0
4,700
522
3,817
3,045
2,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
7
1 / 4 / 1
4,768
530
1,738
3,541
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
11
Kills
2
4
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
0
6
L
Sylvanus
 
Sylvanus
0
4
0
0
L
Neith
 
Neith
0
1
0
0
W
Merlin
Aname531
Merlin
0
4
3
0.38
W
Sylvanus
BREEM1
Sylvanus
1
0
3
2.5
L
Cliodhna
EveyNemesis
Cliodhna
1
2
0
0.5
L
Cthulhu
JoltRanger
Cthulhu
0
0
0
0
W
Amaterasu
SadDobs
Amaterasu
0
0
0
0
L
Thoth
1
4
1
0.38
W
Cliodhna
xBlackCatGodx
Cliodhna
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,168
Damage
11,325
22,700
Taken
21,016
7,747
Mitigated
7,866
7,131
Healing
5,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,530
2,967
0
979
4,676
1,257
1,613
723
3,953
0
31,850
L
Sylvanus
 
Sylvanus
865
102
188
903
5,766
2,497
0
1,617
4,149
7,590
0
L
Neith
 
Neith
1,123
159
0
718
2,502
413
0
266
2,236
0
9,069
W
Merlin
Aname531
Merlin
1,274
101
0
0
3,318
805
0
1,270
2,048
10,424
0
W
Sylvanus
BREEM1
Sylvanus
3,037
953
246
1,906
3,791
1,711
319
532
3,259
17,200
6,325
L
Cliodhna
EveyNemesis
Cliodhna
3,782
296
0
2,354
6,162
1,671
0
619
5,515
0
24,451
L
Cthulhu
JoltRanger
Cthulhu
3,817
618
0
1,127
3,045
2,376
0
0
2,886
20,190
0
W
Amaterasu
SadDobs
Amaterasu
1,082
186
0
2,549
6,102
2,760
0
3,202
2,900
0
25,291
L
Thoth
1,738
100
0
0
3,541
909
433
1,484
2,057
17,919
0
W
Cliodhna
xBlackCatGodx
Cliodhna
2,245
507
0
1,451
4,813
1,214
0
693
4,120
0
20,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,906
Gold Earned
21,993
223
Minions Killed
167
0
Camps Cleared
0
802,625
Distance Traveled
724,785
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,892
655
61
7
0
172,840
0
L
Sylvanus
3,868
430
15
2
0
134,884
2
L
Neith
3,725
414
19
2
0
84,493
0
W
Merlin
4,422
491
15
2
0
130,123
0
W
Sylvanus
4,854
539
41
5
0
156,826
0
L
Cliodhna
4,932
548
53
6
0
184,729
1
L
Cthulhu
4,700
522
48
5
0
162,842
2
W
Amaterasu
5,074
564
52
6
0
171,225
1
L
Thoth
4,768
530
32
4
0
157,837
2
W
Cliodhna
5,664
629
54
6
0
171,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role