Player Matchup

Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
ErmMahGod
Discordia
Level 29
God Stats
48W - 50L
1,471 SR
Queue Stats
142W - 146L
1,496 Elo+
Party 2
Achilles
Achilles
Herpin00
Achilles
Level 145
God Stats
7W - 5L
1,312 SR
Queue Stats
238W - 213L
1,556 Elo+
Party 2
Serqet
Serqet
Ic3CreamBandit
Serqet
Level 159
God Stats
2W - 4L
1,248 SR
Queue Stats
282W - 278L
1,463 Elo+
Party 2
Scylla
Scylla
SolScarab
Scylla
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 220L
1,518 Elo+
Party 2
Team Averages
Level 118
1,406 SR
1,507 Elo+

VS

Team Averages
Level 45
1,568 SR
1,477 Elo+
Artemis
Artemis
AWALKER86
Artemis
Level 7
God Stats
5W - 2L
1,799 SR
Queue Stats
23W - 30L
1,437 Elo+
Party 1
Ravana
Ravana
BlazingTrue
Ravana
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 72L
1,539 Elo+
Solo
Cthulhu
Cthulhu
EpsteinDidntKHS
Cthulhu
Level 19
God Stats
13W - 13L
1,319 SR
Queue Stats
34W - 42L
1,421 Elo+
Party 1
He Bo
He Bo
PrettyFawn77903
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,528 Elo+
Party 1
Horus
Horus
SMYLS4KILLS
Horus
Level 83
God Stats
2W - 1L
1,722 SR
Queue Stats
80W - 80L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 1 / 7
8,154
815
7,617
6,453
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
ErmMahGod
Discordia
13
0 / 1 / 6
6,881
688
5,194
1,989
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
Herpin00
Achilles
14
2 / 1 / 10
7,427
743
5,939
12,204
12,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 1 / 6
7,912
791
4,522
7,106
3,655
Scylla
SolScarab
Scylla
15
7 / 1 / 8
8,004
800
16,487
5,948
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AWALKER86
Artemis
12
0 / 5 / 0
6,429
643
5,507
9,575
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
11
0 / 5 / 0
6,199
620
3,682
8,035
6,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 0
7,481
748
4,000
8,774
6,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 6 / 1
7,101
710
4,361
8,279
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 2
7,250
725
3,887
13,246
12,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
19
Kills
5
5
Deaths
19
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
7
8.5
L
Artemis
AWALKER86
Artemis
0
5
0
0
L
Ravana
0
5
0
0
L
2
1
0
2
W
Discordia
ErmMahGod
Discordia
0
1
6
3
W
Achilles
Herpin00
Achilles
2
1
10
7
W
5
1
6
8
L
2
6
1
0.42
L
1
2
2
1
W
Scylla
SolScarab
Scylla
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,759
Damage
21,437
33,700
Taken
47,909
20,396
Mitigated
30,766
9,266
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,617
3,462
0
1,133
6,453
2,079
582
690
5,519
0
28,071
L
Artemis
AWALKER86
Artemis
5,507
2,086
0
1,112
9,575
3,690
0
3,364
5,838
0
21,291
L
Ravana
3,682
511
0
935
8,035
6,122
0
2,432
5,167
245
14,914
L
4,000
60
200
697
8,774
6,118
0
4,550
3,392
20,352
0
W
Discordia
ErmMahGod
Discordia
5,194
101
0
0
1,989
662
374
884
1,065
16,449
0
W
Achilles
Herpin00
Achilles
5,939
1,292
143
3,706
12,204
12,059
78
2,339
9,532
0
15,326
W
4,522
886
0
2,500
7,106
3,655
48
1,796
5,118
0
17,288
L
4,361
427
0
235
8,279
2,633
0
3,326
4,454
13,708
0
L
3,887
1,633
1,472
4,020
13,246
12,203
0
6,007
6,427
0
11,261
W
Scylla
SolScarab
Scylla
16,487
2,400
427
1,357
5,948
1,941
90
2,331
3,396
24,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,378
Gold Earned
34,460
151
Minions Killed
146
0
Camps Cleared
0
943,383
Distance Traveled
950,178
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,154
815
60
6
0
193,314
2
L
Artemis
6,429
643
27
3
0
169,460
1
L
Ravana
6,199
620
24
2
0
191,286
5
L
Cthulhu
7,481
748
53
5
0
220,337
0
W
Discordia
6,881
688
27
3
0
186,936
0
W
Achilles
7,427
743
13
1
0
198,180
0
W
Serqet
7,912
791
25
3
0
175,279
3
L
He Bo
7,101
710
27
3
0
174,831
0
L
Horus
7,250
725
15
2
0
194,264
0
W
Scylla
8,004
800
26
3
0
189,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role