Player Matchup

Zhong Kui
Zhong Kui
JnDAzinPride
Zhong Kui
Level 136
God Stats
5W - 7L
1,441 SR
Queue Stats
213W - 176L
1,518 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Mhem27
Morgan Le Fay
Level 139
God Stats
1W - 4L
1,199 SR
Queue Stats
210W - 180L
1,522 Elo+
Party 3
Odin
Odin
OddyMcBally
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,588 Elo+
Party 2
Chaac
Chaac
lmhsoccer50
Chaac
Level 26
God Stats
1W - 1L
1,732 SR
Queue Stats
11W - 10L
1,504 Elo+
Party 3
Apollo
Apollo
ttvNotSilent
Apollo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,588 Elo+
Party 2
Team Averages
Level 87
1,474 SR
1,544 Elo+

VS

Team Averages
Level 90
1,542 SR
1,530 Elo+
Danzaburou
Danzaburou
AkazaFPS
Danzaburou
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 74L
1,609 Elo+
Party 1
Artio
Artio
MrDrizy
Artio
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,242 Elo+
Solo
Sun Wukong
Sun Wukong
Quindale_Dingle
Sun Wukong
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,585 Elo+
Party 1
Merlin
Merlin
Townnneyyy
Merlin
Level 124
God Stats
7W - 3L
1,712 SR
Queue Stats
272W - 250L
1,494 Elo+
Party 1
Nox
Nox
WumbotheWise
Nox
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JnDAzinPride
Zhong Kui
15
2 / 6 / 2
9,054
566
15,796
16,938
14,332
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Mhem27
Morgan Le Fay
18
3 / 3 / 3
10,264
642
23,731
11,647
5,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 3
8,926
558
4,569
18,990
23,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 6 / 2
8,390
524
5,427
17,327
15,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
17
2 / 6 / 5
9,976
624
16,670
14,728
6,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AkazaFPS
Danzaburou
18
5 / 2 / 14
11,546
722
16,242
19,309
7,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
MrDrizy
Artio
18
3 / 1 / 19
11,300
706
9,483
22,850
25,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Quindale_Dingle
Sun Wukong
17
6 / 4 / 14
11,277
705
9,891
18,797
23,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Townnneyyy
Merlin
19
8 / 1 / 11
11,866
742
23,448
13,730
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 1 / 17
11,667
729
13,732
12,720
5,295
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
102
8
Kills
27
27
Deaths
9
15
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AkazaFPS
Danzaburou
5
2
14
6
L
Zhong Kui
JnDAzinPride
Zhong Kui
2
6
2
0.5
L
Morgan Le Fay
Mhem27
Morgan Le Fay
3
3
3
1.5
W
Artio
MrDrizy
Artio
3
1
19
12.5
L
1
6
3
0.42
W
Sun Wukong
Quindale_Dingle
Sun Wukong
6
4
14
3.25
W
Merlin
Townnneyyy
Merlin
8
1
11
13.5
W
5
1
17
13.5
L
0
6
2
0.17
L
Apollo
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,193
Damage
72,796
79,630
Taken
87,406
65,283
Mitigated
68,622
15,767
Healing
36,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AkazaFPS
Danzaburou
16,242
6,437
1,362
6,569
19,309
7,824
2,946
9,026
10,283
0
45,351
L
Zhong Kui
JnDAzinPride
Zhong Kui
15,796
638
1,641
4,746
16,938
14,332
0
10,829
6,109
25,178
0
L
Morgan Le Fay
Mhem27
Morgan Le Fay
23,731
1,857
746
2,484
11,647
5,256
0
7,114
4,533
48,885
0
W
Artio
MrDrizy
Artio
9,483
940
7,341
8,977
22,850
25,864
392
9,308
13,352
15,042
0
L
4,569
1,048
1,034
667
18,990
23,287
0
10,029
8,961
0
6,732
W
Sun Wukong
Quindale_Dingle
Sun Wukong
9,891
1,555
1,900
2,776
18,797
23,745
459
8,078
10,719
0
19,433
W
Merlin
Townnneyyy
Merlin
23,448
742
1,763
1,564
13,730
5,894
1,844
6,987
6,743
47,546
0
W
13,732
69
1,903
1,957
12,720
5,295
152
6,128
6,592
29,975
0
L
5,427
710
0
1,172
17,327
15,946
0
9,972
7,355
0
15,770
L
Apollo
16,670
9,179
824
2,453
14,728
6,462
0
8,719
6,009
0
39,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,610
Gold Earned
57,656
137
Minions Killed
176
0
Camps Cleared
0
1,386,960
Distance Traveled
1,580,169
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,546
722
44
3
0
294,268
0
L
Zhong Kui
9,054
566
20
1
0
261,848
0
L
Morgan Le Fay
10,264
642
44
3
0
301,354
0
W
Artio
11,300
706
13
1
0
349,908
5
L
Odin
8,926
558
4
0
0
264,689
0
W
Sun Wukong
11,277
705
16
1
0
301,736
1
W
Merlin
11,866
742
55
3
0
303,101
0
W
Nox
11,667
729
48
3
0
331,156
0
L
Chaac
8,390
524
9
1
0
298,193
0
L
Apollo
9,976
624
60
4
0
260,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role